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Jazz2 Native log Clang
./BuildLinuxClang.sh  ✔
-- nCine data directory: /mnt/GameDrive/jazz2-native/Content
-- Could NOT find GLFW (missing: GLFW_LIBRARY GLFW_INCLUDE_DIR)
CMake Warning at CMakeLists.txt:38 (message):
Using SDL2 as backend because GLFW cannot be found
-- GLEW has been found
-- Exporting shader files to C strings
-- Configuring done
-- Generating done
-- Build files have been written to: /mnt/GameDrive/Jazz2-LinuxClang-Release
make: Entering directory '/mnt/GameDrive/Jazz2-LinuxClang-Release'
make[1]: Entering directory '/mnt/GameDrive/Jazz2-LinuxClang-Release'
make[2]: Entering directory '/mnt/GameDrive/Jazz2-LinuxClang-Release'
Consolidate compiler generated dependencies of target ncine
make[2]: Leaving directory '/mnt/GameDrive/Jazz2-LinuxClang-Release'
make[2]: Entering directory '/mnt/GameDrive/Jazz2-LinuxClang-Release'
[ 1%] Building CXX object CMakeFiles/ncine.dir/Jazz2/nCine/Graphics/Shader.cpp.o
[ 1%] Building CXX object CMakeFiles/ncine.dir/Jazz2/nCine/Graphics/RenderResources.cpp.o
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/RenderResources.cpp:2:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/RenderResources.h:6:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/Material.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/GL/GLShaderUniforms.h:4:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/GL/../../Base/StaticHashMap.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/GL/../../Base/Algorithms.h:3:
/mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/GL/../../Base/Iterator.h:123:11: warning: use of old-style cast [-Wold-style-cast]
return (int)(last - first);
^ ~~~~~~~~~~~~~~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/RenderResources.cpp:2:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/RenderResources.h:6:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/Material.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/GL/GLShaderUniforms.h:4:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/GL/../../Base/StaticHashMap.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/GL/../../Base/Algorithms.h:8:
/mnt/GameDrive/jazz2-native/Shared/Containers/StringView.h:60:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(StringViewFlags);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:75:101: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline _ENUM_FLAG_CONSTEXPR ENUMTYPE operator | (ENUMTYPE a, ENUMTYPE b) throw() { return ENUMTYPE(((Death::EnumSizedInteger<ENUMTYPE>::Type)a) | ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/RenderResources.cpp:2:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/RenderResources.h:6:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/Material.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/GL/GLShaderUniforms.h:4:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/GL/../../Base/StaticHashMap.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/GL/../../Base/Algorithms.h:8:
/mnt/GameDrive/jazz2-native/Shared/Containers/StringView.h:60:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(StringViewFlags);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:75:148: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline _ENUM_FLAG_CONSTEXPR ENUMTYPE operator | (ENUMTYPE a, ENUMTYPE b) throw() { return ENUMTYPE(((Death::EnumSizedInteger<ENUMTYPE>::Type)a) | ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/RenderResources.cpp:2:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/RenderResources.h:6:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/Material.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/GL/GLShaderUniforms.h:4:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/GL/../../Base/StaticHashMap.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/GL/../../Base/Algorithms.h:8:
/mnt/GameDrive/jazz2-native/Shared/Containers/StringView.h:60:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(StringViewFlags);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:76:87: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline ENUMTYPE &operator |= (ENUMTYPE &a, ENUMTYPE b) throw() { return (ENUMTYPE &)(((Death::EnumSizedInteger<ENUMTYPE>::Type &)a) |= ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/RenderResources.cpp:2:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/RenderResources.h:6:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/Material.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/GL/GLShaderUniforms.h:4:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/GL/../../Base/StaticHashMap.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/GL/../../Base/Algorithms.h:8:
/mnt/GameDrive/jazz2-native/Shared/Containers/StringView.h:60:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(StringViewFlags);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:76:137: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline ENUMTYPE &operator |= (ENUMTYPE &a, ENUMTYPE b) throw() { return (ENUMTYPE &)(((Death::EnumSizedInteger<ENUMTYPE>::Type &)a) |= ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/RenderResources.cpp:2:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/RenderResources.h:6:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/Material.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/GL/GLShaderUniforms.h:4:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/GL/../../Base/StaticHashMap.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/GL/../../Base/Algorithms.h:8:
/mnt/GameDrive/jazz2-native/Shared/Containers/StringView.h:60:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(StringViewFlags);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:76:73: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline ENUMTYPE &operator |= (ENUMTYPE &a, ENUMTYPE b) throw() { return (ENUMTYPE &)(((Death::EnumSizedInteger<ENUMTYPE>::Type &)a) |= ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/RenderResources.cpp:2:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/RenderResources.h:6:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/Material.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/GL/GLShaderUniforms.h:4:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/GL/../../Base/StaticHashMap.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/GL/../../Base/Algorithms.h:8:
/mnt/GameDrive/jazz2-native/Shared/Containers/StringView.h:60:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(StringViewFlags);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:77:101: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline _ENUM_FLAG_CONSTEXPR ENUMTYPE operator & (ENUMTYPE a, ENUMTYPE b) throw() { return ENUMTYPE(((Death::EnumSizedInteger<ENUMTYPE>::Type)a) & ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/RenderResources.cpp:2:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/RenderResources.h:6:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/Material.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/GL/GLShaderUniforms.h:4:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/GL/../../Base/StaticHashMap.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/GL/../../Base/Algorithms.h:8:
/mnt/GameDrive/jazz2-native/Shared/Containers/StringView.h:60:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(StringViewFlags);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:77:148: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline _ENUM_FLAG_CONSTEXPR ENUMTYPE operator & (ENUMTYPE a, ENUMTYPE b) throw() { return ENUMTYPE(((Death::EnumSizedInteger<ENUMTYPE>::Type)a) & ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/RenderResources.cpp:2:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/RenderResources.h:6:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/Material.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/GL/GLShaderUniforms.h:4:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/GL/../../Base/StaticHashMap.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/GL/../../Base/Algorithms.h:8:
/mnt/GameDrive/jazz2-native/Shared/Containers/StringView.h:60:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(StringViewFlags);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:78:87: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline ENUMTYPE &operator &= (ENUMTYPE &a, ENUMTYPE b) throw() { return (ENUMTYPE &)(((Death::EnumSizedInteger<ENUMTYPE>::Type &)a) &= ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/RenderResources.cpp:2:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/RenderResources.h:6:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/Material.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/GL/GLShaderUniforms.h:4:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/GL/../../Base/StaticHashMap.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/GL/../../Base/Algorithms.h:8:
/mnt/GameDrive/jazz2-native/Shared/Containers/StringView.h:60:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(StringViewFlags);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:78:137: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline ENUMTYPE &operator &= (ENUMTYPE &a, ENUMTYPE b) throw() { return (ENUMTYPE &)(((Death::EnumSizedInteger<ENUMTYPE>::Type &)a) &= ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/RenderResources.cpp:2:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/RenderResources.h:6:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/Material.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/GL/GLShaderUniforms.h:4:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/GL/../../Base/StaticHashMap.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/GL/../../Base/Algorithms.h:8:
/mnt/GameDrive/jazz2-native/Shared/Containers/StringView.h:60:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(StringViewFlags);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:78:73: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline ENUMTYPE &operator &= (ENUMTYPE &a, ENUMTYPE b) throw() { return (ENUMTYPE &)(((Death::EnumSizedInteger<ENUMTYPE>::Type &)a) &= ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/RenderResources.cpp:2:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/RenderResources.h:6:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/Material.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/GL/GLShaderUniforms.h:4:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/GL/../../Base/StaticHashMap.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/GL/../../Base/Algorithms.h:8:
/mnt/GameDrive/jazz2-native/Shared/Containers/StringView.h:60:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(StringViewFlags);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:79:90: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline _ENUM_FLAG_CONSTEXPR ENUMTYPE operator ~ (ENUMTYPE a) throw() { return ENUMTYPE(~((Death::EnumSizedInteger<ENUMTYPE>::Type)a)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/RenderResources.cpp:2:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/RenderResources.h:6:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/Material.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/GL/GLShaderUniforms.h:4:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/GL/../../Base/StaticHashMap.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/GL/../../Base/Algorithms.h:8:
/mnt/GameDrive/jazz2-native/Shared/Containers/StringView.h:60:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(StringViewFlags);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:80:101: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline _ENUM_FLAG_CONSTEXPR ENUMTYPE operator ^ (ENUMTYPE a, ENUMTYPE b) throw() { return ENUMTYPE(((Death::EnumSizedInteger<ENUMTYPE>::Type)a) ^ ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/RenderResources.cpp:2:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/RenderResources.h:6:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/Material.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/GL/GLShaderUniforms.h:4:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/GL/../../Base/StaticHashMap.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/GL/../../Base/Algorithms.h:8:
/mnt/GameDrive/jazz2-native/Shared/Containers/StringView.h:60:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(StringViewFlags);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:80:148: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline _ENUM_FLAG_CONSTEXPR ENUMTYPE operator ^ (ENUMTYPE a, ENUMTYPE b) throw() { return ENUMTYPE(((Death::EnumSizedInteger<ENUMTYPE>::Type)a) ^ ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/RenderResources.cpp:2:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/RenderResources.h:6:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/Material.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/GL/GLShaderUniforms.h:4:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/GL/../../Base/StaticHashMap.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/GL/../../Base/Algorithms.h:8:
/mnt/GameDrive/jazz2-native/Shared/Containers/StringView.h:60:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(StringViewFlags);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:81:87: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline ENUMTYPE &operator ^= (ENUMTYPE &a, ENUMTYPE b) throw() { return (ENUMTYPE &)(((Death::EnumSizedInteger<ENUMTYPE>::Type &)a) ^= ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); }
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/RenderResources.cpp:2:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/RenderResources.h:6:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/Material.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/GL/GLShaderUniforms.h:4:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/GL/../../Base/StaticHashMap.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/GL/../../Base/Algorithms.h:8:
/mnt/GameDrive/jazz2-native/Shared/Containers/StringView.h:60:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(StringViewFlags);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:81:137: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline ENUMTYPE &operator ^= (ENUMTYPE &a, ENUMTYPE b) throw() { return (ENUMTYPE &)(((Death::EnumSizedInteger<ENUMTYPE>::Type &)a) ^= ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); }
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/RenderResources.cpp:2:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/RenderResources.h:6:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/Material.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/GL/GLShaderUniforms.h:4:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/GL/../../Base/StaticHashMap.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/GL/../../Base/Algorithms.h:8:
/mnt/GameDrive/jazz2-native/Shared/Containers/StringView.h:60:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(StringViewFlags);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:81:73: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline ENUMTYPE &operator ^= (ENUMTYPE &a, ENUMTYPE b) throw() { return (ENUMTYPE &)(((Death::EnumSizedInteger<ENUMTYPE>::Type &)a) ^= ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); }
^ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/RenderResources.cpp:2:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/RenderResources.h:6:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/Material.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/GL/GLShaderUniforms.h:4:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/GL/../../Base/StaticHashMap.h:5:
/mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/GL/../../Base/Algorithms.h:339:38: warning: use of old-style cast [-Wold-style-cast]
return (int)std::round(a + ratio * (float)(b - a));
^ ~~~~~~~
/mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/GL/../../Base/Algorithms.h:339:10: warning: use of old-style cast [-Wold-style-cast]
return (int)std::round(a + ratio * (float)(b - a));
^ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/Shader.cpp:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/GL/GLShaderProgram.h:4:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/GL/GLUniformBlock.h:7:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/GL/../../Base/StaticHashMapIterator.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/../Base/StaticHashMap.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/../Base/Algorithms.h:3:
/mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/../Base/Iterator.h:123:11: warning: use of old-style cast [-Wold-style-cast]
return (int)(last - first);
^ ~~~~~~~~~~~~~~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/RenderResources.cpp:2:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/RenderResources.h:6:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/Material.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/GL/GLShaderUniforms.h:4:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/GL/../../Base/StaticHashMap.h:6:
/mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/GL/../../Base/HashFunctions.h:73:32: warning: use of old-style cast [-Wold-style-cast]
const unsigned int length = (unsigned int)strlen(key);
^ ~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/GL/../../Base/HashFunctions.h:92:32: warning: use of old-style cast [-Wold-style-cast]
const unsigned int length = (unsigned int)string.size();
^ ~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/GL/../../Base/HashFunctions.h:138:32: warning: use of old-style cast [-Wold-style-cast]
const unsigned int length = (unsigned int)strlen(key);
^ ~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/GL/../../Base/HashFunctions.h:165:32: warning: use of old-style cast [-Wold-style-cast]
const unsigned int length = (unsigned int)string.size();
^ ~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/GL/../../Base/HashFunctions.h:219:32: warning: use of old-style cast [-Wold-style-cast]
const unsigned int length = (unsigned int)strlen(key);
^ ~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/GL/../../Base/HashFunctions.h:249:32: warning: use of old-style cast [-Wold-style-cast]
const unsigned int length = (unsigned int)string.size();
^ ~~~~~~~~~~~~~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/Shader.cpp:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/GL/GLShaderProgram.h:4:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/GL/GLUniformBlock.h:7:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/GL/../../Base/StaticHashMapIterator.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/../Base/StaticHashMap.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/../Base/Algorithms.h:8:
/mnt/GameDrive/jazz2-native/Shared/Containers/StringView.h:60:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(StringViewFlags);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:75:101: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline _ENUM_FLAG_CONSTEXPR ENUMTYPE operator | (ENUMTYPE a, ENUMTYPE b) throw() { return ENUMTYPE(((Death::EnumSizedInteger<ENUMTYPE>::Type)a) | ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/Shader.cpp:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/GL/GLShaderProgram.h:4:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/GL/GLUniformBlock.h:7:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/GL/../../Base/StaticHashMapIterator.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/../Base/StaticHashMap.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/../Base/Algorithms.h:8:
/mnt/GameDrive/jazz2-native/Shared/Containers/StringView.h:60:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(StringViewFlags);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:75:148: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline _ENUM_FLAG_CONSTEXPR ENUMTYPE operator | (ENUMTYPE a, ENUMTYPE b) throw() { return ENUMTYPE(((Death::EnumSizedInteger<ENUMTYPE>::Type)a) | ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/Shader.cpp:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/GL/GLShaderProgram.h:4:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/GL/GLUniformBlock.h:7:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/GL/../../Base/StaticHashMapIterator.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/../Base/StaticHashMap.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/../Base/Algorithms.h:8:
/mnt/GameDrive/jazz2-native/Shared/Containers/StringView.h:60:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(StringViewFlags);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:76:87: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline ENUMTYPE &operator |= (ENUMTYPE &a, ENUMTYPE b) throw() { return (ENUMTYPE &)(((Death::EnumSizedInteger<ENUMTYPE>::Type &)a) |= ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/Shader.cpp:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/GL/GLShaderProgram.h:4:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/GL/GLUniformBlock.h:7:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/GL/../../Base/StaticHashMapIterator.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/../Base/StaticHashMap.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/../Base/Algorithms.h:8:
/mnt/GameDrive/jazz2-native/Shared/Containers/StringView.h:60:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(StringViewFlags);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:76:137: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline ENUMTYPE &operator |= (ENUMTYPE &a, ENUMTYPE b) throw() { return (ENUMTYPE &)(((Death::EnumSizedInteger<ENUMTYPE>::Type &)a) |= ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/Shader.cpp:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/GL/GLShaderProgram.h:4:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/GL/GLUniformBlock.h:7:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/GL/../../Base/StaticHashMapIterator.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/../Base/StaticHashMap.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/../Base/Algorithms.h:8:
/mnt/GameDrive/jazz2-native/Shared/Containers/StringView.h:60:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(StringViewFlags);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:76:73: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline ENUMTYPE &operator |= (ENUMTYPE &a, ENUMTYPE b) throw() { return (ENUMTYPE &)(((Death::EnumSizedInteger<ENUMTYPE>::Type &)a) |= ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/Shader.cpp:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/GL/GLShaderProgram.h:4:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/GL/GLUniformBlock.h:7:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/GL/../../Base/StaticHashMapIterator.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/../Base/StaticHashMap.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/../Base/Algorithms.h:8:
/mnt/GameDrive/jazz2-native/Shared/Containers/StringView.h:60:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(StringViewFlags);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:77:101: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline _ENUM_FLAG_CONSTEXPR ENUMTYPE operator & (ENUMTYPE a, ENUMTYPE b) throw() { return ENUMTYPE(((Death::EnumSizedInteger<ENUMTYPE>::Type)a) & ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/Shader.cpp:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/GL/GLShaderProgram.h:4:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/GL/GLUniformBlock.h:7:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/GL/../../Base/StaticHashMapIterator.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/../Base/StaticHashMap.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/../Base/Algorithms.h:8:
/mnt/GameDrive/jazz2-native/Shared/Containers/StringView.h:60:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(StringViewFlags);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:77:148: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline _ENUM_FLAG_CONSTEXPR ENUMTYPE operator & (ENUMTYPE a, ENUMTYPE b) throw() { return ENUMTYPE(((Death::EnumSizedInteger<ENUMTYPE>::Type)a) & ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/Shader.cpp:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/GL/GLShaderProgram.h:4:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/GL/GLUniformBlock.h:7:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/GL/../../Base/StaticHashMapIterator.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/../Base/StaticHashMap.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/../Base/Algorithms.h:8:
/mnt/GameDrive/jazz2-native/Shared/Containers/StringView.h:60:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(StringViewFlags);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:78:87: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline ENUMTYPE &operator &= (ENUMTYPE &a, ENUMTYPE b) throw() { return (ENUMTYPE &)(((Death::EnumSizedInteger<ENUMTYPE>::Type &)a) &= ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/Shader.cpp:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/GL/GLShaderProgram.h:4:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/GL/GLUniformBlock.h:7:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/GL/../../Base/StaticHashMapIterator.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/../Base/StaticHashMap.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/../Base/Algorithms.h:8:
/mnt/GameDrive/jazz2-native/Shared/Containers/StringView.h:60:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(StringViewFlags);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:78:137: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline ENUMTYPE &operator &= (ENUMTYPE &a, ENUMTYPE b) throw() { return (ENUMTYPE &)(((Death::EnumSizedInteger<ENUMTYPE>::Type &)a) &= ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/Shader.cpp:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/GL/GLShaderProgram.h:4:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/GL/GLUniformBlock.h:7:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/GL/../../Base/StaticHashMapIterator.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/../Base/StaticHashMap.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/../Base/Algorithms.h:8:
/mnt/GameDrive/jazz2-native/Shared/Containers/StringView.h:60:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(StringViewFlags);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:78:73: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline ENUMTYPE &operator &= (ENUMTYPE &a, ENUMTYPE b) throw() { return (ENUMTYPE &)(((Death::EnumSizedInteger<ENUMTYPE>::Type &)a) &= ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/Shader.cpp:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/GL/GLShaderProgram.h:4:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/GL/GLUniformBlock.h:7:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/GL/../../Base/StaticHashMapIterator.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/../Base/StaticHashMap.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/../Base/Algorithms.h:8:
/mnt/GameDrive/jazz2-native/Shared/Containers/StringView.h:60:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(StringViewFlags);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:79:90: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline _ENUM_FLAG_CONSTEXPR ENUMTYPE operator ~ (ENUMTYPE a) throw() { return ENUMTYPE(~((Death::EnumSizedInteger<ENUMTYPE>::Type)a)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/Shader.cpp:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/GL/GLShaderProgram.h:4:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/GL/GLUniformBlock.h:7:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/GL/../../Base/StaticHashMapIterator.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/../Base/StaticHashMap.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/../Base/Algorithms.h:8:
/mnt/GameDrive/jazz2-native/Shared/Containers/StringView.h:60:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(StringViewFlags);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:80:101: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline _ENUM_FLAG_CONSTEXPR ENUMTYPE operator ^ (ENUMTYPE a, ENUMTYPE b) throw() { return ENUMTYPE(((Death::EnumSizedInteger<ENUMTYPE>::Type)a) ^ ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/Shader.cpp:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/GL/GLShaderProgram.h:4:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/GL/GLUniformBlock.h:7:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/GL/../../Base/StaticHashMapIterator.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/../Base/StaticHashMap.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/../Base/Algorithms.h:8:
/mnt/GameDrive/jazz2-native/Shared/Containers/StringView.h:60:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(StringViewFlags);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:80:148: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline _ENUM_FLAG_CONSTEXPR ENUMTYPE operator ^ (ENUMTYPE a, ENUMTYPE b) throw() { return ENUMTYPE(((Death::EnumSizedInteger<ENUMTYPE>::Type)a) ^ ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/Shader.cpp:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/GL/GLShaderProgram.h:4:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/GL/GLUniformBlock.h:7:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/GL/../../Base/StaticHashMapIterator.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/../Base/StaticHashMap.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/../Base/Algorithms.h:8:
/mnt/GameDrive/jazz2-native/Shared/Containers/StringView.h:60:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(StringViewFlags);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:81:87: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline ENUMTYPE &operator ^= (ENUMTYPE &a, ENUMTYPE b) throw() { return (ENUMTYPE &)(((Death::EnumSizedInteger<ENUMTYPE>::Type &)a) ^= ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); }
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/Shader.cpp:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/GL/GLShaderProgram.h:4:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/GL/GLUniformBlock.h:7:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/GL/../../Base/StaticHashMapIterator.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/../Base/StaticHashMap.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/../Base/Algorithms.h:8:
/mnt/GameDrive/jazz2-native/Shared/Containers/StringView.h:60:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(StringViewFlags);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:81:137: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline ENUMTYPE &operator ^= (ENUMTYPE &a, ENUMTYPE b) throw() { return (ENUMTYPE &)(((Death::EnumSizedInteger<ENUMTYPE>::Type &)a) ^= ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); }
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/Shader.cpp:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/GL/GLShaderProgram.h:4:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/GL/GLUniformBlock.h:7:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/GL/../../Base/StaticHashMapIterator.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/../Base/StaticHashMap.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/../Base/Algorithms.h:8:
/mnt/GameDrive/jazz2-native/Shared/Containers/StringView.h:60:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(StringViewFlags);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:81:73: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline ENUMTYPE &operator ^= (ENUMTYPE &a, ENUMTYPE b) throw() { return (ENUMTYPE &)(((Death::EnumSizedInteger<ENUMTYPE>::Type &)a) ^= ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); }
^ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/Shader.cpp:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/GL/GLShaderProgram.h:4:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/GL/GLUniformBlock.h:7:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/GL/../../Base/StaticHashMapIterator.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/../Base/StaticHashMap.h:5:
/mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/../Base/Algorithms.h:339:38: warning: use of old-style cast [-Wold-style-cast]
return (int)std::round(a + ratio * (float)(b - a));
^ ~~~~~~~
/mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/../Base/Algorithms.h:339:10: warning: use of old-style cast [-Wold-style-cast]
return (int)std::round(a + ratio * (float)(b - a));
^ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/Shader.cpp:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/GL/GLShaderProgram.h:4:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/GL/GLUniformBlock.h:7:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/GL/../../Base/StaticHashMapIterator.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/../Base/StaticHashMap.h:6:
/mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/../Base/HashFunctions.h:73:32: warning: use of old-style cast [-Wold-style-cast]
const unsigned int length = (unsigned int)strlen(key);
^ ~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/../Base/HashFunctions.h:92:32: warning: use of old-style cast [-Wold-style-cast]
const unsigned int length = (unsigned int)string.size();
^ ~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/../Base/HashFunctions.h:138:32: warning: use of old-style cast [-Wold-style-cast]
const unsigned int length = (unsigned int)strlen(key);
^ ~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/../Base/HashFunctions.h:165:32: warning: use of old-style cast [-Wold-style-cast]
const unsigned int length = (unsigned int)string.size();
^ ~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/../Base/HashFunctions.h:219:32: warning: use of old-style cast [-Wold-style-cast]
const unsigned int length = (unsigned int)strlen(key);
^ ~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/../Base/HashFunctions.h:249:32: warning: use of old-style cast [-Wold-style-cast]
const unsigned int length = (unsigned int)string.size();
^ ~~~~~~~~~~~~~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/Shader.cpp:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/GL/GLShaderProgram.h:6:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/GL/GLVertexFormat.h:6:
/mnt/GameDrive/jazz2-native/Shared/Containers/SmallVector.h:49:32: warning: use of old-style cast [-Wold-style-cast]
: BeginX(FirstEl), Capacity((Size_T)TotalCapacity) {}
^ ~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/SmallVector.h:80:11: warning: use of old-style cast [-Wold-style-cast]
Size = (Size_T)N;
^ ~
/mnt/GameDrive/jazz2-native/Shared/Containers/SmallVector.h:250:11: warning: use of old-style cast [-Wold-style-cast]
return (iterator)this->BeginX;
^ ~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/SmallVector.h:253:11: warning: use of old-style cast [-Wold-style-cast]
return (const_iterator)this->BeginX;
^ ~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/SmallVector.h:420:12: warning: use of old-style cast [-Wold-style-cast]
::new ((void*)(NewElts + this->size())) T(std::forward<ArgTypes>(Args)...);
^ ~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/SmallVector.h:430:12: warning: use of old-style cast [-Wold-style-cast]
::new ((void*)this->end()) T(*EltPtr);
^ ~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/SmallVector.h:436:12: warning: use of old-style cast [-Wold-style-cast]
::new ((void*)this->end()) T(::std::move(*EltPtr));
^ ~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/SmallVector.h:475:11: warning: unknown pragma ignored [-Wunknown-pragmas]
#pragma warning(suppress: 4267)
^
/mnt/GameDrive/jazz2-native/Shared/Containers/SmallVector.h:818:11: warning: use of old-style cast [-Wold-style-cast]
::new ((void*)this->end()) T(::std::move(this->back()));
^ ~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/SmallVector.h:974:11: warning: use of old-style cast [-Wold-style-cast]
::new ((void*)this->end()) T(std::forward<ArgTypes>(Args)...);
^ ~~~~~~~~~~~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/Shader.cpp:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/GL/GLShaderProgram.h:6:
/mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/GL/GLVertexFormat.h:96:11: warning: use of old-style cast [-Wold-style-cast]
return (unsigned int)attributes_.size();
^ ~~~~~~~~~~~~~~~~~~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/RenderResources.cpp:2:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/RenderResources.h:6:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/Material.h:4:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/GL/GLShaderUniformBlocks.h:6:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/GL/../RenderBuffersManager.h:7:
/mnt/GameDrive/jazz2-native/Shared/Containers/SmallVector.h:49:32: warning: use of old-style cast [-Wold-style-cast]
: BeginX(FirstEl), Capacity((Size_T)TotalCapacity) {}
^ ~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/SmallVector.h:80:11: warning: use of old-style cast [-Wold-style-cast]
Size = (Size_T)N;
^ ~
/mnt/GameDrive/jazz2-native/Shared/Containers/SmallVector.h:250:11: warning: use of old-style cast [-Wold-style-cast]
return (iterator)this->BeginX;
^ ~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/SmallVector.h:253:11: warning: use of old-style cast [-Wold-style-cast]
return (const_iterator)this->BeginX;
^ ~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/SmallVector.h:420:12: warning: use of old-style cast [-Wold-style-cast]
::new ((void*)(NewElts + this->size())) T(std::forward<ArgTypes>(Args)...);
^ ~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/SmallVector.h:430:12: warning: use of old-style cast [-Wold-style-cast]
::new ((void*)this->end()) T(*EltPtr);
^ ~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/SmallVector.h:436:12: warning: use of old-style cast [-Wold-style-cast]
::new ((void*)this->end()) T(::std::move(*EltPtr));
^ ~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/SmallVector.h:475:11: warning: unknown pragma ignored [-Wunknown-pragmas]
#pragma warning(suppress: 4267)
^
/mnt/GameDrive/jazz2-native/Shared/Containers/SmallVector.h:818:11: warning: use of old-style cast [-Wold-style-cast]
::new ((void*)this->end()) T(::std::move(this->back()));
^ ~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/SmallVector.h:974:11: warning: use of old-style cast [-Wold-style-cast]
::new ((void*)this->end()) T(std::forward<ArgTypes>(Args)...);
^ ~~~~~~~~~~~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/RenderResources.cpp:2:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/RenderResources.h:6:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/Material.h:4:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/GL/GLShaderUniformBlocks.h:6:
/mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/GL/../RenderBuffersManager.h:61:31: warning: use of old-style cast [-Wold-style-cast]
BufferSpecifications specs_[(int)BufferTypes::COUNT];
^ ~~~~~~~~~~~~~~~~~~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/Shader.cpp:6:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/RenderResources.h:6:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/Material.h:4:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/GL/GLShaderUniformBlocks.h:6:
/mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/GL/../RenderBuffersManager.h:61:31: warning: use of old-style cast [-Wold-style-cast]
BufferSpecifications specs_[(int)BufferTypes::COUNT];
^ ~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/GL/../RenderBuffersManager.h:51:18: warning: use of old-style cast [-Wold-style-cast]
return specs_[(int)type];
^ ~~~~
/mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/GL/../RenderBuffersManager.h:55:45: warning: use of old-style cast [-Wold-style-cast]
return acquireMemory(type, bytes, specs_[(int)type].alignment);
^ ~~~~
/mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/GL/../RenderBuffersManager.h:66:42: warning: field 'freeSpace' will be initialized after field 'object' [-Wreorder-ctor]
: type(BufferTypes::ARRAY), size(0), freeSpace(0), object(nullptr), mapBase(nullptr), hostBuffer(nullptr) {}
~~~~~~~ ^~~~~~~~~~~~ ~~~~~~~~~~~~~~~
object(nullptr) size(0)freeSpace(0)
/mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/GL/../RenderBuffersManager.h:51:18: warning: use of old-style cast [-Wold-style-cast]
return specs_[(int)type];
^ ~~~~
/mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/GL/../RenderBuffersManager.h:55:45: warning: use of old-style cast [-Wold-style-cast]
return acquireMemory(type, bytes, specs_[(int)type].alignment);
^ ~~~~
/mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/GL/../RenderBuffersManager.h:66:42: warning: field 'freeSpace' will be initialized after field 'object' [-Wreorder-ctor]
: type(BufferTypes::ARRAY), size(0), freeSpace(0), object(nullptr), mapBase(nullptr), hostBuffer(nullptr) {}
~~~~~~~ ^~~~~~~~~~~~ ~~~~~~~~~~~~~~~
object(nullptr) size(0)freeSpace(0)
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/RenderResources.cpp:2:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/RenderResources.h:9:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/GL/GLShaderProgram.h:6:
/mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/GL/GLVertexFormat.h:96:11: warning: use of old-style cast [-Wold-style-cast]
return (unsigned int)attributes_.size();
^ ~~~~~~~~~~~~~~~~~~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/Shader.cpp:6:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/RenderResources.h:10:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/../Base/HashMap.h:4:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/../Base/ParallelHashMap/phmap.h:121:
/mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/../Base/ParallelHashMap/phmap_base.h:4544:38: warning: use of old-style cast [-Wold-style-cast]
static constexpr size_t kFirst = (size_t)-1;
^ ~~
/mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/../Base/ParallelHashMap/phmap_base.h:4545:37: warning: use of old-style cast [-Wold-style-cast]
static constexpr size_t kSecond = (size_t)-1;
^ ~~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/Shader.cpp:6:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/RenderResources.h:10:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/../Base/HashMap.h:4:
/mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/../Base/ParallelHashMap/phmap.h:354:47: warning: use of old-style cast [-Wold-style-cast]
inline h2_t H2(size_t hashval) { return (ctrl_t)(hashval & 0x7F); }
^ ~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/../Base/ParallelHashMap/phmap.h:404:36: warning: use of old-style cast [-Wold-style-cast]
auto match = _mm_set1_epi8((char)hash);
^ ~~~~
/mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/../Base/ParallelHashMap/phmap.h:508:16: warning: use of old-style cast [-Wold-style-cast]
return (uint32_t)((TrailingZeros(((~ctrl & (ctrl >> 7)) | gaps) + 1) + 7) >> 3);
^ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/../Base/ParallelHashMap/phmap.h:1841:39: warning: use of old-style cast [-Wold-style-cast]
for (uint32_t i : g.Match((h2_t)H2(hashval))) {
^ ~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/../Base/ParallelHashMap/phmap.h:1842:37: warning: use of old-style cast [-Wold-style-cast]
offset = seq.offset((size_t)i);
^ ~
/mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/../Base/ParallelHashMap/phmap.h:1956:30: warning: use of old-style cast [-Wold-style-cast]
const size_t index = (size_t)(it.inner_.ctrl_ - ctrl_);
^ ~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/../Base/ParallelHashMap/phmap.h:2115:39: warning: use of old-style cast [-Wold-style-cast]
for (uint32_t i : g.Match((h2_t)H2(hashval))) {
^ ~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/../Base/ParallelHashMap/phmap.h:2116:82: warning: use of old-style cast [-Wold-style-cast]
if (PHMAP_PREDICT_TRUE(PolicyTraits::element(slots_ + seq.offset((size_t)i)) ==
^ ~
/mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/../Base/ParallelHashMap/phmap_bits.h:249:56: note: expanded from macro 'PHMAP_PREDICT_TRUE'
#define PHMAP_PREDICT_TRUE(x) (__builtin_expect(!!(x), 1))
^
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/Shader.cpp:6:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/RenderResources.h:10:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/../Base/HashMap.h:4:
/mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/../Base/ParallelHashMap/phmap.h:2152:36: warning: use of old-style cast [-Wold-style-cast]
return {seq.offset((size_t)mask.LowestBitSet()), seq.getindex()};
^ ~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/../Base/ParallelHashMap/phmap.h:2177:39: warning: use of old-style cast [-Wold-style-cast]
for (uint32_t i : g.Match((h2_t)H2(hashval))) {
^ ~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/../Base/ParallelHashMap/phmap.h:2180:85: warning: use of old-style cast [-Wold-style-cast]
PolicyTraits::element(slots_ + seq.offset((size_t)i)))))
^ ~
/mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/../Base/ParallelHashMap/phmap_bits.h:249:56: note: expanded from macro 'PHMAP_PREDICT_TRUE'
#define PHMAP_PREDICT_TRUE(x) (__builtin_expect(!!(x), 1))
^
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/Shader.cpp:6:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/RenderResources.h:10:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/../Base/HashMap.h:4:
/mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/../Base/ParallelHashMap/phmap.h:2181:40: warning: use of old-style cast [-Wold-style-cast]
return {seq.offset((size_t)i), false};
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/RenderResources.cpp:2:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/RenderResources.h:10:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/../Base/HashMap.h:4:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/GL/../../Base/ParallelHashMap/phmap.h:121:
/mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/GL/../../Base/ParallelHashMap/phmap_base.h:4544:38: warning: use of old-style cast [-Wold-style-cast]
static constexpr size_t kFirst = (size_t)-1;
^ ~~
/mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/GL/../../Base/ParallelHashMap/phmap_base.h:4545:37: warning: use of old-style cast [-Wold-style-cast]
static constexpr size_t kSecond = (size_t)-1;
^ ~~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/RenderResources.cpp:2:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/RenderResources.h:10:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/../Base/HashMap.h:4:
/mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/GL/../../Base/ParallelHashMap/phmap.h:354:47: warning: use of old-style cast [-Wold-style-cast]
inline h2_t H2(size_t hashval) { return (ctrl_t)(hashval & 0x7F); }
^ ~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/GL/../../Base/ParallelHashMap/phmap.h:404:36: warning: use of old-style cast [-Wold-style-cast]
auto match = _mm_set1_epi8((char)hash);
^ ~~~~
/mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/GL/../../Base/ParallelHashMap/phmap.h:508:16: warning: use of old-style cast [-Wold-style-cast]
return (uint32_t)((TrailingZeros(((~ctrl & (ctrl >> 7)) | gaps) + 1) + 7) >> 3);
^ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/../Base/ParallelHashMap/phmap.h:4475:65: warning: use of old-style cast [-Wold-style-cast]
Traits::element(set.slots_ + seq.offset((size_t)i))))
^ ~
/mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/GL/../../Base/ParallelHashMap/phmap.h:1841:39: warning: use of old-style cast [-Wold-style-cast]
for (uint32_t i : g.Match((h2_t)H2(hashval))) {
^ ~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/GL/../../Base/ParallelHashMap/phmap.h:1842:37: warning: use of old-style cast [-Wold-style-cast]
offset = seq.offset((size_t)i);
^ ~
/mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/GL/../../Base/ParallelHashMap/phmap.h:1956:30: warning: use of old-style cast [-Wold-style-cast]
const size_t index = (size_t)(it.inner_.ctrl_ - ctrl_);
^ ~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/GL/../../Base/ParallelHashMap/phmap.h:2115:39: warning: use of old-style cast [-Wold-style-cast]
for (uint32_t i : g.Match((h2_t)H2(hashval))) {
^ ~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/GL/../../Base/ParallelHashMap/phmap.h:2116:82: warning: use of old-style cast [-Wold-style-cast]
if (PHMAP_PREDICT_TRUE(PolicyTraits::element(slots_ + seq.offset((size_t)i)) ==
^ ~
/mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/GL/../../Base/ParallelHashMap/phmap_bits.h:249:56: note: expanded from macro 'PHMAP_PREDICT_TRUE'
#define PHMAP_PREDICT_TRUE(x) (__builtin_expect(!!(x), 1))
^
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/RenderResources.cpp:2:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/RenderResources.h:10:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/../Base/HashMap.h:4:
/mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/GL/../../Base/ParallelHashMap/phmap.h:2152:36: warning: use of old-style cast [-Wold-style-cast]
return {seq.offset((size_t)mask.LowestBitSet()), seq.getindex()};
^ ~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/GL/../../Base/ParallelHashMap/phmap.h:2177:39: warning: use of old-style cast [-Wold-style-cast]
for (uint32_t i : g.Match((h2_t)H2(hashval))) {
^ ~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/GL/../../Base/ParallelHashMap/phmap.h:2180:85: warning: use of old-style cast [-Wold-style-cast]
PolicyTraits::element(slots_ + seq.offset((size_t)i)))))
^ ~
/mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/GL/../../Base/ParallelHashMap/phmap_bits.h:249:56: note: expanded from macro 'PHMAP_PREDICT_TRUE'
#define PHMAP_PREDICT_TRUE(x) (__builtin_expect(!!(x), 1))
^
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/RenderResources.cpp:2:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/RenderResources.h:10:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/../Base/HashMap.h:4:
/mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/GL/../../Base/ParallelHashMap/phmap.h:2181:40: warning: use of old-style cast [-Wold-style-cast]
return {seq.offset((size_t)i), false};
^ ~
/mnt/GameDrive/jazz2-native/Jazz2/nCine/Graphics/GL/../../Base/ParallelHashMap/phmap.h:4475:65: warning: use of old-style cast [-Wold-style-cast]
Traits::element(set.slots_ + seq.offset((size_t)i))))
^ ~
55 warnings generated.
[ 1%] Building CXX object CMakeFiles/ncine.dir/Jazz2/Jazz2/UI/HUD.cpp.o
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Canvas.h:3:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Alignment.h:24:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(Alignment);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../../../Shared/Common.h:75:101: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline _ENUM_FLAG_CONSTEXPR ENUMTYPE operator | (ENUMTYPE a, ENUMTYPE b) throw() { return ENUMTYPE(((Death::EnumSizedInteger<ENUMTYPE>::Type)a) | ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Canvas.h:3:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Alignment.h:24:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(Alignment);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../../../Shared/Common.h:75:148: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline _ENUM_FLAG_CONSTEXPR ENUMTYPE operator | (ENUMTYPE a, ENUMTYPE b) throw() { return ENUMTYPE(((Death::EnumSizedInteger<ENUMTYPE>::Type)a) | ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Canvas.h:3:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Alignment.h:24:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(Alignment);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../../../Shared/Common.h:76:87: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline ENUMTYPE &operator |= (ENUMTYPE &a, ENUMTYPE b) throw() { return (ENUMTYPE &)(((Death::EnumSizedInteger<ENUMTYPE>::Type &)a) |= ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Canvas.h:3:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Alignment.h:24:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(Alignment);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../../../Shared/Common.h:76:137: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline ENUMTYPE &operator |= (ENUMTYPE &a, ENUMTYPE b) throw() { return (ENUMTYPE &)(((Death::EnumSizedInteger<ENUMTYPE>::Type &)a) |= ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Canvas.h:3:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Alignment.h:24:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(Alignment);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../../../Shared/Common.h:76:73: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline ENUMTYPE &operator |= (ENUMTYPE &a, ENUMTYPE b) throw() { return (ENUMTYPE &)(((Death::EnumSizedInteger<ENUMTYPE>::Type &)a) |= ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Canvas.h:3:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Alignment.h:24:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(Alignment);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../../../Shared/Common.h:77:101: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline _ENUM_FLAG_CONSTEXPR ENUMTYPE operator & (ENUMTYPE a, ENUMTYPE b) throw() { return ENUMTYPE(((Death::EnumSizedInteger<ENUMTYPE>::Type)a) & ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Canvas.h:3:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Alignment.h:24:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(Alignment);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../../../Shared/Common.h:77:148: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline _ENUM_FLAG_CONSTEXPR ENUMTYPE operator & (ENUMTYPE a, ENUMTYPE b) throw() { return ENUMTYPE(((Death::EnumSizedInteger<ENUMTYPE>::Type)a) & ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Canvas.h:3:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Alignment.h:24:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(Alignment);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../../../Shared/Common.h:78:87: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline ENUMTYPE &operator &= (ENUMTYPE &a, ENUMTYPE b) throw() { return (ENUMTYPE &)(((Death::EnumSizedInteger<ENUMTYPE>::Type &)a) &= ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Canvas.h:3:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Alignment.h:24:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(Alignment);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../../../Shared/Common.h:78:137: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline ENUMTYPE &operator &= (ENUMTYPE &a, ENUMTYPE b) throw() { return (ENUMTYPE &)(((Death::EnumSizedInteger<ENUMTYPE>::Type &)a) &= ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Canvas.h:3:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Alignment.h:24:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(Alignment);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../../../Shared/Common.h:78:73: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline ENUMTYPE &operator &= (ENUMTYPE &a, ENUMTYPE b) throw() { return (ENUMTYPE &)(((Death::EnumSizedInteger<ENUMTYPE>::Type &)a) &= ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Canvas.h:3:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Alignment.h:24:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(Alignment);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../../../Shared/Common.h:79:90: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline _ENUM_FLAG_CONSTEXPR ENUMTYPE operator ~ (ENUMTYPE a) throw() { return ENUMTYPE(~((Death::EnumSizedInteger<ENUMTYPE>::Type)a)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Canvas.h:3:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Alignment.h:24:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(Alignment);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../../../Shared/Common.h:80:101: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline _ENUM_FLAG_CONSTEXPR ENUMTYPE operator ^ (ENUMTYPE a, ENUMTYPE b) throw() { return ENUMTYPE(((Death::EnumSizedInteger<ENUMTYPE>::Type)a) ^ ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Canvas.h:3:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Alignment.h:24:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(Alignment);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../../../Shared/Common.h:80:148: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline _ENUM_FLAG_CONSTEXPR ENUMTYPE operator ^ (ENUMTYPE a, ENUMTYPE b) throw() { return ENUMTYPE(((Death::EnumSizedInteger<ENUMTYPE>::Type)a) ^ ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Canvas.h:3:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Alignment.h:24:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(Alignment);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../../../Shared/Common.h:81:87: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline ENUMTYPE &operator ^= (ENUMTYPE &a, ENUMTYPE b) throw() { return (ENUMTYPE &)(((Death::EnumSizedInteger<ENUMTYPE>::Type &)a) ^= ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); }
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Canvas.h:3:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Alignment.h:24:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(Alignment);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../../../Shared/Common.h:81:137: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline ENUMTYPE &operator ^= (ENUMTYPE &a, ENUMTYPE b) throw() { return (ENUMTYPE &)(((Death::EnumSizedInteger<ENUMTYPE>::Type &)a) ^= ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); }
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Canvas.h:3:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Alignment.h:24:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(Alignment);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../../../Shared/Common.h:81:73: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline ENUMTYPE &operator ^= (ENUMTYPE &a, ENUMTYPE b) throw() { return (ENUMTYPE &)(((Death::EnumSizedInteger<ENUMTYPE>::Type &)a) ^= ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); }
^ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Canvas.h:4:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../../nCine/Graphics/RenderCommand.h:4:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../../nCine/Graphics/Material.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../../nCine/Graphics/GL/GLShaderUniforms.h:4:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../../nCine/Graphics/GL/../../Base/StaticHashMap.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../../nCine/Graphics/GL/../../Base/Algorithms.h:3:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../../nCine/Graphics/GL/../../Base/Iterator.h:123:11: warning: use of old-style cast [-Wold-style-cast]
return (int)(last - first);
^ ~~~~~~~~~~~~~~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Canvas.h:4:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../../nCine/Graphics/RenderCommand.h:4:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../../nCine/Graphics/Material.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../../nCine/Graphics/GL/GLShaderUniforms.h:4:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../../nCine/Graphics/GL/../../Base/StaticHashMap.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../../nCine/Graphics/GL/../../Base/Algorithms.h:8:
/mnt/GameDrive/jazz2-native/Shared/Containers/StringView.h:60:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(StringViewFlags);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:75:101: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline _ENUM_FLAG_CONSTEXPR ENUMTYPE operator | (ENUMTYPE a, ENUMTYPE b) throw() { return ENUMTYPE(((Death::EnumSizedInteger<ENUMTYPE>::Type)a) | ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Canvas.h:4:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../../nCine/Graphics/RenderCommand.h:4:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../../nCine/Graphics/Material.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../../nCine/Graphics/GL/GLShaderUniforms.h:4:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../../nCine/Graphics/GL/../../Base/StaticHashMap.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../../nCine/Graphics/GL/../../Base/Algorithms.h:8:
/mnt/GameDrive/jazz2-native/Shared/Containers/StringView.h:60:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(StringViewFlags);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:75:148: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline _ENUM_FLAG_CONSTEXPR ENUMTYPE operator | (ENUMTYPE a, ENUMTYPE b) throw() { return ENUMTYPE(((Death::EnumSizedInteger<ENUMTYPE>::Type)a) | ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Canvas.h:4:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../../nCine/Graphics/RenderCommand.h:4:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../../nCine/Graphics/Material.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../../nCine/Graphics/GL/GLShaderUniforms.h:4:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../../nCine/Graphics/GL/../../Base/StaticHashMap.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../../nCine/Graphics/GL/../../Base/Algorithms.h:8:
/mnt/GameDrive/jazz2-native/Shared/Containers/StringView.h:60:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(StringViewFlags);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:76:87: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline ENUMTYPE &operator |= (ENUMTYPE &a, ENUMTYPE b) throw() { return (ENUMTYPE &)(((Death::EnumSizedInteger<ENUMTYPE>::Type &)a) |= ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Canvas.h:4:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../../nCine/Graphics/RenderCommand.h:4:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../../nCine/Graphics/Material.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../../nCine/Graphics/GL/GLShaderUniforms.h:4:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../../nCine/Graphics/GL/../../Base/StaticHashMap.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../../nCine/Graphics/GL/../../Base/Algorithms.h:8:
/mnt/GameDrive/jazz2-native/Shared/Containers/StringView.h:60:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(StringViewFlags);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:76:137: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline ENUMTYPE &operator |= (ENUMTYPE &a, ENUMTYPE b) throw() { return (ENUMTYPE &)(((Death::EnumSizedInteger<ENUMTYPE>::Type &)a) |= ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Canvas.h:4:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../../nCine/Graphics/RenderCommand.h:4:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../../nCine/Graphics/Material.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../../nCine/Graphics/GL/GLShaderUniforms.h:4:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../../nCine/Graphics/GL/../../Base/StaticHashMap.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../../nCine/Graphics/GL/../../Base/Algorithms.h:8:
/mnt/GameDrive/jazz2-native/Shared/Containers/StringView.h:60:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(StringViewFlags);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:76:73: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline ENUMTYPE &operator |= (ENUMTYPE &a, ENUMTYPE b) throw() { return (ENUMTYPE &)(((Death::EnumSizedInteger<ENUMTYPE>::Type &)a) |= ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Canvas.h:4:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../../nCine/Graphics/RenderCommand.h:4:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../../nCine/Graphics/Material.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../../nCine/Graphics/GL/GLShaderUniforms.h:4:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../../nCine/Graphics/GL/../../Base/StaticHashMap.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../../nCine/Graphics/GL/../../Base/Algorithms.h:8:
/mnt/GameDrive/jazz2-native/Shared/Containers/StringView.h:60:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(StringViewFlags);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:77:101: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline _ENUM_FLAG_CONSTEXPR ENUMTYPE operator & (ENUMTYPE a, ENUMTYPE b) throw() { return ENUMTYPE(((Death::EnumSizedInteger<ENUMTYPE>::Type)a) & ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Canvas.h:4:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../../nCine/Graphics/RenderCommand.h:4:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../../nCine/Graphics/Material.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../../nCine/Graphics/GL/GLShaderUniforms.h:4:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../../nCine/Graphics/GL/../../Base/StaticHashMap.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../../nCine/Graphics/GL/../../Base/Algorithms.h:8:
/mnt/GameDrive/jazz2-native/Shared/Containers/StringView.h:60:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(StringViewFlags);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:77:148: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline _ENUM_FLAG_CONSTEXPR ENUMTYPE operator & (ENUMTYPE a, ENUMTYPE b) throw() { return ENUMTYPE(((Death::EnumSizedInteger<ENUMTYPE>::Type)a) & ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Canvas.h:4:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../../nCine/Graphics/RenderCommand.h:4:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../../nCine/Graphics/Material.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../../nCine/Graphics/GL/GLShaderUniforms.h:4:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../../nCine/Graphics/GL/../../Base/StaticHashMap.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../../nCine/Graphics/GL/../../Base/Algorithms.h:8:
/mnt/GameDrive/jazz2-native/Shared/Containers/StringView.h:60:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(StringViewFlags);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:78:87: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline ENUMTYPE &operator &= (ENUMTYPE &a, ENUMTYPE b) throw() { return (ENUMTYPE &)(((Death::EnumSizedInteger<ENUMTYPE>::Type &)a) &= ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Canvas.h:4:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../../nCine/Graphics/RenderCommand.h:4:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../../nCine/Graphics/Material.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../../nCine/Graphics/GL/GLShaderUniforms.h:4:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../../nCine/Graphics/GL/../../Base/StaticHashMap.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../../nCine/Graphics/GL/../../Base/Algorithms.h:8:
/mnt/GameDrive/jazz2-native/Shared/Containers/StringView.h:60:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(StringViewFlags);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:78:137: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline ENUMTYPE &operator &= (ENUMTYPE &a, ENUMTYPE b) throw() { return (ENUMTYPE &)(((Death::EnumSizedInteger<ENUMTYPE>::Type &)a) &= ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Canvas.h:4:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../../nCine/Graphics/RenderCommand.h:4:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../../nCine/Graphics/Material.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../../nCine/Graphics/GL/GLShaderUniforms.h:4:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../../nCine/Graphics/GL/../../Base/StaticHashMap.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../../nCine/Graphics/GL/../../Base/Algorithms.h:8:
/mnt/GameDrive/jazz2-native/Shared/Containers/StringView.h:60:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(StringViewFlags);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:78:73: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline ENUMTYPE &operator &= (ENUMTYPE &a, ENUMTYPE b) throw() { return (ENUMTYPE &)(((Death::EnumSizedInteger<ENUMTYPE>::Type &)a) &= ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Canvas.h:4:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../../nCine/Graphics/RenderCommand.h:4:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../../nCine/Graphics/Material.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../../nCine/Graphics/GL/GLShaderUniforms.h:4:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../../nCine/Graphics/GL/../../Base/StaticHashMap.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../../nCine/Graphics/GL/../../Base/Algorithms.h:8:
/mnt/GameDrive/jazz2-native/Shared/Containers/StringView.h:60:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(StringViewFlags);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:79:90: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline _ENUM_FLAG_CONSTEXPR ENUMTYPE operator ~ (ENUMTYPE a) throw() { return ENUMTYPE(~((Death::EnumSizedInteger<ENUMTYPE>::Type)a)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Canvas.h:4:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../../nCine/Graphics/RenderCommand.h:4:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../../nCine/Graphics/Material.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../../nCine/Graphics/GL/GLShaderUniforms.h:4:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../../nCine/Graphics/GL/../../Base/StaticHashMap.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../../nCine/Graphics/GL/../../Base/Algorithms.h:8:
/mnt/GameDrive/jazz2-native/Shared/Containers/StringView.h:60:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(StringViewFlags);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:80:101: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline _ENUM_FLAG_CONSTEXPR ENUMTYPE operator ^ (ENUMTYPE a, ENUMTYPE b) throw() { return ENUMTYPE(((Death::EnumSizedInteger<ENUMTYPE>::Type)a) ^ ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Canvas.h:4:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../../nCine/Graphics/RenderCommand.h:4:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../../nCine/Graphics/Material.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../../nCine/Graphics/GL/GLShaderUniforms.h:4:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../../nCine/Graphics/GL/../../Base/StaticHashMap.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../../nCine/Graphics/GL/../../Base/Algorithms.h:8:
/mnt/GameDrive/jazz2-native/Shared/Containers/StringView.h:60:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(StringViewFlags);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:80:148: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline _ENUM_FLAG_CONSTEXPR ENUMTYPE operator ^ (ENUMTYPE a, ENUMTYPE b) throw() { return ENUMTYPE(((Death::EnumSizedInteger<ENUMTYPE>::Type)a) ^ ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Canvas.h:4:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../../nCine/Graphics/RenderCommand.h:4:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../../nCine/Graphics/Material.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../../nCine/Graphics/GL/GLShaderUniforms.h:4:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../../nCine/Graphics/GL/../../Base/StaticHashMap.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../../nCine/Graphics/GL/../../Base/Algorithms.h:8:
/mnt/GameDrive/jazz2-native/Shared/Containers/StringView.h:60:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(StringViewFlags);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:81:87: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline ENUMTYPE &operator ^= (ENUMTYPE &a, ENUMTYPE b) throw() { return (ENUMTYPE &)(((Death::EnumSizedInteger<ENUMTYPE>::Type &)a) ^= ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); }
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Canvas.h:4:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../../nCine/Graphics/RenderCommand.h:4:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../../nCine/Graphics/Material.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../../nCine/Graphics/GL/GLShaderUniforms.h:4:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../../nCine/Graphics/GL/../../Base/StaticHashMap.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../../nCine/Graphics/GL/../../Base/Algorithms.h:8:
/mnt/GameDrive/jazz2-native/Shared/Containers/StringView.h:60:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(StringViewFlags);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:81:137: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline ENUMTYPE &operator ^= (ENUMTYPE &a, ENUMTYPE b) throw() { return (ENUMTYPE &)(((Death::EnumSizedInteger<ENUMTYPE>::Type &)a) ^= ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); }
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Canvas.h:4:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../../nCine/Graphics/RenderCommand.h:4:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../../nCine/Graphics/Material.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../../nCine/Graphics/GL/GLShaderUniforms.h:4:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../../nCine/Graphics/GL/../../Base/StaticHashMap.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../../nCine/Graphics/GL/../../Base/Algorithms.h:8:
/mnt/GameDrive/jazz2-native/Shared/Containers/StringView.h:60:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(StringViewFlags);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:81:73: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline ENUMTYPE &operator ^= (ENUMTYPE &a, ENUMTYPE b) throw() { return (ENUMTYPE &)(((Death::EnumSizedInteger<ENUMTYPE>::Type &)a) ^= ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); }
^ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Canvas.h:4:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../../nCine/Graphics/RenderCommand.h:4:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../../nCine/Graphics/Material.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../../nCine/Graphics/GL/GLShaderUniforms.h:4:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../../nCine/Graphics/GL/../../Base/StaticHashMap.h:5:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../../nCine/Graphics/GL/../../Base/Algorithms.h:339:38: warning: use of old-style cast [-Wold-style-cast]
return (int)std::round(a + ratio * (float)(b - a));
^ ~~~~~~~
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../../nCine/Graphics/GL/../../Base/Algorithms.h:339:10: warning: use of old-style cast [-Wold-style-cast]
return (int)std::round(a + ratio * (float)(b - a));
^ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Canvas.h:4:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../../nCine/Graphics/RenderCommand.h:4:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../../nCine/Graphics/Material.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../../nCine/Graphics/GL/GLShaderUniforms.h:4:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../../nCine/Graphics/GL/../../Base/StaticHashMap.h:6:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../../nCine/Graphics/GL/../../Base/HashFunctions.h:73:32: warning: use of old-style cast [-Wold-style-cast]
const unsigned int length = (unsigned int)strlen(key);
^ ~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../../nCine/Graphics/GL/../../Base/HashFunctions.h:92:32: warning: use of old-style cast [-Wold-style-cast]
const unsigned int length = (unsigned int)string.size();
^ ~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../../nCine/Graphics/GL/../../Base/HashFunctions.h:138:32: warning: use of old-style cast [-Wold-style-cast]
const unsigned int length = (unsigned int)strlen(key);
^ ~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../../nCine/Graphics/GL/../../Base/HashFunctions.h:165:32: warning: use of old-style cast [-Wold-style-cast]
const unsigned int length = (unsigned int)string.size();
^ ~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../../nCine/Graphics/GL/../../Base/HashFunctions.h:219:32: warning: use of old-style cast [-Wold-style-cast]
const unsigned int length = (unsigned int)strlen(key);
^ ~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../../nCine/Graphics/GL/../../Base/HashFunctions.h:249:32: warning: use of old-style cast [-Wold-style-cast]
const unsigned int length = (unsigned int)string.size();
^ ~~~~~~~~~~~~~
55 warnings generated.
[ 2%] Building CXX object CMakeFiles/ncine.dir/Jazz2/Jazz2/UI/Menu/AboutSection.cpp.o
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/MenuSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/IMenuContainer.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../ContentResolver.h:4:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../AnimState.h:97:5: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(AnimState);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../../../Shared/Common.h:75:101: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline _ENUM_FLAG_CONSTEXPR ENUMTYPE operator | (ENUMTYPE a, ENUMTYPE b) throw() { return ENUMTYPE(((Death::EnumSizedInteger<ENUMTYPE>::Type)a) | ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/MenuSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/IMenuContainer.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../ContentResolver.h:4:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../AnimState.h:97:5: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(AnimState);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../../../Shared/Common.h:75:148: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline _ENUM_FLAG_CONSTEXPR ENUMTYPE operator | (ENUMTYPE a, ENUMTYPE b) throw() { return ENUMTYPE(((Death::EnumSizedInteger<ENUMTYPE>::Type)a) | ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/MenuSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/IMenuContainer.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../ContentResolver.h:4:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../AnimState.h:97:5: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(AnimState);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../../../Shared/Common.h:76:87: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline ENUMTYPE &operator |= (ENUMTYPE &a, ENUMTYPE b) throw() { return (ENUMTYPE &)(((Death::EnumSizedInteger<ENUMTYPE>::Type &)a) |= ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/MenuSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/IMenuContainer.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../ContentResolver.h:4:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../AnimState.h:97:5: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(AnimState);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../../../Shared/Common.h:76:137: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline ENUMTYPE &operator |= (ENUMTYPE &a, ENUMTYPE b) throw() { return (ENUMTYPE &)(((Death::EnumSizedInteger<ENUMTYPE>::Type &)a) |= ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/MenuSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/IMenuContainer.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../ContentResolver.h:4:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../AnimState.h:97:5: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(AnimState);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../../../Shared/Common.h:76:73: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline ENUMTYPE &operator |= (ENUMTYPE &a, ENUMTYPE b) throw() { return (ENUMTYPE &)(((Death::EnumSizedInteger<ENUMTYPE>::Type &)a) |= ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/MenuSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/IMenuContainer.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../ContentResolver.h:4:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../AnimState.h:97:5: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(AnimState);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../../../Shared/Common.h:77:101: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline _ENUM_FLAG_CONSTEXPR ENUMTYPE operator & (ENUMTYPE a, ENUMTYPE b) throw() { return ENUMTYPE(((Death::EnumSizedInteger<ENUMTYPE>::Type)a) & ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/MenuSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/IMenuContainer.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../ContentResolver.h:4:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../AnimState.h:97:5: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(AnimState);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../../../Shared/Common.h:77:148: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline _ENUM_FLAG_CONSTEXPR ENUMTYPE operator & (ENUMTYPE a, ENUMTYPE b) throw() { return ENUMTYPE(((Death::EnumSizedInteger<ENUMTYPE>::Type)a) & ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/MenuSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/IMenuContainer.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../ContentResolver.h:4:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../AnimState.h:97:5: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(AnimState);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../../../Shared/Common.h:78:87: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline ENUMTYPE &operator &= (ENUMTYPE &a, ENUMTYPE b) throw() { return (ENUMTYPE &)(((Death::EnumSizedInteger<ENUMTYPE>::Type &)a) &= ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/MenuSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/IMenuContainer.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../ContentResolver.h:4:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../AnimState.h:97:5: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(AnimState);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../../../Shared/Common.h:78:137: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline ENUMTYPE &operator &= (ENUMTYPE &a, ENUMTYPE b) throw() { return (ENUMTYPE &)(((Death::EnumSizedInteger<ENUMTYPE>::Type &)a) &= ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/MenuSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/IMenuContainer.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../ContentResolver.h:4:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../AnimState.h:97:5: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(AnimState);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../../../Shared/Common.h:78:73: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline ENUMTYPE &operator &= (ENUMTYPE &a, ENUMTYPE b) throw() { return (ENUMTYPE &)(((Death::EnumSizedInteger<ENUMTYPE>::Type &)a) &= ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/MenuSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/IMenuContainer.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../ContentResolver.h:4:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../AnimState.h:97:5: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(AnimState);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../../../Shared/Common.h:79:90: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline _ENUM_FLAG_CONSTEXPR ENUMTYPE operator ~ (ENUMTYPE a) throw() { return ENUMTYPE(~((Death::EnumSizedInteger<ENUMTYPE>::Type)a)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/MenuSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/IMenuContainer.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../ContentResolver.h:4:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../AnimState.h:97:5: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(AnimState);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../../../Shared/Common.h:80:101: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline _ENUM_FLAG_CONSTEXPR ENUMTYPE operator ^ (ENUMTYPE a, ENUMTYPE b) throw() { return ENUMTYPE(((Death::EnumSizedInteger<ENUMTYPE>::Type)a) ^ ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/MenuSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/IMenuContainer.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../ContentResolver.h:4:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../AnimState.h:97:5: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(AnimState);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../../../Shared/Common.h:80:148: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline _ENUM_FLAG_CONSTEXPR ENUMTYPE operator ^ (ENUMTYPE a, ENUMTYPE b) throw() { return ENUMTYPE(((Death::EnumSizedInteger<ENUMTYPE>::Type)a) ^ ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/MenuSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/IMenuContainer.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../ContentResolver.h:4:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../AnimState.h:97:5: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(AnimState);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../../../Shared/Common.h:81:87: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline ENUMTYPE &operator ^= (ENUMTYPE &a, ENUMTYPE b) throw() { return (ENUMTYPE &)(((Death::EnumSizedInteger<ENUMTYPE>::Type &)a) ^= ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); }
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/MenuSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/IMenuContainer.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../ContentResolver.h:4:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../AnimState.h:97:5: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(AnimState);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../../../Shared/Common.h:81:137: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline ENUMTYPE &operator ^= (ENUMTYPE &a, ENUMTYPE b) throw() { return (ENUMTYPE &)(((Death::EnumSizedInteger<ENUMTYPE>::Type &)a) ^= ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); }
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/MenuSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/IMenuContainer.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../ContentResolver.h:4:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../AnimState.h:97:5: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(AnimState);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../../../Shared/Common.h:81:73: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline ENUMTYPE &operator ^= (ENUMTYPE &a, ENUMTYPE b) throw() { return (ENUMTYPE &)(((Death::EnumSizedInteger<ENUMTYPE>::Type &)a) ^= ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); }
^ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Canvas.h:4:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../../nCine/Graphics/RenderCommand.h:4:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../../nCine/Graphics/Material.h:4:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../../nCine/Graphics/GL/GLShaderUniformBlocks.h:6:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../../nCine/Graphics/GL/../RenderBuffersManager.h:7:
/mnt/GameDrive/jazz2-native/Shared/Containers/SmallVector.h:49:32: warning: use of old-style cast [-Wold-style-cast]
: BeginX(FirstEl), Capacity((Size_T)TotalCapacity) {}
^ ~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/SmallVector.h:80:11: warning: use of old-style cast [-Wold-style-cast]
Size = (Size_T)N;
^ ~
/mnt/GameDrive/jazz2-native/Shared/Containers/SmallVector.h:250:11: warning: use of old-style cast [-Wold-style-cast]
return (iterator)this->BeginX;
^ ~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/SmallVector.h:253:11: warning: use of old-style cast [-Wold-style-cast]
return (const_iterator)this->BeginX;
^ ~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/SmallVector.h:420:12: warning: use of old-style cast [-Wold-style-cast]
::new ((void*)(NewElts + this->size())) T(std::forward<ArgTypes>(Args)...);
^ ~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/SmallVector.h:430:12: warning: use of old-style cast [-Wold-style-cast]
::new ((void*)this->end()) T(*EltPtr);
^ ~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/SmallVector.h:436:12: warning: use of old-style cast [-Wold-style-cast]
::new ((void*)this->end()) T(::std::move(*EltPtr));
^ ~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/SmallVector.h:475:11: warning: unknown pragma ignored [-Wunknown-pragmas]
#pragma warning(suppress: 4267)
^
/mnt/GameDrive/jazz2-native/Shared/Containers/SmallVector.h:818:11: warning: use of old-style cast [-Wold-style-cast]
::new ((void*)this->end()) T(::std::move(this->back()));
^ ~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/SmallVector.h:974:11: warning: use of old-style cast [-Wold-style-cast]
::new ((void*)this->end()) T(std::forward<ArgTypes>(Args)...);
^ ~~~~~~~~~~~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Canvas.h:4:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../../nCine/Graphics/RenderCommand.h:4:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../../nCine/Graphics/Material.h:4:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../../nCine/Graphics/GL/GLShaderUniformBlocks.h:6:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../../nCine/Graphics/GL/../RenderBuffersManager.h:61:31: warning: use of old-style cast [-Wold-style-cast]
BufferSpecifications specs_[(int)BufferTypes::COUNT];
^ ~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../../nCine/Graphics/GL/../RenderBuffersManager.h:51:18: warning: use of old-style cast [-Wold-style-cast]
return specs_[(int)type];
^ ~~~~
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../../nCine/Graphics/GL/../RenderBuffersManager.h:55:45: warning: use of old-style cast [-Wold-style-cast]
return acquireMemory(type, bytes, specs_[(int)type].alignment);
^ ~~~~
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../../nCine/Graphics/GL/../RenderBuffersManager.h:66:42: warning: field 'freeSpace' will be initialized after field 'object' [-Wreorder-ctor]
: type(BufferTypes::ARRAY), size(0), freeSpace(0), object(nullptr), mapBase(nullptr), hostBuffer(nullptr) {}
~~~~~~~ ^~~~~~~~~~~~ ~~~~~~~~~~~~~~~
object(nullptr) size(0)freeSpace(0)
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:4:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Font.h:6:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../../nCine/Base/HashMap.h:4:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../../nCine/Graphics/GL/../../Base/ParallelHashMap/phmap.h:121:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../../nCine/Graphics/GL/../../Base/ParallelHashMap/phmap_base.h:4544:38: warning: use of old-style cast [-Wold-style-cast]
static constexpr size_t kFirst = (size_t)-1;
^ ~~
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../../nCine/Graphics/GL/../../Base/ParallelHashMap/phmap_base.h:4545:37: warning: use of old-style cast [-Wold-style-cast]
static constexpr size_t kSecond = (size_t)-1;
^ ~~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:4:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Font.h:6:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../../nCine/Base/HashMap.h:4:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../../nCine/Graphics/GL/../../Base/ParallelHashMap/phmap.h:354:47: warning: use of old-style cast [-Wold-style-cast]
inline h2_t H2(size_t hashval) { return (ctrl_t)(hashval & 0x7F); }
^ ~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../../nCine/Graphics/GL/../../Base/ParallelHashMap/phmap.h:404:36: warning: use of old-style cast [-Wold-style-cast]
auto match = _mm_set1_epi8((char)hash);
^ ~~~~
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../../nCine/Graphics/GL/../../Base/ParallelHashMap/phmap.h:508:16: warning: use of old-style cast [-Wold-style-cast]
return (uint32_t)((TrailingZeros(((~ctrl & (ctrl >> 7)) | gaps) + 1) + 7) >> 3);
^ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../../nCine/Graphics/GL/../../Base/ParallelHashMap/phmap.h:1841:39: warning: use of old-style cast [-Wold-style-cast]
for (uint32_t i : g.Match((h2_t)H2(hashval))) {
^ ~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../../nCine/Graphics/GL/../../Base/ParallelHashMap/phmap.h:1842:37: warning: use of old-style cast [-Wold-style-cast]
offset = seq.offset((size_t)i);
^ ~
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../../nCine/Graphics/GL/../../Base/ParallelHashMap/phmap.h:1956:30: warning: use of old-style cast [-Wold-style-cast]
const size_t index = (size_t)(it.inner_.ctrl_ - ctrl_);
^ ~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../../nCine/Graphics/GL/../../Base/ParallelHashMap/phmap.h:2115:39: warning: use of old-style cast [-Wold-style-cast]
for (uint32_t i : g.Match((h2_t)H2(hashval))) {
^ ~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../../nCine/Graphics/GL/../../Base/ParallelHashMap/phmap.h:2116:82: warning: use of old-style cast [-Wold-style-cast]
if (PHMAP_PREDICT_TRUE(PolicyTraits::element(slots_ + seq.offset((size_t)i)) ==
^ ~
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../../nCine/Graphics/GL/../../Base/ParallelHashMap/phmap_bits.h:249:56: note: expanded from macro 'PHMAP_PREDICT_TRUE'
#define PHMAP_PREDICT_TRUE(x) (__builtin_expect(!!(x), 1))
^
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:4:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Font.h:6:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../../nCine/Base/HashMap.h:4:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../../nCine/Graphics/GL/../../Base/ParallelHashMap/phmap.h:2152:36: warning: use of old-style cast [-Wold-style-cast]
return {seq.offset((size_t)mask.LowestBitSet()), seq.getindex()};
^ ~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../../nCine/Graphics/GL/../../Base/ParallelHashMap/phmap.h:2177:39: warning: use of old-style cast [-Wold-style-cast]
for (uint32_t i : g.Match((h2_t)H2(hashval))) {
^ ~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../../nCine/Graphics/GL/../../Base/ParallelHashMap/phmap.h:2180:85: warning: use of old-style cast [-Wold-style-cast]
PolicyTraits::element(slots_ + seq.offset((size_t)i)))))
^ ~
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../../nCine/Graphics/GL/../../Base/ParallelHashMap/phmap_bits.h:249:56: note: expanded from macro 'PHMAP_PREDICT_TRUE'
#define PHMAP_PREDICT_TRUE(x) (__builtin_expect(!!(x), 1))
^
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:4:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Font.h:6:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../../nCine/Base/HashMap.h:4:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../../nCine/Graphics/GL/../../Base/ParallelHashMap/phmap.h:2181:40: warning: use of old-style cast [-Wold-style-cast]
return {seq.offset((size_t)i), false};
^ ~
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../../nCine/Graphics/GL/../../Base/ParallelHashMap/phmap.h:4475:65: warning: use of old-style cast [-Wold-style-cast]
Traits::element(set.slots_ + seq.offset((size_t)i))))
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/MenuSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/IMenuContainer.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../ContentResolver.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../LevelInitialization.h:5:
In file included from /mnt/GameDrive/jazz2-native/Shared/Containers/String.h:30:
/mnt/GameDrive/jazz2-native/Shared/Containers/StringView.h:60:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(StringViewFlags);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:75:101: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline _ENUM_FLAG_CONSTEXPR ENUMTYPE operator | (ENUMTYPE a, ENUMTYPE b) throw() { return ENUMTYPE(((Death::EnumSizedInteger<ENUMTYPE>::Type)a) | ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/MenuSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/IMenuContainer.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../ContentResolver.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../LevelInitialization.h:5:
In file included from /mnt/GameDrive/jazz2-native/Shared/Containers/String.h:30:
/mnt/GameDrive/jazz2-native/Shared/Containers/StringView.h:60:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(StringViewFlags);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:75:148: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline _ENUM_FLAG_CONSTEXPR ENUMTYPE operator | (ENUMTYPE a, ENUMTYPE b) throw() { return ENUMTYPE(((Death::EnumSizedInteger<ENUMTYPE>::Type)a) | ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/MenuSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/IMenuContainer.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../ContentResolver.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../LevelInitialization.h:5:
In file included from /mnt/GameDrive/jazz2-native/Shared/Containers/String.h:30:
/mnt/GameDrive/jazz2-native/Shared/Containers/StringView.h:60:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(StringViewFlags);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:76:87: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline ENUMTYPE &operator |= (ENUMTYPE &a, ENUMTYPE b) throw() { return (ENUMTYPE &)(((Death::EnumSizedInteger<ENUMTYPE>::Type &)a) |= ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/MenuSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/IMenuContainer.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../ContentResolver.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../LevelInitialization.h:5:
In file included from /mnt/GameDrive/jazz2-native/Shared/Containers/String.h:30:
/mnt/GameDrive/jazz2-native/Shared/Containers/StringView.h:60:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(StringViewFlags);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:76:137: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline ENUMTYPE &operator |= (ENUMTYPE &a, ENUMTYPE b) throw() { return (ENUMTYPE &)(((Death::EnumSizedInteger<ENUMTYPE>::Type &)a) |= ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/MenuSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/IMenuContainer.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../ContentResolver.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../LevelInitialization.h:5:
In file included from /mnt/GameDrive/jazz2-native/Shared/Containers/String.h:30:
/mnt/GameDrive/jazz2-native/Shared/Containers/StringView.h:60:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(StringViewFlags);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:76:73: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline ENUMTYPE &operator |= (ENUMTYPE &a, ENUMTYPE b) throw() { return (ENUMTYPE &)(((Death::EnumSizedInteger<ENUMTYPE>::Type &)a) |= ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/MenuSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/IMenuContainer.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../ContentResolver.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../LevelInitialization.h:5:
In file included from /mnt/GameDrive/jazz2-native/Shared/Containers/String.h:30:
/mnt/GameDrive/jazz2-native/Shared/Containers/StringView.h:60:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(StringViewFlags);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:77:101: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline _ENUM_FLAG_CONSTEXPR ENUMTYPE operator & (ENUMTYPE a, ENUMTYPE b) throw() { return ENUMTYPE(((Death::EnumSizedInteger<ENUMTYPE>::Type)a) & ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/MenuSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/IMenuContainer.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../ContentResolver.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../LevelInitialization.h:5:
In file included from /mnt/GameDrive/jazz2-native/Shared/Containers/String.h:30:
/mnt/GameDrive/jazz2-native/Shared/Containers/StringView.h:60:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(StringViewFlags);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:77:148: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline _ENUM_FLAG_CONSTEXPR ENUMTYPE operator & (ENUMTYPE a, ENUMTYPE b) throw() { return ENUMTYPE(((Death::EnumSizedInteger<ENUMTYPE>::Type)a) & ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/MenuSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/IMenuContainer.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../ContentResolver.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../LevelInitialization.h:5:
In file included from /mnt/GameDrive/jazz2-native/Shared/Containers/String.h:30:
/mnt/GameDrive/jazz2-native/Shared/Containers/StringView.h:60:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(StringViewFlags);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:78:87: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline ENUMTYPE &operator &= (ENUMTYPE &a, ENUMTYPE b) throw() { return (ENUMTYPE &)(((Death::EnumSizedInteger<ENUMTYPE>::Type &)a) &= ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/MenuSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/IMenuContainer.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../ContentResolver.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../LevelInitialization.h:5:
In file included from /mnt/GameDrive/jazz2-native/Shared/Containers/String.h:30:
/mnt/GameDrive/jazz2-native/Shared/Containers/StringView.h:60:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(StringViewFlags);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:78:137: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline ENUMTYPE &operator &= (ENUMTYPE &a, ENUMTYPE b) throw() { return (ENUMTYPE &)(((Death::EnumSizedInteger<ENUMTYPE>::Type &)a) &= ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/MenuSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/IMenuContainer.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../ContentResolver.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../LevelInitialization.h:5:
In file included from /mnt/GameDrive/jazz2-native/Shared/Containers/String.h:30:
/mnt/GameDrive/jazz2-native/Shared/Containers/StringView.h:60:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(StringViewFlags);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:78:73: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline ENUMTYPE &operator &= (ENUMTYPE &a, ENUMTYPE b) throw() { return (ENUMTYPE &)(((Death::EnumSizedInteger<ENUMTYPE>::Type &)a) &= ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/MenuSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/IMenuContainer.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../ContentResolver.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../LevelInitialization.h:5:
In file included from /mnt/GameDrive/jazz2-native/Shared/Containers/String.h:30:
/mnt/GameDrive/jazz2-native/Shared/Containers/StringView.h:60:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(StringViewFlags);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:79:90: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline _ENUM_FLAG_CONSTEXPR ENUMTYPE operator ~ (ENUMTYPE a) throw() { return ENUMTYPE(~((Death::EnumSizedInteger<ENUMTYPE>::Type)a)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/MenuSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/IMenuContainer.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../ContentResolver.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../LevelInitialization.h:5:
In file included from /mnt/GameDrive/jazz2-native/Shared/Containers/String.h:30:
/mnt/GameDrive/jazz2-native/Shared/Containers/StringView.h:60:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(StringViewFlags);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:80:101: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline _ENUM_FLAG_CONSTEXPR ENUMTYPE operator ^ (ENUMTYPE a, ENUMTYPE b) throw() { return ENUMTYPE(((Death::EnumSizedInteger<ENUMTYPE>::Type)a) ^ ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/MenuSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/IMenuContainer.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../ContentResolver.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../LevelInitialization.h:5:
In file included from /mnt/GameDrive/jazz2-native/Shared/Containers/String.h:30:
/mnt/GameDrive/jazz2-native/Shared/Containers/StringView.h:60:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(StringViewFlags);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:80:148: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline _ENUM_FLAG_CONSTEXPR ENUMTYPE operator ^ (ENUMTYPE a, ENUMTYPE b) throw() { return ENUMTYPE(((Death::EnumSizedInteger<ENUMTYPE>::Type)a) ^ ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/MenuSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/IMenuContainer.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../ContentResolver.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../LevelInitialization.h:5:
In file included from /mnt/GameDrive/jazz2-native/Shared/Containers/String.h:30:
/mnt/GameDrive/jazz2-native/Shared/Containers/StringView.h:60:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(StringViewFlags);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:81:87: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline ENUMTYPE &operator ^= (ENUMTYPE &a, ENUMTYPE b) throw() { return (ENUMTYPE &)(((Death::EnumSizedInteger<ENUMTYPE>::Type &)a) ^= ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); }
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/MenuSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/IMenuContainer.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../ContentResolver.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../LevelInitialization.h:5:
In file included from /mnt/GameDrive/jazz2-native/Shared/Containers/String.h:30:
/mnt/GameDrive/jazz2-native/Shared/Containers/StringView.h:60:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(StringViewFlags);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:81:137: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline ENUMTYPE &operator ^= (ENUMTYPE &a, ENUMTYPE b) throw() { return (ENUMTYPE &)(((Death::EnumSizedInteger<ENUMTYPE>::Type &)a) ^= ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); }
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/MenuSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/IMenuContainer.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../ContentResolver.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../LevelInitialization.h:5:
In file included from /mnt/GameDrive/jazz2-native/Shared/Containers/String.h:30:
/mnt/GameDrive/jazz2-native/Shared/Containers/StringView.h:60:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(StringViewFlags);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:81:73: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline ENUMTYPE &operator ^= (ENUMTYPE &a, ENUMTYPE b) throw() { return (ENUMTYPE &)(((Death::EnumSizedInteger<ENUMTYPE>::Type &)a) ^= ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); }
^ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/MenuSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/IMenuContainer.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../ContentResolver.h:5:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../LevelInitialization.h:67:44: warning: use of old-style cast [-Wold-style-cast]
static constexpr int WeaponCount = (int)WeaponType::Count;
^ ~~~~~~~~~~~~~~~~~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../ILevelHandler.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/ActorBase.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/../ContentResolver.h:4:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../AnimState.h:97:5: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(AnimState);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:75:101: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline _ENUM_FLAG_CONSTEXPR ENUMTYPE operator | (ENUMTYPE a, ENUMTYPE b) throw() { return ENUMTYPE(((Death::EnumSizedInteger<ENUMTYPE>::Type)a) | ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../ILevelHandler.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/ActorBase.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/../ContentResolver.h:4:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../AnimState.h:97:5: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(AnimState);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:75:148: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline _ENUM_FLAG_CONSTEXPR ENUMTYPE operator | (ENUMTYPE a, ENUMTYPE b) throw() { return ENUMTYPE(((Death::EnumSizedInteger<ENUMTYPE>::Type)a) | ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../ILevelHandler.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/ActorBase.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/../ContentResolver.h:4:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../AnimState.h:97:5: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(AnimState);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:76:87: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline ENUMTYPE &operator |= (ENUMTYPE &a, ENUMTYPE b) throw() { return (ENUMTYPE &)(((Death::EnumSizedInteger<ENUMTYPE>::Type &)a) |= ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../ILevelHandler.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/ActorBase.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/../ContentResolver.h:4:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../AnimState.h:97:5: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(AnimState);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:76:137: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline ENUMTYPE &operator |= (ENUMTYPE &a, ENUMTYPE b) throw() { return (ENUMTYPE &)(((Death::EnumSizedInteger<ENUMTYPE>::Type &)a) |= ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../ILevelHandler.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/ActorBase.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/../ContentResolver.h:4:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../AnimState.h:97:5: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(AnimState);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:76:73: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline ENUMTYPE &operator |= (ENUMTYPE &a, ENUMTYPE b) throw() { return (ENUMTYPE &)(((Death::EnumSizedInteger<ENUMTYPE>::Type &)a) |= ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../ILevelHandler.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/ActorBase.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/../ContentResolver.h:4:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../AnimState.h:97:5: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(AnimState);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:77:101: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline _ENUM_FLAG_CONSTEXPR ENUMTYPE operator & (ENUMTYPE a, ENUMTYPE b) throw() { return ENUMTYPE(((Death::EnumSizedInteger<ENUMTYPE>::Type)a) & ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../ILevelHandler.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/ActorBase.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/../ContentResolver.h:4:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../AnimState.h:97:5: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(AnimState);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:77:148: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline _ENUM_FLAG_CONSTEXPR ENUMTYPE operator & (ENUMTYPE a, ENUMTYPE b) throw() { return ENUMTYPE(((Death::EnumSizedInteger<ENUMTYPE>::Type)a) & ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../ILevelHandler.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/ActorBase.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/../ContentResolver.h:4:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../AnimState.h:97:5: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(AnimState);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:78:87: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline ENUMTYPE &operator &= (ENUMTYPE &a, ENUMTYPE b) throw() { return (ENUMTYPE &)(((Death::EnumSizedInteger<ENUMTYPE>::Type &)a) &= ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../ILevelHandler.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/ActorBase.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/../ContentResolver.h:4:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../AnimState.h:97:5: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(AnimState);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:78:137: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline ENUMTYPE &operator &= (ENUMTYPE &a, ENUMTYPE b) throw() { return (ENUMTYPE &)(((Death::EnumSizedInteger<ENUMTYPE>::Type &)a) &= ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../ILevelHandler.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/ActorBase.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/../ContentResolver.h:4:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../AnimState.h:97:5: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(AnimState);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:78:73: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline ENUMTYPE &operator &= (ENUMTYPE &a, ENUMTYPE b) throw() { return (ENUMTYPE &)(((Death::EnumSizedInteger<ENUMTYPE>::Type &)a) &= ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../ILevelHandler.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/ActorBase.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/../ContentResolver.h:4:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../AnimState.h:97:5: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(AnimState);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:79:90: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline _ENUM_FLAG_CONSTEXPR ENUMTYPE operator ~ (ENUMTYPE a) throw() { return ENUMTYPE(~((Death::EnumSizedInteger<ENUMTYPE>::Type)a)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../ILevelHandler.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/ActorBase.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/../ContentResolver.h:4:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../AnimState.h:97:5: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(AnimState);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:80:101: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline _ENUM_FLAG_CONSTEXPR ENUMTYPE operator ^ (ENUMTYPE a, ENUMTYPE b) throw() { return ENUMTYPE(((Death::EnumSizedInteger<ENUMTYPE>::Type)a) ^ ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../ILevelHandler.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/ActorBase.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/../ContentResolver.h:4:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../AnimState.h:97:5: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(AnimState);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:80:148: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline _ENUM_FLAG_CONSTEXPR ENUMTYPE operator ^ (ENUMTYPE a, ENUMTYPE b) throw() { return ENUMTYPE(((Death::EnumSizedInteger<ENUMTYPE>::Type)a) ^ ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../ILevelHandler.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/ActorBase.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/../ContentResolver.h:4:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../AnimState.h:97:5: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(AnimState);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:81:87: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline ENUMTYPE &operator ^= (ENUMTYPE &a, ENUMTYPE b) throw() { return (ENUMTYPE &)(((Death::EnumSizedInteger<ENUMTYPE>::Type &)a) ^= ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); }
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../ILevelHandler.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/ActorBase.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/../ContentResolver.h:4:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../AnimState.h:97:5: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(AnimState);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:81:137: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline ENUMTYPE &operator ^= (ENUMTYPE &a, ENUMTYPE b) throw() { return (ENUMTYPE &)(((Death::EnumSizedInteger<ENUMTYPE>::Type &)a) ^= ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); }
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../ILevelHandler.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/ActorBase.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/../ContentResolver.h:4:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../AnimState.h:97:5: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(AnimState);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:81:73: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline ENUMTYPE &operator ^= (ENUMTYPE &a, ENUMTYPE b) throw() { return (ENUMTYPE &)(((Death::EnumSizedInteger<ENUMTYPE>::Type &)a) ^= ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); }
^ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../ILevelHandler.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/ActorBase.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/../ContentResolver.h:5:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../LevelInitialization.h:67:44: warning: use of old-style cast [-Wold-style-cast]
static constexpr int WeaponCount = (int)WeaponType::Count;
^ ~~~~~~~~~~~~~~~~~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/MenuSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/IMenuContainer.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../ContentResolver.h:6:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../UI/Font.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../UI/Canvas.h:3:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../UI/Alignment.h:24:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(Alignment);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:75:101: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline _ENUM_FLAG_CONSTEXPR ENUMTYPE operator | (ENUMTYPE a, ENUMTYPE b) throw() { return ENUMTYPE(((Death::EnumSizedInteger<ENUMTYPE>::Type)a) | ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/MenuSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/IMenuContainer.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../ContentResolver.h:6:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../UI/Font.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../UI/Canvas.h:3:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../UI/Alignment.h:24:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(Alignment);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:75:148: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline _ENUM_FLAG_CONSTEXPR ENUMTYPE operator | (ENUMTYPE a, ENUMTYPE b) throw() { return ENUMTYPE(((Death::EnumSizedInteger<ENUMTYPE>::Type)a) | ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/MenuSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/IMenuContainer.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../ContentResolver.h:6:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../UI/Font.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../UI/Canvas.h:3:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../UI/Alignment.h:24:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(Alignment);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:76:87: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline ENUMTYPE &operator |= (ENUMTYPE &a, ENUMTYPE b) throw() { return (ENUMTYPE &)(((Death::EnumSizedInteger<ENUMTYPE>::Type &)a) |= ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/MenuSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/IMenuContainer.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../ContentResolver.h:6:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../UI/Font.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../UI/Canvas.h:3:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../UI/Alignment.h:24:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(Alignment);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:76:137: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline ENUMTYPE &operator |= (ENUMTYPE &a, ENUMTYPE b) throw() { return (ENUMTYPE &)(((Death::EnumSizedInteger<ENUMTYPE>::Type &)a) |= ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/MenuSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/IMenuContainer.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../ContentResolver.h:6:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../UI/Font.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../UI/Canvas.h:3:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../UI/Alignment.h:24:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(Alignment);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:76:73: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline ENUMTYPE &operator |= (ENUMTYPE &a, ENUMTYPE b) throw() { return (ENUMTYPE &)(((Death::EnumSizedInteger<ENUMTYPE>::Type &)a) |= ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/MenuSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/IMenuContainer.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../ContentResolver.h:6:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../UI/Font.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../UI/Canvas.h:3:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../UI/Alignment.h:24:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(Alignment);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:77:101: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline _ENUM_FLAG_CONSTEXPR ENUMTYPE operator & (ENUMTYPE a, ENUMTYPE b) throw() { return ENUMTYPE(((Death::EnumSizedInteger<ENUMTYPE>::Type)a) & ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/MenuSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/IMenuContainer.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../ContentResolver.h:6:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../UI/Font.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../UI/Canvas.h:3:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../UI/Alignment.h:24:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(Alignment);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:77:148: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline _ENUM_FLAG_CONSTEXPR ENUMTYPE operator & (ENUMTYPE a, ENUMTYPE b) throw() { return ENUMTYPE(((Death::EnumSizedInteger<ENUMTYPE>::Type)a) & ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/MenuSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/IMenuContainer.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../ContentResolver.h:6:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../UI/Font.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../UI/Canvas.h:3:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../UI/Alignment.h:24:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(Alignment);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:78:87: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline ENUMTYPE &operator &= (ENUMTYPE &a, ENUMTYPE b) throw() { return (ENUMTYPE &)(((Death::EnumSizedInteger<ENUMTYPE>::Type &)a) &= ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/MenuSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/IMenuContainer.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../ContentResolver.h:6:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../UI/Font.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../UI/Canvas.h:3:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../UI/Alignment.h:24:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(Alignment);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:78:137: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline ENUMTYPE &operator &= (ENUMTYPE &a, ENUMTYPE b) throw() { return (ENUMTYPE &)(((Death::EnumSizedInteger<ENUMTYPE>::Type &)a) &= ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/MenuSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/IMenuContainer.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../ContentResolver.h:6:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../UI/Font.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../UI/Canvas.h:3:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../UI/Alignment.h:24:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(Alignment);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:78:73: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline ENUMTYPE &operator &= (ENUMTYPE &a, ENUMTYPE b) throw() { return (ENUMTYPE &)(((Death::EnumSizedInteger<ENUMTYPE>::Type &)a) &= ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/MenuSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/IMenuContainer.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../ContentResolver.h:6:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../UI/Font.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../UI/Canvas.h:3:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../UI/Alignment.h:24:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(Alignment);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:79:90: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline _ENUM_FLAG_CONSTEXPR ENUMTYPE operator ~ (ENUMTYPE a) throw() { return ENUMTYPE(~((Death::EnumSizedInteger<ENUMTYPE>::Type)a)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/MenuSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/IMenuContainer.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../ContentResolver.h:6:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../UI/Font.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../UI/Canvas.h:3:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../UI/Alignment.h:24:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(Alignment);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:80:101: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline _ENUM_FLAG_CONSTEXPR ENUMTYPE operator ^ (ENUMTYPE a, ENUMTYPE b) throw() { return ENUMTYPE(((Death::EnumSizedInteger<ENUMTYPE>::Type)a) ^ ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/MenuSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/IMenuContainer.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../ContentResolver.h:6:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../UI/Font.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../UI/Canvas.h:3:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../UI/Alignment.h:24:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(Alignment);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:80:148: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline _ENUM_FLAG_CONSTEXPR ENUMTYPE operator ^ (ENUMTYPE a, ENUMTYPE b) throw() { return ENUMTYPE(((Death::EnumSizedInteger<ENUMTYPE>::Type)a) ^ ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/MenuSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/IMenuContainer.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../ContentResolver.h:6:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../UI/Font.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../UI/Canvas.h:3:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../UI/Alignment.h:24:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(Alignment);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:81:87: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline ENUMTYPE &operator ^= (ENUMTYPE &a, ENUMTYPE b) throw() { return (ENUMTYPE &)(((Death::EnumSizedInteger<ENUMTYPE>::Type &)a) ^= ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); }
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/MenuSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/IMenuContainer.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../ContentResolver.h:6:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../UI/Font.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../UI/Canvas.h:3:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../UI/Alignment.h:24:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(Alignment);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:81:137: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline ENUMTYPE &operator ^= (ENUMTYPE &a, ENUMTYPE b) throw() { return (ENUMTYPE &)(((Death::EnumSizedInteger<ENUMTYPE>::Type &)a) ^= ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); }
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/MenuSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/IMenuContainer.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../ContentResolver.h:6:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../UI/Font.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../UI/Canvas.h:3:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../UI/Alignment.h:24:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(Alignment);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:81:73: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline ENUMTYPE &operator ^= (ENUMTYPE &a, ENUMTYPE b) throw() { return (ENUMTYPE &)(((Death::EnumSizedInteger<ENUMTYPE>::Type &)a) ^= ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); }
^ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../ILevelHandler.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/ActorBase.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/../ContentResolver.h:14:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../../nCine/IO/FileSystem.h:3:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../../nCine/IO/IFileStream.h:25:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(FileAccessMode);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:75:101: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline _ENUM_FLAG_CONSTEXPR ENUMTYPE operator | (ENUMTYPE a, ENUMTYPE b) throw() { return ENUMTYPE(((Death::EnumSizedInteger<ENUMTYPE>::Type)a) | ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../ILevelHandler.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/ActorBase.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/../ContentResolver.h:14:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../../nCine/IO/FileSystem.h:3:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../../nCine/IO/IFileStream.h:25:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(FileAccessMode);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:75:148: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline _ENUM_FLAG_CONSTEXPR ENUMTYPE operator | (ENUMTYPE a, ENUMTYPE b) throw() { return ENUMTYPE(((Death::EnumSizedInteger<ENUMTYPE>::Type)a) | ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../ILevelHandler.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/ActorBase.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/../ContentResolver.h:14:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../../nCine/IO/FileSystem.h:3:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../../nCine/IO/IFileStream.h:25:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(FileAccessMode);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:76:87: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline ENUMTYPE &operator |= (ENUMTYPE &a, ENUMTYPE b) throw() { return (ENUMTYPE &)(((Death::EnumSizedInteger<ENUMTYPE>::Type &)a) |= ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../ILevelHandler.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/ActorBase.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/../ContentResolver.h:14:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../../nCine/IO/FileSystem.h:3:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../../nCine/IO/IFileStream.h:25:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(FileAccessMode);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:76:137: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline ENUMTYPE &operator |= (ENUMTYPE &a, ENUMTYPE b) throw() { return (ENUMTYPE &)(((Death::EnumSizedInteger<ENUMTYPE>::Type &)a) |= ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../ILevelHandler.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/ActorBase.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/../ContentResolver.h:14:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../../nCine/IO/FileSystem.h:3:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../../nCine/IO/IFileStream.h:25:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(FileAccessMode);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:76:73: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline ENUMTYPE &operator |= (ENUMTYPE &a, ENUMTYPE b) throw() { return (ENUMTYPE &)(((Death::EnumSizedInteger<ENUMTYPE>::Type &)a) |= ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../ILevelHandler.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/ActorBase.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/../ContentResolver.h:14:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../../nCine/IO/FileSystem.h:3:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../../nCine/IO/IFileStream.h:25:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(FileAccessMode);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:77:101: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline _ENUM_FLAG_CONSTEXPR ENUMTYPE operator & (ENUMTYPE a, ENUMTYPE b) throw() { return ENUMTYPE(((Death::EnumSizedInteger<ENUMTYPE>::Type)a) & ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../ILevelHandler.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/ActorBase.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/../ContentResolver.h:14:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../../nCine/IO/FileSystem.h:3:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../../nCine/IO/IFileStream.h:25:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(FileAccessMode);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:77:148: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline _ENUM_FLAG_CONSTEXPR ENUMTYPE operator & (ENUMTYPE a, ENUMTYPE b) throw() { return ENUMTYPE(((Death::EnumSizedInteger<ENUMTYPE>::Type)a) & ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../ILevelHandler.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/ActorBase.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/../ContentResolver.h:14:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../../nCine/IO/FileSystem.h:3:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../../nCine/IO/IFileStream.h:25:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(FileAccessMode);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:78:87: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline ENUMTYPE &operator &= (ENUMTYPE &a, ENUMTYPE b) throw() { return (ENUMTYPE &)(((Death::EnumSizedInteger<ENUMTYPE>::Type &)a) &= ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../ILevelHandler.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/ActorBase.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/../ContentResolver.h:14:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../../nCine/IO/FileSystem.h:3:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../../nCine/IO/IFileStream.h:25:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(FileAccessMode);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:78:137: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline ENUMTYPE &operator &= (ENUMTYPE &a, ENUMTYPE b) throw() { return (ENUMTYPE &)(((Death::EnumSizedInteger<ENUMTYPE>::Type &)a) &= ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../ILevelHandler.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/ActorBase.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/../ContentResolver.h:14:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../../nCine/IO/FileSystem.h:3:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../../nCine/IO/IFileStream.h:25:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(FileAccessMode);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:78:73: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline ENUMTYPE &operator &= (ENUMTYPE &a, ENUMTYPE b) throw() { return (ENUMTYPE &)(((Death::EnumSizedInteger<ENUMTYPE>::Type &)a) &= ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../ILevelHandler.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/ActorBase.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/../ContentResolver.h:14:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../../nCine/IO/FileSystem.h:3:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../../nCine/IO/IFileStream.h:25:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(FileAccessMode);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:79:90: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline _ENUM_FLAG_CONSTEXPR ENUMTYPE operator ~ (ENUMTYPE a) throw() { return ENUMTYPE(~((Death::EnumSizedInteger<ENUMTYPE>::Type)a)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../ILevelHandler.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/ActorBase.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/../ContentResolver.h:14:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../../nCine/IO/FileSystem.h:3:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../../nCine/IO/IFileStream.h:25:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(FileAccessMode);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:80:101: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline _ENUM_FLAG_CONSTEXPR ENUMTYPE operator ^ (ENUMTYPE a, ENUMTYPE b) throw() { return ENUMTYPE(((Death::EnumSizedInteger<ENUMTYPE>::Type)a) ^ ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../ILevelHandler.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/ActorBase.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/../ContentResolver.h:14:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../../nCine/IO/FileSystem.h:3:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../../nCine/IO/IFileStream.h:25:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(FileAccessMode);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:80:148: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline _ENUM_FLAG_CONSTEXPR ENUMTYPE operator ^ (ENUMTYPE a, ENUMTYPE b) throw() { return ENUMTYPE(((Death::EnumSizedInteger<ENUMTYPE>::Type)a) ^ ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../ILevelHandler.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/ActorBase.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/../ContentResolver.h:14:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../../nCine/IO/FileSystem.h:3:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../../nCine/IO/IFileStream.h:25:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(FileAccessMode);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:81:87: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline ENUMTYPE &operator ^= (ENUMTYPE &a, ENUMTYPE b) throw() { return (ENUMTYPE &)(((Death::EnumSizedInteger<ENUMTYPE>::Type &)a) ^= ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); }
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../ILevelHandler.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/ActorBase.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/../ContentResolver.h:14:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../../nCine/IO/FileSystem.h:3:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../../nCine/IO/IFileStream.h:25:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(FileAccessMode);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:81:137: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline ENUMTYPE &operator ^= (ENUMTYPE &a, ENUMTYPE b) throw() { return (ENUMTYPE &)(((Death::EnumSizedInteger<ENUMTYPE>::Type &)a) ^= ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); }
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../ILevelHandler.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/ActorBase.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/../ContentResolver.h:14:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../../nCine/IO/FileSystem.h:3:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../../nCine/IO/IFileStream.h:25:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(FileAccessMode);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:81:73: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline ENUMTYPE &operator ^= (ENUMTYPE &a, ENUMTYPE b) throw() { return (ENUMTYPE &)(((Death::EnumSizedInteger<ENUMTYPE>::Type &)a) ^= ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); }
^ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../ILevelHandler.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/ActorBase.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/../ContentResolver.h:14:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../../nCine/IO/FileSystem.h:52:3: warning: use of old-style cast [-Wold-style-cast]
DEFINE_PRIVATE_ENUM_OPERATORS(Permission);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:85:108: note: expanded from macro 'DEFINE_PRIVATE_ENUM_OPERATORS'
friend inline _ENUM_FLAG_CONSTEXPR ENUMTYPE operator | (ENUMTYPE a, ENUMTYPE b) throw() { return ENUMTYPE(((Death::EnumSizedInteger<ENUMTYPE>::Type)a) | ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../ILevelHandler.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/ActorBase.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/../ContentResolver.h:14:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../../nCine/IO/FileSystem.h:52:3: warning: use of old-style cast [-Wold-style-cast]
DEFINE_PRIVATE_ENUM_OPERATORS(Permission);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:85:155: note: expanded from macro 'DEFINE_PRIVATE_ENUM_OPERATORS'
friend inline _ENUM_FLAG_CONSTEXPR ENUMTYPE operator | (ENUMTYPE a, ENUMTYPE b) throw() { return ENUMTYPE(((Death::EnumSizedInteger<ENUMTYPE>::Type)a) | ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../ILevelHandler.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/ActorBase.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/../ContentResolver.h:14:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../../nCine/IO/FileSystem.h:52:3: warning: use of old-style cast [-Wold-style-cast]
DEFINE_PRIVATE_ENUM_OPERATORS(Permission);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:86:94: note: expanded from macro 'DEFINE_PRIVATE_ENUM_OPERATORS'
friend inline ENUMTYPE &operator |= (ENUMTYPE &a, ENUMTYPE b) throw() { return (ENUMTYPE &)(((Death::EnumSizedInteger<ENUMTYPE>::Type &)a) |= ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../ILevelHandler.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/ActorBase.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/../ContentResolver.h:14:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../../nCine/IO/FileSystem.h:52:3: warning: use of old-style cast [-Wold-style-cast]
DEFINE_PRIVATE_ENUM_OPERATORS(Permission);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:86:144: note: expanded from macro 'DEFINE_PRIVATE_ENUM_OPERATORS'
friend inline ENUMTYPE &operator |= (ENUMTYPE &a, ENUMTYPE b) throw() { return (ENUMTYPE &)(((Death::EnumSizedInteger<ENUMTYPE>::Type &)a) |= ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../ILevelHandler.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/ActorBase.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/../ContentResolver.h:14:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../../nCine/IO/FileSystem.h:52:3: warning: use of old-style cast [-Wold-style-cast]
DEFINE_PRIVATE_ENUM_OPERATORS(Permission);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:86:80: note: expanded from macro 'DEFINE_PRIVATE_ENUM_OPERATORS'
friend inline ENUMTYPE &operator |= (ENUMTYPE &a, ENUMTYPE b) throw() { return (ENUMTYPE &)(((Death::EnumSizedInteger<ENUMTYPE>::Type &)a) |= ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../ILevelHandler.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/ActorBase.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/../ContentResolver.h:14:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../../nCine/IO/FileSystem.h:52:3: warning: use of old-style cast [-Wold-style-cast]
DEFINE_PRIVATE_ENUM_OPERATORS(Permission);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:87:108: note: expanded from macro 'DEFINE_PRIVATE_ENUM_OPERATORS'
friend inline _ENUM_FLAG_CONSTEXPR ENUMTYPE operator & (ENUMTYPE a, ENUMTYPE b) throw() { return ENUMTYPE(((Death::EnumSizedInteger<ENUMTYPE>::Type)a) & ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../ILevelHandler.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/ActorBase.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/../ContentResolver.h:14:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../../nCine/IO/FileSystem.h:52:3: warning: use of old-style cast [-Wold-style-cast]
DEFINE_PRIVATE_ENUM_OPERATORS(Permission);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:87:155: note: expanded from macro 'DEFINE_PRIVATE_ENUM_OPERATORS'
friend inline _ENUM_FLAG_CONSTEXPR ENUMTYPE operator & (ENUMTYPE a, ENUMTYPE b) throw() { return ENUMTYPE(((Death::EnumSizedInteger<ENUMTYPE>::Type)a) & ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../ILevelHandler.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/ActorBase.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/../ContentResolver.h:14:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../../nCine/IO/FileSystem.h:52:3: warning: use of old-style cast [-Wold-style-cast]
DEFINE_PRIVATE_ENUM_OPERATORS(Permission);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:88:94: note: expanded from macro 'DEFINE_PRIVATE_ENUM_OPERATORS'
friend inline ENUMTYPE &operator &= (ENUMTYPE &a, ENUMTYPE b) throw() { return (ENUMTYPE &)(((Death::EnumSizedInteger<ENUMTYPE>::Type &)a) &= ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../ILevelHandler.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/ActorBase.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/../ContentResolver.h:14:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../../nCine/IO/FileSystem.h:52:3: warning: use of old-style cast [-Wold-style-cast]
DEFINE_PRIVATE_ENUM_OPERATORS(Permission);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:88:144: note: expanded from macro 'DEFINE_PRIVATE_ENUM_OPERATORS'
friend inline ENUMTYPE &operator &= (ENUMTYPE &a, ENUMTYPE b) throw() { return (ENUMTYPE &)(((Death::EnumSizedInteger<ENUMTYPE>::Type &)a) &= ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../ILevelHandler.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/ActorBase.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/../ContentResolver.h:14:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../../nCine/IO/FileSystem.h:52:3: warning: use of old-style cast [-Wold-style-cast]
DEFINE_PRIVATE_ENUM_OPERATORS(Permission);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:88:80: note: expanded from macro 'DEFINE_PRIVATE_ENUM_OPERATORS'
friend inline ENUMTYPE &operator &= (ENUMTYPE &a, ENUMTYPE b) throw() { return (ENUMTYPE &)(((Death::EnumSizedInteger<ENUMTYPE>::Type &)a) &= ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../ILevelHandler.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/ActorBase.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/../ContentResolver.h:14:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../../nCine/IO/FileSystem.h:52:3: warning: use of old-style cast [-Wold-style-cast]
DEFINE_PRIVATE_ENUM_OPERATORS(Permission);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:89:97: note: expanded from macro 'DEFINE_PRIVATE_ENUM_OPERATORS'
friend inline _ENUM_FLAG_CONSTEXPR ENUMTYPE operator ~ (ENUMTYPE a) throw() { return ENUMTYPE(~((Death::EnumSizedInteger<ENUMTYPE>::Type)a)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../ILevelHandler.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/ActorBase.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/../ContentResolver.h:14:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../../nCine/IO/FileSystem.h:52:3: warning: use of old-style cast [-Wold-style-cast]
DEFINE_PRIVATE_ENUM_OPERATORS(Permission);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:90:108: note: expanded from macro 'DEFINE_PRIVATE_ENUM_OPERATORS'
friend inline _ENUM_FLAG_CONSTEXPR ENUMTYPE operator ^ (ENUMTYPE a, ENUMTYPE b) throw() { return ENUMTYPE(((Death::EnumSizedInteger<ENUMTYPE>::Type)a) ^ ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../ILevelHandler.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/ActorBase.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/../ContentResolver.h:14:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../../nCine/IO/FileSystem.h:52:3: warning: use of old-style cast [-Wold-style-cast]
DEFINE_PRIVATE_ENUM_OPERATORS(Permission);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:90:155: note: expanded from macro 'DEFINE_PRIVATE_ENUM_OPERATORS'
friend inline _ENUM_FLAG_CONSTEXPR ENUMTYPE operator ^ (ENUMTYPE a, ENUMTYPE b) throw() { return ENUMTYPE(((Death::EnumSizedInteger<ENUMTYPE>::Type)a) ^ ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../ILevelHandler.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/ActorBase.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/../ContentResolver.h:14:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../../nCine/IO/FileSystem.h:52:3: warning: use of old-style cast [-Wold-style-cast]
DEFINE_PRIVATE_ENUM_OPERATORS(Permission);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:91:94: note: expanded from macro 'DEFINE_PRIVATE_ENUM_OPERATORS'
friend inline ENUMTYPE &operator ^= (ENUMTYPE &a, ENUMTYPE b) throw() { return (ENUMTYPE &)(((Death::EnumSizedInteger<ENUMTYPE>::Type &)a) ^= ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); }
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../ILevelHandler.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/ActorBase.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/../ContentResolver.h:14:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../../nCine/IO/FileSystem.h:52:3: warning: use of old-style cast [-Wold-style-cast]
DEFINE_PRIVATE_ENUM_OPERATORS(Permission);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:91:144: note: expanded from macro 'DEFINE_PRIVATE_ENUM_OPERATORS'
friend inline ENUMTYPE &operator ^= (ENUMTYPE &a, ENUMTYPE b) throw() { return (ENUMTYPE &)(((Death::EnumSizedInteger<ENUMTYPE>::Type &)a) ^= ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); }
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../ILevelHandler.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/ActorBase.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/../ContentResolver.h:14:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../../nCine/IO/FileSystem.h:52:3: warning: use of old-style cast [-Wold-style-cast]
DEFINE_PRIVATE_ENUM_OPERATORS(Permission);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:91:80: note: expanded from macro 'DEFINE_PRIVATE_ENUM_OPERATORS'
friend inline ENUMTYPE &operator ^= (ENUMTYPE &a, ENUMTYPE b) throw() { return (ENUMTYPE &)(((Death::EnumSizedInteger<ENUMTYPE>::Type &)a) ^= ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); }
^ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../ILevelHandler.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/ActorBase.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/../ContentResolver.h:14:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../../nCine/IO/FileSystem.h:78:3: warning: use of old-style cast [-Wold-style-cast]
DEFINE_PRIVATE_ENUM_OPERATORS(EnumerationOptions);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:85:108: note: expanded from macro 'DEFINE_PRIVATE_ENUM_OPERATORS'
friend inline _ENUM_FLAG_CONSTEXPR ENUMTYPE operator | (ENUMTYPE a, ENUMTYPE b) throw() { return ENUMTYPE(((Death::EnumSizedInteger<ENUMTYPE>::Type)a) | ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../ILevelHandler.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/ActorBase.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/../ContentResolver.h:14:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../../nCine/IO/FileSystem.h:78:3: warning: use of old-style cast [-Wold-style-cast]
DEFINE_PRIVATE_ENUM_OPERATORS(EnumerationOptions);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:85:155: note: expanded from macro 'DEFINE_PRIVATE_ENUM_OPERATORS'
friend inline _ENUM_FLAG_CONSTEXPR ENUMTYPE operator | (ENUMTYPE a, ENUMTYPE b) throw() { return ENUMTYPE(((Death::EnumSizedInteger<ENUMTYPE>::Type)a) | ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../ILevelHandler.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/ActorBase.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/../ContentResolver.h:14:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../../nCine/IO/FileSystem.h:78:3: warning: use of old-style cast [-Wold-style-cast]
DEFINE_PRIVATE_ENUM_OPERATORS(EnumerationOptions);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:86:94: note: expanded from macro 'DEFINE_PRIVATE_ENUM_OPERATORS'
friend inline ENUMTYPE &operator |= (ENUMTYPE &a, ENUMTYPE b) throw() { return (ENUMTYPE &)(((Death::EnumSizedInteger<ENUMTYPE>::Type &)a) |= ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../ILevelHandler.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/ActorBase.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/../ContentResolver.h:14:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../../nCine/IO/FileSystem.h:78:3: warning: use of old-style cast [-Wold-style-cast]
DEFINE_PRIVATE_ENUM_OPERATORS(EnumerationOptions);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:86:144: note: expanded from macro 'DEFINE_PRIVATE_ENUM_OPERATORS'
friend inline ENUMTYPE &operator |= (ENUMTYPE &a, ENUMTYPE b) throw() { return (ENUMTYPE &)(((Death::EnumSizedInteger<ENUMTYPE>::Type &)a) |= ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../ILevelHandler.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/ActorBase.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/../ContentResolver.h:14:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../../nCine/IO/FileSystem.h:78:3: warning: use of old-style cast [-Wold-style-cast]
DEFINE_PRIVATE_ENUM_OPERATORS(EnumerationOptions);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:86:80: note: expanded from macro 'DEFINE_PRIVATE_ENUM_OPERATORS'
friend inline ENUMTYPE &operator |= (ENUMTYPE &a, ENUMTYPE b) throw() { return (ENUMTYPE &)(((Death::EnumSizedInteger<ENUMTYPE>::Type &)a) |= ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../ILevelHandler.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/ActorBase.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/../ContentResolver.h:14:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../../nCine/IO/FileSystem.h:78:3: warning: use of old-style cast [-Wold-style-cast]
DEFINE_PRIVATE_ENUM_OPERATORS(EnumerationOptions);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:87:108: note: expanded from macro 'DEFINE_PRIVATE_ENUM_OPERATORS'
friend inline _ENUM_FLAG_CONSTEXPR ENUMTYPE operator & (ENUMTYPE a, ENUMTYPE b) throw() { return ENUMTYPE(((Death::EnumSizedInteger<ENUMTYPE>::Type)a) & ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../ILevelHandler.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/ActorBase.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/../ContentResolver.h:14:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../../nCine/IO/FileSystem.h:78:3: warning: use of old-style cast [-Wold-style-cast]
DEFINE_PRIVATE_ENUM_OPERATORS(EnumerationOptions);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:87:155: note: expanded from macro 'DEFINE_PRIVATE_ENUM_OPERATORS'
friend inline _ENUM_FLAG_CONSTEXPR ENUMTYPE operator & (ENUMTYPE a, ENUMTYPE b) throw() { return ENUMTYPE(((Death::EnumSizedInteger<ENUMTYPE>::Type)a) & ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../ILevelHandler.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/ActorBase.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/../ContentResolver.h:14:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../../nCine/IO/FileSystem.h:78:3: warning: use of old-style cast [-Wold-style-cast]
DEFINE_PRIVATE_ENUM_OPERATORS(EnumerationOptions);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:88:94: note: expanded from macro 'DEFINE_PRIVATE_ENUM_OPERATORS'
friend inline ENUMTYPE &operator &= (ENUMTYPE &a, ENUMTYPE b) throw() { return (ENUMTYPE &)(((Death::EnumSizedInteger<ENUMTYPE>::Type &)a) &= ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../ILevelHandler.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/ActorBase.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/../ContentResolver.h:14:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../../nCine/IO/FileSystem.h:78:3: warning: use of old-style cast [-Wold-style-cast]
DEFINE_PRIVATE_ENUM_OPERATORS(EnumerationOptions);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:88:144: note: expanded from macro 'DEFINE_PRIVATE_ENUM_OPERATORS'
friend inline ENUMTYPE &operator &= (ENUMTYPE &a, ENUMTYPE b) throw() { return (ENUMTYPE &)(((Death::EnumSizedInteger<ENUMTYPE>::Type &)a) &= ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../ILevelHandler.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/ActorBase.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/../ContentResolver.h:14:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../../nCine/IO/FileSystem.h:78:3: warning: use of old-style cast [-Wold-style-cast]
DEFINE_PRIVATE_ENUM_OPERATORS(EnumerationOptions);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:88:80: note: expanded from macro 'DEFINE_PRIVATE_ENUM_OPERATORS'
friend inline ENUMTYPE &operator &= (ENUMTYPE &a, ENUMTYPE b) throw() { return (ENUMTYPE &)(((Death::EnumSizedInteger<ENUMTYPE>::Type &)a) &= ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../ILevelHandler.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/ActorBase.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/../ContentResolver.h:14:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../../nCine/IO/FileSystem.h:78:3: warning: use of old-style cast [-Wold-style-cast]
DEFINE_PRIVATE_ENUM_OPERATORS(EnumerationOptions);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:89:97: note: expanded from macro 'DEFINE_PRIVATE_ENUM_OPERATORS'
friend inline _ENUM_FLAG_CONSTEXPR ENUMTYPE operator ~ (ENUMTYPE a) throw() { return ENUMTYPE(~((Death::EnumSizedInteger<ENUMTYPE>::Type)a)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../ILevelHandler.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/ActorBase.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/../ContentResolver.h:14:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../../nCine/IO/FileSystem.h:78:3: warning: use of old-style cast [-Wold-style-cast]
DEFINE_PRIVATE_ENUM_OPERATORS(EnumerationOptions);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:90:108: note: expanded from macro 'DEFINE_PRIVATE_ENUM_OPERATORS'
friend inline _ENUM_FLAG_CONSTEXPR ENUMTYPE operator ^ (ENUMTYPE a, ENUMTYPE b) throw() { return ENUMTYPE(((Death::EnumSizedInteger<ENUMTYPE>::Type)a) ^ ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../ILevelHandler.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/ActorBase.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/../ContentResolver.h:14:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../../nCine/IO/FileSystem.h:78:3: warning: use of old-style cast [-Wold-style-cast]
DEFINE_PRIVATE_ENUM_OPERATORS(EnumerationOptions);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:90:155: note: expanded from macro 'DEFINE_PRIVATE_ENUM_OPERATORS'
friend inline _ENUM_FLAG_CONSTEXPR ENUMTYPE operator ^ (ENUMTYPE a, ENUMTYPE b) throw() { return ENUMTYPE(((Death::EnumSizedInteger<ENUMTYPE>::Type)a) ^ ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../ILevelHandler.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/ActorBase.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/../ContentResolver.h:14:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../../nCine/IO/FileSystem.h:78:3: warning: use of old-style cast [-Wold-style-cast]
DEFINE_PRIVATE_ENUM_OPERATORS(EnumerationOptions);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:91:94: note: expanded from macro 'DEFINE_PRIVATE_ENUM_OPERATORS'
friend inline ENUMTYPE &operator ^= (ENUMTYPE &a, ENUMTYPE b) throw() { return (ENUMTYPE &)(((Death::EnumSizedInteger<ENUMTYPE>::Type &)a) ^= ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); }
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../ILevelHandler.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/ActorBase.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/../ContentResolver.h:14:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../../nCine/IO/FileSystem.h:78:3: warning: use of old-style cast [-Wold-style-cast]
DEFINE_PRIVATE_ENUM_OPERATORS(EnumerationOptions);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:91:144: note: expanded from macro 'DEFINE_PRIVATE_ENUM_OPERATORS'
friend inline ENUMTYPE &operator ^= (ENUMTYPE &a, ENUMTYPE b) throw() { return (ENUMTYPE &)(((Death::EnumSizedInteger<ENUMTYPE>::Type &)a) ^= ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); }
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../ILevelHandler.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/ActorBase.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/../ContentResolver.h:14:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../../nCine/IO/FileSystem.h:78:3: warning: use of old-style cast [-Wold-style-cast]
DEFINE_PRIVATE_ENUM_OPERATORS(EnumerationOptions);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:91:80: note: expanded from macro 'DEFINE_PRIVATE_ENUM_OPERATORS'
friend inline ENUMTYPE &operator ^= (ENUMTYPE &a, ENUMTYPE b) throw() { return (ENUMTYPE &)(((Death::EnumSizedInteger<ENUMTYPE>::Type &)a) ^= ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); }
^ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../ILevelHandler.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/ActorBase.h:3:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/../ContentResolver.h:50:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(GenericGraphicResourceFlags);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:75:101: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline _ENUM_FLAG_CONSTEXPR ENUMTYPE operator | (ENUMTYPE a, ENUMTYPE b) throw() { return ENUMTYPE(((Death::EnumSizedInteger<ENUMTYPE>::Type)a) | ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../ILevelHandler.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/ActorBase.h:3:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/../ContentResolver.h:50:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(GenericGraphicResourceFlags);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:75:148: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline _ENUM_FLAG_CONSTEXPR ENUMTYPE operator | (ENUMTYPE a, ENUMTYPE b) throw() { return ENUMTYPE(((Death::EnumSizedInteger<ENUMTYPE>::Type)a) | ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../ILevelHandler.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/ActorBase.h:3:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/../ContentResolver.h:50:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(GenericGraphicResourceFlags);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:76:87: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline ENUMTYPE &operator |= (ENUMTYPE &a, ENUMTYPE b) throw() { return (ENUMTYPE &)(((Death::EnumSizedInteger<ENUMTYPE>::Type &)a) |= ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../ILevelHandler.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/ActorBase.h:3:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/../ContentResolver.h:50:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(GenericGraphicResourceFlags);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:76:137: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline ENUMTYPE &operator |= (ENUMTYPE &a, ENUMTYPE b) throw() { return (ENUMTYPE &)(((Death::EnumSizedInteger<ENUMTYPE>::Type &)a) |= ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../ILevelHandler.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/ActorBase.h:3:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/../ContentResolver.h:50:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(GenericGraphicResourceFlags);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:76:73: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline ENUMTYPE &operator |= (ENUMTYPE &a, ENUMTYPE b) throw() { return (ENUMTYPE &)(((Death::EnumSizedInteger<ENUMTYPE>::Type &)a) |= ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../ILevelHandler.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/ActorBase.h:3:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/../ContentResolver.h:50:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(GenericGraphicResourceFlags);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:77:101: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline _ENUM_FLAG_CONSTEXPR ENUMTYPE operator & (ENUMTYPE a, ENUMTYPE b) throw() { return ENUMTYPE(((Death::EnumSizedInteger<ENUMTYPE>::Type)a) & ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../ILevelHandler.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/ActorBase.h:3:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/../ContentResolver.h:50:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(GenericGraphicResourceFlags);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:77:148: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline _ENUM_FLAG_CONSTEXPR ENUMTYPE operator & (ENUMTYPE a, ENUMTYPE b) throw() { return ENUMTYPE(((Death::EnumSizedInteger<ENUMTYPE>::Type)a) & ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../ILevelHandler.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/ActorBase.h:3:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/../ContentResolver.h:50:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(GenericGraphicResourceFlags);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:78:87: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline ENUMTYPE &operator &= (ENUMTYPE &a, ENUMTYPE b) throw() { return (ENUMTYPE &)(((Death::EnumSizedInteger<ENUMTYPE>::Type &)a) &= ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../ILevelHandler.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/ActorBase.h:3:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/../ContentResolver.h:50:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(GenericGraphicResourceFlags);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:78:137: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline ENUMTYPE &operator &= (ENUMTYPE &a, ENUMTYPE b) throw() { return (ENUMTYPE &)(((Death::EnumSizedInteger<ENUMTYPE>::Type &)a) &= ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../ILevelHandler.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/ActorBase.h:3:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/../ContentResolver.h:50:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(GenericGraphicResourceFlags);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:78:73: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline ENUMTYPE &operator &= (ENUMTYPE &a, ENUMTYPE b) throw() { return (ENUMTYPE &)(((Death::EnumSizedInteger<ENUMTYPE>::Type &)a) &= ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../ILevelHandler.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/ActorBase.h:3:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/../ContentResolver.h:50:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(GenericGraphicResourceFlags);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:79:90: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline _ENUM_FLAG_CONSTEXPR ENUMTYPE operator ~ (ENUMTYPE a) throw() { return ENUMTYPE(~((Death::EnumSizedInteger<ENUMTYPE>::Type)a)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../ILevelHandler.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/ActorBase.h:3:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/../ContentResolver.h:50:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(GenericGraphicResourceFlags);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:80:101: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline _ENUM_FLAG_CONSTEXPR ENUMTYPE operator ^ (ENUMTYPE a, ENUMTYPE b) throw() { return ENUMTYPE(((Death::EnumSizedInteger<ENUMTYPE>::Type)a) ^ ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../ILevelHandler.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/ActorBase.h:3:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/../ContentResolver.h:50:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(GenericGraphicResourceFlags);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:80:148: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline _ENUM_FLAG_CONSTEXPR ENUMTYPE operator ^ (ENUMTYPE a, ENUMTYPE b) throw() { return ENUMTYPE(((Death::EnumSizedInteger<ENUMTYPE>::Type)a) ^ ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../ILevelHandler.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/ActorBase.h:3:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/../ContentResolver.h:50:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(GenericGraphicResourceFlags);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:81:87: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline ENUMTYPE &operator ^= (ENUMTYPE &a, ENUMTYPE b) throw() { return (ENUMTYPE &)(((Death::EnumSizedInteger<ENUMTYPE>::Type &)a) ^= ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); }
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../ILevelHandler.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/ActorBase.h:3:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/../ContentResolver.h:50:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(GenericGraphicResourceFlags);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:81:137: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline ENUMTYPE &operator ^= (ENUMTYPE &a, ENUMTYPE b) throw() { return (ENUMTYPE &)(((Death::EnumSizedInteger<ENUMTYPE>::Type &)a) ^= ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); }
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../ILevelHandler.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/ActorBase.h:3:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/../ContentResolver.h:50:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(GenericGraphicResourceFlags);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:81:73: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline ENUMTYPE &operator ^= (ENUMTYPE &a, ENUMTYPE b) throw() { return (ENUMTYPE &)(((Death::EnumSizedInteger<ENUMTYPE>::Type &)a) ^= ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); }
^ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../ILevelHandler.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/ActorBase.h:3:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/../ContentResolver.h:107:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(MetadataFlags);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:75:101: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline _ENUM_FLAG_CONSTEXPR ENUMTYPE operator | (ENUMTYPE a, ENUMTYPE b) throw() { return ENUMTYPE(((Death::EnumSizedInteger<ENUMTYPE>::Type)a) | ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../ILevelHandler.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/ActorBase.h:3:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/../ContentResolver.h:107:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(MetadataFlags);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:75:148: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline _ENUM_FLAG_CONSTEXPR ENUMTYPE operator | (ENUMTYPE a, ENUMTYPE b) throw() { return ENUMTYPE(((Death::EnumSizedInteger<ENUMTYPE>::Type)a) | ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../ILevelHandler.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/ActorBase.h:3:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/../ContentResolver.h:107:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(MetadataFlags);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:76:87: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline ENUMTYPE &operator |= (ENUMTYPE &a, ENUMTYPE b) throw() { return (ENUMTYPE &)(((Death::EnumSizedInteger<ENUMTYPE>::Type &)a) |= ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../ILevelHandler.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/ActorBase.h:3:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/../ContentResolver.h:107:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(MetadataFlags);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:76:137: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline ENUMTYPE &operator |= (ENUMTYPE &a, ENUMTYPE b) throw() { return (ENUMTYPE &)(((Death::EnumSizedInteger<ENUMTYPE>::Type &)a) |= ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../ILevelHandler.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/ActorBase.h:3:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/../ContentResolver.h:107:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(MetadataFlags);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:76:73: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline ENUMTYPE &operator |= (ENUMTYPE &a, ENUMTYPE b) throw() { return (ENUMTYPE &)(((Death::EnumSizedInteger<ENUMTYPE>::Type &)a) |= ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../ILevelHandler.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/ActorBase.h:3:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/../ContentResolver.h:107:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(MetadataFlags);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:77:101: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline _ENUM_FLAG_CONSTEXPR ENUMTYPE operator & (ENUMTYPE a, ENUMTYPE b) throw() { return ENUMTYPE(((Death::EnumSizedInteger<ENUMTYPE>::Type)a) & ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../ILevelHandler.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/ActorBase.h:3:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/../ContentResolver.h:107:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(MetadataFlags);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:77:148: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline _ENUM_FLAG_CONSTEXPR ENUMTYPE operator & (ENUMTYPE a, ENUMTYPE b) throw() { return ENUMTYPE(((Death::EnumSizedInteger<ENUMTYPE>::Type)a) & ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../ILevelHandler.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/ActorBase.h:3:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/../ContentResolver.h:107:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(MetadataFlags);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:78:87: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline ENUMTYPE &operator &= (ENUMTYPE &a, ENUMTYPE b) throw() { return (ENUMTYPE &)(((Death::EnumSizedInteger<ENUMTYPE>::Type &)a) &= ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../ILevelHandler.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/ActorBase.h:3:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/../ContentResolver.h:107:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(MetadataFlags);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:78:137: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline ENUMTYPE &operator &= (ENUMTYPE &a, ENUMTYPE b) throw() { return (ENUMTYPE &)(((Death::EnumSizedInteger<ENUMTYPE>::Type &)a) &= ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../ILevelHandler.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/ActorBase.h:3:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/../ContentResolver.h:107:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(MetadataFlags);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:78:73: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline ENUMTYPE &operator &= (ENUMTYPE &a, ENUMTYPE b) throw() { return (ENUMTYPE &)(((Death::EnumSizedInteger<ENUMTYPE>::Type &)a) &= ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../ILevelHandler.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/ActorBase.h:3:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/../ContentResolver.h:107:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(MetadataFlags);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:79:90: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline _ENUM_FLAG_CONSTEXPR ENUMTYPE operator ~ (ENUMTYPE a) throw() { return ENUMTYPE(~((Death::EnumSizedInteger<ENUMTYPE>::Type)a)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../ILevelHandler.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/ActorBase.h:3:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/../ContentResolver.h:107:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(MetadataFlags);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:80:101: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline _ENUM_FLAG_CONSTEXPR ENUMTYPE operator ^ (ENUMTYPE a, ENUMTYPE b) throw() { return ENUMTYPE(((Death::EnumSizedInteger<ENUMTYPE>::Type)a) ^ ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../ILevelHandler.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/ActorBase.h:3:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/../ContentResolver.h:107:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(MetadataFlags);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:80:148: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline _ENUM_FLAG_CONSTEXPR ENUMTYPE operator ^ (ENUMTYPE a, ENUMTYPE b) throw() { return ENUMTYPE(((Death::EnumSizedInteger<ENUMTYPE>::Type)a) ^ ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../ILevelHandler.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/ActorBase.h:3:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/../ContentResolver.h:107:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(MetadataFlags);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:81:87: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline ENUMTYPE &operator ^= (ENUMTYPE &a, ENUMTYPE b) throw() { return (ENUMTYPE &)(((Death::EnumSizedInteger<ENUMTYPE>::Type &)a) ^= ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); }
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../ILevelHandler.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/ActorBase.h:3:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/../ContentResolver.h:107:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(MetadataFlags);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:81:137: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline ENUMTYPE &operator ^= (ENUMTYPE &a, ENUMTYPE b) throw() { return (ENUMTYPE &)(((Death::EnumSizedInteger<ENUMTYPE>::Type &)a) ^= ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); }
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../ILevelHandler.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/ActorBase.h:3:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/../ContentResolver.h:107:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(MetadataFlags);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:81:73: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline ENUMTYPE &operator ^= (ENUMTYPE &a, ENUMTYPE b) throw() { return (ENUMTYPE &)(((Death::EnumSizedInteger<ENUMTYPE>::Type &)a) ^= ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); }
^ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../ILevelHandler.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/ActorBase.h:3:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/../ContentResolver.h:145:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(TileDestructType);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:75:101: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline _ENUM_FLAG_CONSTEXPR ENUMTYPE operator | (ENUMTYPE a, ENUMTYPE b) throw() { return ENUMTYPE(((Death::EnumSizedInteger<ENUMTYPE>::Type)a) | ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../ILevelHandler.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/ActorBase.h:3:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/../ContentResolver.h:145:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(TileDestructType);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:75:148: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline _ENUM_FLAG_CONSTEXPR ENUMTYPE operator | (ENUMTYPE a, ENUMTYPE b) throw() { return ENUMTYPE(((Death::EnumSizedInteger<ENUMTYPE>::Type)a) | ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../ILevelHandler.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/ActorBase.h:3:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/../ContentResolver.h:145:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(TileDestructType);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:76:87: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline ENUMTYPE &operator |= (ENUMTYPE &a, ENUMTYPE b) throw() { return (ENUMTYPE &)(((Death::EnumSizedInteger<ENUMTYPE>::Type &)a) |= ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../ILevelHandler.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/ActorBase.h:3:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/../ContentResolver.h:145:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(TileDestructType);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:76:137: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline ENUMTYPE &operator |= (ENUMTYPE &a, ENUMTYPE b) throw() { return (ENUMTYPE &)(((Death::EnumSizedInteger<ENUMTYPE>::Type &)a) |= ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../ILevelHandler.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/ActorBase.h:3:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/../ContentResolver.h:145:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(TileDestructType);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:76:73: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline ENUMTYPE &operator |= (ENUMTYPE &a, ENUMTYPE b) throw() { return (ENUMTYPE &)(((Death::EnumSizedInteger<ENUMTYPE>::Type &)a) |= ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../ILevelHandler.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/ActorBase.h:3:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/../ContentResolver.h:145:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(TileDestructType);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:77:101: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline _ENUM_FLAG_CONSTEXPR ENUMTYPE operator & (ENUMTYPE a, ENUMTYPE b) throw() { return ENUMTYPE(((Death::EnumSizedInteger<ENUMTYPE>::Type)a) & ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../ILevelHandler.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/ActorBase.h:3:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/../ContentResolver.h:145:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(TileDestructType);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:77:148: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline _ENUM_FLAG_CONSTEXPR ENUMTYPE operator & (ENUMTYPE a, ENUMTYPE b) throw() { return ENUMTYPE(((Death::EnumSizedInteger<ENUMTYPE>::Type)a) & ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../ILevelHandler.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/ActorBase.h:3:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/../ContentResolver.h:145:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(TileDestructType);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:78:87: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline ENUMTYPE &operator &= (ENUMTYPE &a, ENUMTYPE b) throw() { return (ENUMTYPE &)(((Death::EnumSizedInteger<ENUMTYPE>::Type &)a) &= ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../ILevelHandler.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/ActorBase.h:3:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/../ContentResolver.h:145:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(TileDestructType);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:78:137: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline ENUMTYPE &operator &= (ENUMTYPE &a, ENUMTYPE b) throw() { return (ENUMTYPE &)(((Death::EnumSizedInteger<ENUMTYPE>::Type &)a) &= ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../ILevelHandler.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/ActorBase.h:3:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/../ContentResolver.h:145:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(TileDestructType);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:78:73: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline ENUMTYPE &operator &= (ENUMTYPE &a, ENUMTYPE b) throw() { return (ENUMTYPE &)(((Death::EnumSizedInteger<ENUMTYPE>::Type &)a) &= ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../ILevelHandler.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/ActorBase.h:3:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/../ContentResolver.h:145:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(TileDestructType);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:79:90: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline _ENUM_FLAG_CONSTEXPR ENUMTYPE operator ~ (ENUMTYPE a) throw() { return ENUMTYPE(~((Death::EnumSizedInteger<ENUMTYPE>::Type)a)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../ILevelHandler.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/ActorBase.h:3:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/../ContentResolver.h:145:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(TileDestructType);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:80:101: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline _ENUM_FLAG_CONSTEXPR ENUMTYPE operator ^ (ENUMTYPE a, ENUMTYPE b) throw() { return ENUMTYPE(((Death::EnumSizedInteger<ENUMTYPE>::Type)a) ^ ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../ILevelHandler.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/ActorBase.h:3:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/../ContentResolver.h:145:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(TileDestructType);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:80:148: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline _ENUM_FLAG_CONSTEXPR ENUMTYPE operator ^ (ENUMTYPE a, ENUMTYPE b) throw() { return ENUMTYPE(((Death::EnumSizedInteger<ENUMTYPE>::Type)a) ^ ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../ILevelHandler.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/ActorBase.h:3:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/../ContentResolver.h:145:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(TileDestructType);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:81:87: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline ENUMTYPE &operator ^= (ENUMTYPE &a, ENUMTYPE b) throw() { return (ENUMTYPE &)(((Death::EnumSizedInteger<ENUMTYPE>::Type &)a) ^= ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); }
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../ILevelHandler.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/ActorBase.h:3:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/../ContentResolver.h:145:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(TileDestructType);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:81:137: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline ENUMTYPE &operator ^= (ENUMTYPE &a, ENUMTYPE b) throw() { return (ENUMTYPE &)(((Death::EnumSizedInteger<ENUMTYPE>::Type &)a) ^= ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); }
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../ILevelHandler.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/ActorBase.h:3:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/../ContentResolver.h:145:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(TileDestructType);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:81:73: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline ENUMTYPE &operator ^= (ENUMTYPE &a, ENUMTYPE b) throw() { return (ENUMTYPE &)(((Death::EnumSizedInteger<ENUMTYPE>::Type &)a) ^= ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); }
^ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../ILevelHandler.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/ActorBase.h:3:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/../ContentResolver.h:246:36: warning: use of old-style cast [-Wold-style-cast]
std::unique_ptr<UI::Font> _fonts[(int)FontType::Count];
^ ~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/../ContentResolver.h:247:47: warning: use of old-style cast [-Wold-style-cast]
std::unique_ptr<Shader> _precompiledShaders[(int)PrecompiledShader::Count];
^ ~~~~~~~~~~~~~~~~~~~~~~~~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../ILevelHandler.h:3:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/ActorBase.h:46:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(ActorFlags);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:75:101: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline _ENUM_FLAG_CONSTEXPR ENUMTYPE operator | (ENUMTYPE a, ENUMTYPE b) throw() { return ENUMTYPE(((Death::EnumSizedInteger<ENUMTYPE>::Type)a) | ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../ILevelHandler.h:3:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/ActorBase.h:46:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(ActorFlags);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:75:148: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline _ENUM_FLAG_CONSTEXPR ENUMTYPE operator | (ENUMTYPE a, ENUMTYPE b) throw() { return ENUMTYPE(((Death::EnumSizedInteger<ENUMTYPE>::Type)a) | ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../ILevelHandler.h:3:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/ActorBase.h:46:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(ActorFlags);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:76:87: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline ENUMTYPE &operator |= (ENUMTYPE &a, ENUMTYPE b) throw() { return (ENUMTYPE &)(((Death::EnumSizedInteger<ENUMTYPE>::Type &)a) |= ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../ILevelHandler.h:3:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/ActorBase.h:46:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(ActorFlags);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:76:137: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline ENUMTYPE &operator |= (ENUMTYPE &a, ENUMTYPE b) throw() { return (ENUMTYPE &)(((Death::EnumSizedInteger<ENUMTYPE>::Type &)a) |= ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../ILevelHandler.h:3:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/ActorBase.h:46:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(ActorFlags);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:76:73: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline ENUMTYPE &operator |= (ENUMTYPE &a, ENUMTYPE b) throw() { return (ENUMTYPE &)(((Death::EnumSizedInteger<ENUMTYPE>::Type &)a) |= ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../ILevelHandler.h:3:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/ActorBase.h:46:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(ActorFlags);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:77:101: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline _ENUM_FLAG_CONSTEXPR ENUMTYPE operator & (ENUMTYPE a, ENUMTYPE b) throw() { return ENUMTYPE(((Death::EnumSizedInteger<ENUMTYPE>::Type)a) & ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../ILevelHandler.h:3:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/ActorBase.h:46:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(ActorFlags);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:77:148: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline _ENUM_FLAG_CONSTEXPR ENUMTYPE operator & (ENUMTYPE a, ENUMTYPE b) throw() { return ENUMTYPE(((Death::EnumSizedInteger<ENUMTYPE>::Type)a) & ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../ILevelHandler.h:3:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/ActorBase.h:46:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(ActorFlags);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:78:87: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline ENUMTYPE &operator &= (ENUMTYPE &a, ENUMTYPE b) throw() { return (ENUMTYPE &)(((Death::EnumSizedInteger<ENUMTYPE>::Type &)a) &= ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../ILevelHandler.h:3:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/ActorBase.h:46:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(ActorFlags);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:78:137: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline ENUMTYPE &operator &= (ENUMTYPE &a, ENUMTYPE b) throw() { return (ENUMTYPE &)(((Death::EnumSizedInteger<ENUMTYPE>::Type &)a) &= ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../ILevelHandler.h:3:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/ActorBase.h:46:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(ActorFlags);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:78:73: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline ENUMTYPE &operator &= (ENUMTYPE &a, ENUMTYPE b) throw() { return (ENUMTYPE &)(((Death::EnumSizedInteger<ENUMTYPE>::Type &)a) &= ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../ILevelHandler.h:3:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/ActorBase.h:46:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(ActorFlags);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:79:90: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline _ENUM_FLAG_CONSTEXPR ENUMTYPE operator ~ (ENUMTYPE a) throw() { return ENUMTYPE(~((Death::EnumSizedInteger<ENUMTYPE>::Type)a)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../ILevelHandler.h:3:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/ActorBase.h:46:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(ActorFlags);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:80:101: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline _ENUM_FLAG_CONSTEXPR ENUMTYPE operator ^ (ENUMTYPE a, ENUMTYPE b) throw() { return ENUMTYPE(((Death::EnumSizedInteger<ENUMTYPE>::Type)a) ^ ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../ILevelHandler.h:3:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/ActorBase.h:46:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(ActorFlags);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:80:148: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline _ENUM_FLAG_CONSTEXPR ENUMTYPE operator ^ (ENUMTYPE a, ENUMTYPE b) throw() { return ENUMTYPE(((Death::EnumSizedInteger<ENUMTYPE>::Type)a) ^ ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../ILevelHandler.h:3:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/ActorBase.h:46:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(ActorFlags);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:81:87: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline ENUMTYPE &operator ^= (ENUMTYPE &a, ENUMTYPE b) throw() { return (ENUMTYPE &)(((Death::EnumSizedInteger<ENUMTYPE>::Type &)a) ^= ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); }
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../ILevelHandler.h:3:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/ActorBase.h:46:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(ActorFlags);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:81:137: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline ENUMTYPE &operator ^= (ENUMTYPE &a, ENUMTYPE b) throw() { return (ENUMTYPE &)(((Death::EnumSizedInteger<ENUMTYPE>::Type &)a) ^= ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); }
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../ILevelHandler.h:3:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/ActorBase.h:46:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(ActorFlags);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:81:73: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline ENUMTYPE &operator ^= (ENUMTYPE &a, ENUMTYPE b) throw() { return (ENUMTYPE &)(((Death::EnumSizedInteger<ENUMTYPE>::Type &)a) ^= ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); }
^ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../ILevelHandler.h:3:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/ActorBase.h:74:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(CollisionFlags);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:75:101: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline _ENUM_FLAG_CONSTEXPR ENUMTYPE operator | (ENUMTYPE a, ENUMTYPE b) throw() { return ENUMTYPE(((Death::EnumSizedInteger<ENUMTYPE>::Type)a) | ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../ILevelHandler.h:3:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/ActorBase.h:74:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(CollisionFlags);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:75:148: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline _ENUM_FLAG_CONSTEXPR ENUMTYPE operator | (ENUMTYPE a, ENUMTYPE b) throw() { return ENUMTYPE(((Death::EnumSizedInteger<ENUMTYPE>::Type)a) | ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../ILevelHandler.h:3:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/ActorBase.h:74:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(CollisionFlags);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:76:87: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline ENUMTYPE &operator |= (ENUMTYPE &a, ENUMTYPE b) throw() { return (ENUMTYPE &)(((Death::EnumSizedInteger<ENUMTYPE>::Type &)a) |= ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../ILevelHandler.h:3:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/ActorBase.h:74:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(CollisionFlags);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:76:137: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline ENUMTYPE &operator |= (ENUMTYPE &a, ENUMTYPE b) throw() { return (ENUMTYPE &)(((Death::EnumSizedInteger<ENUMTYPE>::Type &)a) |= ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../ILevelHandler.h:3:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/ActorBase.h:74:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(CollisionFlags);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:76:73: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline ENUMTYPE &operator |= (ENUMTYPE &a, ENUMTYPE b) throw() { return (ENUMTYPE &)(((Death::EnumSizedInteger<ENUMTYPE>::Type &)a) |= ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../ILevelHandler.h:3:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/ActorBase.h:74:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(CollisionFlags);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:77:101: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline _ENUM_FLAG_CONSTEXPR ENUMTYPE operator & (ENUMTYPE a, ENUMTYPE b) throw() { return ENUMTYPE(((Death::EnumSizedInteger<ENUMTYPE>::Type)a) & ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../ILevelHandler.h:3:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/ActorBase.h:74:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(CollisionFlags);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:77:148: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline _ENUM_FLAG_CONSTEXPR ENUMTYPE operator & (ENUMTYPE a, ENUMTYPE b) throw() { return ENUMTYPE(((Death::EnumSizedInteger<ENUMTYPE>::Type)a) & ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../ILevelHandler.h:3:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/ActorBase.h:74:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(CollisionFlags);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:78:87: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline ENUMTYPE &operator &= (ENUMTYPE &a, ENUMTYPE b) throw() { return (ENUMTYPE &)(((Death::EnumSizedInteger<ENUMTYPE>::Type &)a) &= ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../ILevelHandler.h:3:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/ActorBase.h:74:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(CollisionFlags);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:78:137: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline ENUMTYPE &operator &= (ENUMTYPE &a, ENUMTYPE b) throw() { return (ENUMTYPE &)(((Death::EnumSizedInteger<ENUMTYPE>::Type &)a) &= ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../ILevelHandler.h:3:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/ActorBase.h:74:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(CollisionFlags);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:78:73: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline ENUMTYPE &operator &= (ENUMTYPE &a, ENUMTYPE b) throw() { return (ENUMTYPE &)(((Death::EnumSizedInteger<ENUMTYPE>::Type &)a) &= ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../ILevelHandler.h:3:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/ActorBase.h:74:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(CollisionFlags);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:79:90: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline _ENUM_FLAG_CONSTEXPR ENUMTYPE operator ~ (ENUMTYPE a) throw() { return ENUMTYPE(~((Death::EnumSizedInteger<ENUMTYPE>::Type)a)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../ILevelHandler.h:3:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/ActorBase.h:74:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(CollisionFlags);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:80:101: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline _ENUM_FLAG_CONSTEXPR ENUMTYPE operator ^ (ENUMTYPE a, ENUMTYPE b) throw() { return ENUMTYPE(((Death::EnumSizedInteger<ENUMTYPE>::Type)a) ^ ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../ILevelHandler.h:3:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/ActorBase.h:74:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(CollisionFlags);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:80:148: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline _ENUM_FLAG_CONSTEXPR ENUMTYPE operator ^ (ENUMTYPE a, ENUMTYPE b) throw() { return ENUMTYPE(((Death::EnumSizedInteger<ENUMTYPE>::Type)a) ^ ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../ILevelHandler.h:3:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/ActorBase.h:74:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(CollisionFlags);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:81:87: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline ENUMTYPE &operator ^= (ENUMTYPE &a, ENUMTYPE b) throw() { return (ENUMTYPE &)(((Death::EnumSizedInteger<ENUMTYPE>::Type &)a) ^= ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); }
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../ILevelHandler.h:3:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/ActorBase.h:74:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(CollisionFlags);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:81:137: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline ENUMTYPE &operator ^= (ENUMTYPE &a, ENUMTYPE b) throw() { return (ENUMTYPE &)(((Death::EnumSizedInteger<ENUMTYPE>::Type &)a) ^= ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); }
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../ILevelHandler.h:3:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/ActorBase.h:74:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(CollisionFlags);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:81:73: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline ENUMTYPE &operator ^= (ENUMTYPE &a, ENUMTYPE b) throw() { return (ENUMTYPE &)(((Death::EnumSizedInteger<ENUMTYPE>::Type &)a) ^= ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); }
^ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../ILevelHandler.h:3:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/ActorBase.h:82:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(MoveType);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:75:101: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline _ENUM_FLAG_CONSTEXPR ENUMTYPE operator | (ENUMTYPE a, ENUMTYPE b) throw() { return ENUMTYPE(((Death::EnumSizedInteger<ENUMTYPE>::Type)a) | ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../ILevelHandler.h:3:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/ActorBase.h:82:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(MoveType);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:75:148: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline _ENUM_FLAG_CONSTEXPR ENUMTYPE operator | (ENUMTYPE a, ENUMTYPE b) throw() { return ENUMTYPE(((Death::EnumSizedInteger<ENUMTYPE>::Type)a) | ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../ILevelHandler.h:3:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/ActorBase.h:82:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(MoveType);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:76:87: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline ENUMTYPE &operator |= (ENUMTYPE &a, ENUMTYPE b) throw() { return (ENUMTYPE &)(((Death::EnumSizedInteger<ENUMTYPE>::Type &)a) |= ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../ILevelHandler.h:3:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/ActorBase.h:82:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(MoveType);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:76:137: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline ENUMTYPE &operator |= (ENUMTYPE &a, ENUMTYPE b) throw() { return (ENUMTYPE &)(((Death::EnumSizedInteger<ENUMTYPE>::Type &)a) |= ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../ILevelHandler.h:3:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/ActorBase.h:82:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(MoveType);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:76:73: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline ENUMTYPE &operator |= (ENUMTYPE &a, ENUMTYPE b) throw() { return (ENUMTYPE &)(((Death::EnumSizedInteger<ENUMTYPE>::Type &)a) |= ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../ILevelHandler.h:3:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/ActorBase.h:82:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(MoveType);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:77:101: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline _ENUM_FLAG_CONSTEXPR ENUMTYPE operator & (ENUMTYPE a, ENUMTYPE b) throw() { return ENUMTYPE(((Death::EnumSizedInteger<ENUMTYPE>::Type)a) & ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../ILevelHandler.h:3:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/ActorBase.h:82:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(MoveType);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:77:148: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline _ENUM_FLAG_CONSTEXPR ENUMTYPE operator & (ENUMTYPE a, ENUMTYPE b) throw() { return ENUMTYPE(((Death::EnumSizedInteger<ENUMTYPE>::Type)a) & ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../ILevelHandler.h:3:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/ActorBase.h:82:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(MoveType);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:78:87: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline ENUMTYPE &operator &= (ENUMTYPE &a, ENUMTYPE b) throw() { return (ENUMTYPE &)(((Death::EnumSizedInteger<ENUMTYPE>::Type &)a) &= ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../ILevelHandler.h:3:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/ActorBase.h:82:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(MoveType);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:78:137: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline ENUMTYPE &operator &= (ENUMTYPE &a, ENUMTYPE b) throw() { return (ENUMTYPE &)(((Death::EnumSizedInteger<ENUMTYPE>::Type &)a) &= ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../ILevelHandler.h:3:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/ActorBase.h:82:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(MoveType);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:78:73: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline ENUMTYPE &operator &= (ENUMTYPE &a, ENUMTYPE b) throw() { return (ENUMTYPE &)(((Death::EnumSizedInteger<ENUMTYPE>::Type &)a) &= ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../ILevelHandler.h:3:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/ActorBase.h:82:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(MoveType);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:79:90: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline _ENUM_FLAG_CONSTEXPR ENUMTYPE operator ~ (ENUMTYPE a) throw() { return ENUMTYPE(~((Death::EnumSizedInteger<ENUMTYPE>::Type)a)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../ILevelHandler.h:3:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/ActorBase.h:82:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(MoveType);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:80:101: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline _ENUM_FLAG_CONSTEXPR ENUMTYPE operator ^ (ENUMTYPE a, ENUMTYPE b) throw() { return ENUMTYPE(((Death::EnumSizedInteger<ENUMTYPE>::Type)a) ^ ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../ILevelHandler.h:3:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/ActorBase.h:82:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(MoveType);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:80:148: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline _ENUM_FLAG_CONSTEXPR ENUMTYPE operator ^ (ENUMTYPE a, ENUMTYPE b) throw() { return ENUMTYPE(((Death::EnumSizedInteger<ENUMTYPE>::Type)a) ^ ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../ILevelHandler.h:3:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/ActorBase.h:82:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(MoveType);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:81:87: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline ENUMTYPE &operator ^= (ENUMTYPE &a, ENUMTYPE b) throw() { return (ENUMTYPE &)(((Death::EnumSizedInteger<ENUMTYPE>::Type &)a) ^= ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); }
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../ILevelHandler.h:3:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/ActorBase.h:82:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(MoveType);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:81:137: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline ENUMTYPE &operator ^= (ENUMTYPE &a, ENUMTYPE b) throw() { return (ENUMTYPE &)(((Death::EnumSizedInteger<ENUMTYPE>::Type &)a) ^= ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); }
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../ILevelHandler.h:3:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/ActorBase.h:82:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(MoveType);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:81:73: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline ENUMTYPE &operator ^= (ENUMTYPE &a, ENUMTYPE b) throw() { return (ENUMTYPE &)(((Death::EnumSizedInteger<ENUMTYPE>::Type &)a) ^= ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); }
^ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../ILevelHandler.h:3:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/ActorBase.h:118:76: warning: missing field 'WeaponType' initializer [-Wmissing-field-initializers]
TileCollisionParams params = { TileDestructType::None, _speed.Y >= 0.0f };
^
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/ActorBase.h:154:76: warning: use of old-style cast [-Wold-style-cast]
BaseSprite(nullptr, nullptr, 0.0f, 0.0f), _owner(owner), _rendererType((ActorRendererType)-1), AnimPaused(false),
^ ~~
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../Actors/ActorBase.h:154:62: warning: field '_rendererType' will be initialized after field 'AnimPaused' [-Wreorder-ctor]
BaseSprite(nullptr, nullptr, 0.0f, 0.0f), _owner(owner), _rendererType((ActorRendererType)-1), AnimPaused(false),
~~~~~~~~~~~~~ ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~
AnimPaused(false) FrameConfiguration() FrameDimensions()
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../ILevelHandler.h:5:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../WeatherType.h:18:5: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(WeatherType);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:75:101: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline _ENUM_FLAG_CONSTEXPR ENUMTYPE operator | (ENUMTYPE a, ENUMTYPE b) throw() { return ENUMTYPE(((Death::EnumSizedInteger<ENUMTYPE>::Type)a) | ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../ILevelHandler.h:5:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../WeatherType.h:18:5: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(WeatherType);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:75:148: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline _ENUM_FLAG_CONSTEXPR ENUMTYPE operator | (ENUMTYPE a, ENUMTYPE b) throw() { return ENUMTYPE(((Death::EnumSizedInteger<ENUMTYPE>::Type)a) | ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../ILevelHandler.h:5:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../WeatherType.h:18:5: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(WeatherType);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:76:87: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline ENUMTYPE &operator |= (ENUMTYPE &a, ENUMTYPE b) throw() { return (ENUMTYPE &)(((Death::EnumSizedInteger<ENUMTYPE>::Type &)a) |= ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../ILevelHandler.h:5:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../WeatherType.h:18:5: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(WeatherType);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:76:137: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline ENUMTYPE &operator |= (ENUMTYPE &a, ENUMTYPE b) throw() { return (ENUMTYPE &)(((Death::EnumSizedInteger<ENUMTYPE>::Type &)a) |= ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../ILevelHandler.h:5:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../WeatherType.h:18:5: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(WeatherType);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:76:73: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline ENUMTYPE &operator |= (ENUMTYPE &a, ENUMTYPE b) throw() { return (ENUMTYPE &)(((Death::EnumSizedInteger<ENUMTYPE>::Type &)a) |= ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../ILevelHandler.h:5:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../WeatherType.h:18:5: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(WeatherType);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:77:101: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline _ENUM_FLAG_CONSTEXPR ENUMTYPE operator & (ENUMTYPE a, ENUMTYPE b) throw() { return ENUMTYPE(((Death::EnumSizedInteger<ENUMTYPE>::Type)a) & ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../ILevelHandler.h:5:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../WeatherType.h:18:5: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(WeatherType);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:77:148: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline _ENUM_FLAG_CONSTEXPR ENUMTYPE operator & (ENUMTYPE a, ENUMTYPE b) throw() { return ENUMTYPE(((Death::EnumSizedInteger<ENUMTYPE>::Type)a) & ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../ILevelHandler.h:5:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../WeatherType.h:18:5: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(WeatherType);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:78:87: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline ENUMTYPE &operator &= (ENUMTYPE &a, ENUMTYPE b) throw() { return (ENUMTYPE &)(((Death::EnumSizedInteger<ENUMTYPE>::Type &)a) &= ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../ILevelHandler.h:5:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../WeatherType.h:18:5: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(WeatherType);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:78:137: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline ENUMTYPE &operator &= (ENUMTYPE &a, ENUMTYPE b) throw() { return (ENUMTYPE &)(((Death::EnumSizedInteger<ENUMTYPE>::Type &)a) &= ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../ILevelHandler.h:5:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../WeatherType.h:18:5: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(WeatherType);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:78:73: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline ENUMTYPE &operator &= (ENUMTYPE &a, ENUMTYPE b) throw() { return (ENUMTYPE &)(((Death::EnumSizedInteger<ENUMTYPE>::Type &)a) &= ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../ILevelHandler.h:5:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../WeatherType.h:18:5: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(WeatherType);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:79:90: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline _ENUM_FLAG_CONSTEXPR ENUMTYPE operator ~ (ENUMTYPE a) throw() { return ENUMTYPE(~((Death::EnumSizedInteger<ENUMTYPE>::Type)a)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../ILevelHandler.h:5:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../WeatherType.h:18:5: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(WeatherType);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:80:101: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline _ENUM_FLAG_CONSTEXPR ENUMTYPE operator ^ (ENUMTYPE a, ENUMTYPE b) throw() { return ENUMTYPE(((Death::EnumSizedInteger<ENUMTYPE>::Type)a) ^ ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../ILevelHandler.h:5:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../WeatherType.h:18:5: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(WeatherType);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:80:148: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline _ENUM_FLAG_CONSTEXPR ENUMTYPE operator ^ (ENUMTYPE a, ENUMTYPE b) throw() { return ENUMTYPE(((Death::EnumSizedInteger<ENUMTYPE>::Type)a) ^ ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../ILevelHandler.h:5:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../WeatherType.h:18:5: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(WeatherType);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:81:87: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline ENUMTYPE &operator ^= (ENUMTYPE &a, ENUMTYPE b) throw() { return (ENUMTYPE &)(((Death::EnumSizedInteger<ENUMTYPE>::Type &)a) ^= ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); }
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../ILevelHandler.h:5:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../WeatherType.h:18:5: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(WeatherType);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:81:137: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline ENUMTYPE &operator ^= (ENUMTYPE &a, ENUMTYPE b) throw() { return (ENUMTYPE &)(((Death::EnumSizedInteger<ENUMTYPE>::Type &)a) ^= ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); }
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../ILevelHandler.h:5:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/../WeatherType.h:18:5: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(WeatherType);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:81:73: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline ENUMTYPE &operator ^= (ENUMTYPE &a, ENUMTYPE b) throw() { return (ENUMTYPE &)(((Death::EnumSizedInteger<ENUMTYPE>::Type &)a) ^= ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); }
^ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:1:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.h:40:46: warning: use of old-style cast [-Wold-style-cast]
static constexpr Alignment AllowRollover = (Alignment)0x80;
^ ~~~~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/MenuSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/IMenuContainer.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../ContentResolver.h:6:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../UI/Font.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../UI/Canvas.h:4:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../UI/../../nCine/Graphics/RenderCommand.h:4:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../UI/../../nCine/Graphics/Material.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../UI/../../nCine/Graphics/GL/GLShaderUniforms.h:4:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../UI/../../nCine/Graphics/GL/../../Base/StaticHashMap.h:5:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../UI/../../nCine/Graphics/GL/../../Base/Algorithms.h:3:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../UI/../../nCine/Graphics/GL/../../Base/Iterator.h:123:11: warning: use of old-style cast [-Wold-style-cast]
return (int)(last - first);
^ ~~~~~~~~~~~~~~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/MenuSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/IMenuContainer.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../ContentResolver.h:6:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../UI/Font.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../UI/Canvas.h:4:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../UI/../../nCine/Graphics/RenderCommand.h:4:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../UI/../../nCine/Graphics/Material.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../UI/../../nCine/Graphics/GL/GLShaderUniforms.h:4:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../UI/../../nCine/Graphics/GL/../../Base/StaticHashMap.h:5:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../UI/../../nCine/Graphics/GL/../../Base/Algorithms.h:339:38: warning: use of old-style cast [-Wold-style-cast]
return (int)std::round(a + ratio * (float)(b - a));
^ ~~~~~~~
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../UI/../../nCine/Graphics/GL/../../Base/Algorithms.h:339:10: warning: use of old-style cast [-Wold-style-cast]
return (int)std::round(a + ratio * (float)(b - a));
^ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/MenuSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/IMenuContainer.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../ContentResolver.h:6:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../UI/Font.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../UI/Canvas.h:4:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../UI/../../nCine/Graphics/RenderCommand.h:4:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../UI/../../nCine/Graphics/Material.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../UI/../../nCine/Graphics/GL/GLShaderUniforms.h:4:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../UI/../../nCine/Graphics/GL/../../Base/StaticHashMap.h:6:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../UI/../../nCine/Graphics/GL/../../Base/HashFunctions.h:73:32: warning: use of old-style cast [-Wold-style-cast]
const unsigned int length = (unsigned int)strlen(key);
^ ~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../UI/../../nCine/Graphics/GL/../../Base/HashFunctions.h:92:32: warning: use of old-style cast [-Wold-style-cast]
const unsigned int length = (unsigned int)string.size();
^ ~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../UI/../../nCine/Graphics/GL/../../Base/HashFunctions.h:138:32: warning: use of old-style cast [-Wold-style-cast]
const unsigned int length = (unsigned int)strlen(key);
^ ~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../UI/../../nCine/Graphics/GL/../../Base/HashFunctions.h:165:32: warning: use of old-style cast [-Wold-style-cast]
const unsigned int length = (unsigned int)string.size();
^ ~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../UI/../../nCine/Graphics/GL/../../Base/HashFunctions.h:219:32: warning: use of old-style cast [-Wold-style-cast]
const unsigned int length = (unsigned int)strlen(key);
^ ~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../UI/../../nCine/Graphics/GL/../../Base/HashFunctions.h:249:32: warning: use of old-style cast [-Wold-style-cast]
const unsigned int length = (unsigned int)string.size();
^ ~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:22:3: warning: field '_touchButtonsTimer' will be initialized after field '_healthLast' [-Wreorder-ctor]
_touchButtonsTimer(0.0f),
^~~~~~~~~~~~~~~~~~~~~~~~
_healthLast(0.0f)
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:193:29: warning: use of old-style cast [-Wold-style-cast]
if (player->_weaponAmmo[(int)weapon] < 0) {
^ ~~~~~~
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:196:80: warning: use of old-style cast [-Wold-style-cast]
snprintf(stringBuffer, _countof(stringBuffer), "x%i", player->_weaponAmmo[(int)weapon] / 256);
^ ~~~~~~
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:247:58: warning: use of old-style cast [-Wold-style-cast]
snprintf(stringBuffer, _countof(stringBuffer), "%i", (int)std::round(theApplication().averageFps()));
^ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:289:48: warning: use of old-style cast [-Wold-style-cast]
float x = event.pointers[pointerIndex].x * (float)ViewSize.X;
^ ~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:290:48: warning: use of old-style cast [-Wold-style-cast]
float y = event.pointers[pointerIndex].y * (float)ViewSize.Y;
^ ~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:304:33: warning: use of old-style cast [-Wold-style-cast]
overrideActions |= (1 << (int)button.Action);
^ ~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:317:51: warning: use of old-style cast [-Wold-style-cast]
float x = event.pointers[pointerIndex].x * (float)ViewSize.X;
^ ~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:318:51: warning: use of old-style cast [-Wold-style-cast]
float y = event.pointers[pointerIndex].y * (float)ViewSize.Y;
^ ~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:330:34: warning: use of old-style cast [-Wold-style-cast]
overrideActions &= ~(1 << (int)button.Action);
^ ~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:339:40: warning: use of old-style cast [-Wold-style-cast]
float x = event.pointers[j].x * (float)ViewSize.X;
^ ~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:340:40: warning: use of old-style cast [-Wold-style-cast]
float y = event.pointers[j].y * (float)ViewSize.Y;
^ ~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:349:34: warning: use of old-style cast [-Wold-style-cast]
overrideActions |= (1 << (int)button.Action);
^ ~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:361:32: warning: use of old-style cast [-Wold-style-cast]
overrideActions &= ~(1 << (int)button.Action);
^ ~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:370:32: warning: use of old-style cast [-Wold-style-cast]
overrideActions &= ~(1 << (int)button.Action);
^ ~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:338:25: warning: comparison of integers of different signs: 'int' and 'const unsigned int' [-Wsign-compare]
for (int j = 0; j < event.count; j++) {
~ ^ ~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:563:38: warning: use of old-style cast [-Wold-style-cast]
frame = it->second.FrameOffset + ((int)(AnimTime * it->second.FrameCount / it->second.FrameDuration) % it->second.FrameCount);
^ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:594:38: warning: use of old-style cast [-Wold-style-cast]
frame = it->second.FrameOffset + ((int)(AnimTime * it->second.FrameCount / it->second.FrameDuration) % it->second.FrameCount);
^ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:635:32: warning: use of old-style cast [-Wold-style-cast]
if ((player->_weaponUpgrades[(int)weapon] & 0x01) != 0) {
^ ~~~~~~
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:748:21: warning: use of old-style cast [-Wold-style-cast]
requestedIndex = (int)(weaponCount * adjustedAngle / fTwoPi);
^ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:757:8: error: use of undeclared identifier 'isnan'
if (!isnan(requestedAngle)) {
^
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:758:10: warning: unused variable 'distance3' [-Wunused-variable]
float distance3 = distance * 0.86f;
^
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:759:10: warning: unused variable 'distance4' [-Wunused-variable]
float distance4 = distance2 * 0.93f;
^
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:779:50: warning: use of old-style cast [-Wold-style-cast]
StringView weapon = GetCurrentWeapon(player, (WeaponType)i, pos);
^ ~
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:773:28: warning: comparison of integers of different signs: 'int' and 'unsigned long' [-Wsign-compare]
for (int i = 0, j = 0; i < _countof(player->_weaponAmmo); i++) {
~ ^ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:842:21: warning: comparison of integers of different signs: 'int' and 'unsigned long' [-Wsign-compare]
for (int i = 0; i < _countof(player->_weaponAmmo); i++) {
~ ^ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:906:10: warning: use of old-style cast [-Wold-style-cast]
colors[(int32_t)AuraLight::Esc] = Color(100, 100, 100);
^ ~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:907:10: warning: use of old-style cast [-Wold-style-cast]
colors[(int32_t)AuraLight::ArrowUp] = Color(100, 100, 100);
^ ~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:908:10: warning: use of old-style cast [-Wold-style-cast]
colors[(int32_t)AuraLight::ArrowLeft] = Color(100, 100, 100);
^ ~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:909:10: warning: use of old-style cast [-Wold-style-cast]
colors[(int32_t)AuraLight::ArrowDown] = Color(100, 100, 100);
^ ~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:910:10: warning: use of old-style cast [-Wold-style-cast]
colors[(int32_t)AuraLight::ArrowRight] = Color(100, 100, 100);
^ ~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:912:10: warning: use of old-style cast [-Wold-style-cast]
colors[(int32_t)AuraLight::Space] = Color(160, 10, 10);
^ ~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:913:10: warning: use of old-style cast [-Wold-style-cast]
colors[(int32_t)AuraLight::V] = Color(10, 80, 160);
^ ~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:914:10: warning: use of old-style cast [-Wold-style-cast]
colors[(int32_t)AuraLight::C] = Color(10, 170, 10);
^ ~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:915:10: warning: use of old-style cast [-Wold-style-cast]
colors[(int32_t)AuraLight::X] = Color(150, 140, 10);
^ ~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:917:29: warning: use of old-style cast [-Wold-style-cast]
float health = std::clamp((float)player->_health / player->_maxHealth, 0.0f, 1.0f);
^ ~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:925:13: warning: use of old-style cast [-Wold-style-cast]
percent = (int32_t)(_healthLast * 255);
^ ~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:931:50: warning: use of old-style cast [-Wold-style-cast]
int32_t intensity = (int32_t)((_healthLast - ((float)i / KeyMax2)) * 255 * KeyMax2);
^ ~
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:931:24: warning: use of old-style cast [-Wold-style-cast]
int32_t intensity = (int32_t)((_healthLast - ((float)i / KeyMax2)) * 255 * KeyMax2);
^ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:935:12: warning: use of old-style cast [-Wold-style-cast]
colors[(int32_t)AuraLight::Tilde + i] = Color(percentR * intensity / 255, percentG * intensity / 255, 0);
^ ~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/HUD.cpp:936:12: warning: use of old-style cast [-Wold-style-cast]
colors[(int32_t)AuraLight::Tab + i] = Color(percentR * intensity / (255 * 12), percentG * intensity / (255 * 12), 0);
^ ~~~~~~~~~~~~~~
293 warnings and 1 error generated.
make[2]: *** [CMakeFiles/ncine.dir/build.make:2526: CMakeFiles/ncine.dir/Jazz2/Jazz2/UI/HUD.cpp.o] Error 1
make[2]: *** Waiting for unfinished jobs....
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/MenuSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/IMenuContainer.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../ContentResolver.h:6:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../UI/Font.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../UI/Canvas.h:4:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../UI/../../nCine/Graphics/RenderCommand.h:4:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../UI/../../nCine/Graphics/Material.h:4:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../UI/../../nCine/Graphics/GL/GLShaderUniformBlocks.h:6:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../UI/../../nCine/Graphics/GL/../RenderBuffersManager.h:7:
/mnt/GameDrive/jazz2-native/Shared/Containers/SmallVector.h:49:32: warning: use of old-style cast [-Wold-style-cast]
: BeginX(FirstEl), Capacity((Size_T)TotalCapacity) {}
^ ~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/SmallVector.h:80:11: warning: use of old-style cast [-Wold-style-cast]
Size = (Size_T)N;
^ ~
/mnt/GameDrive/jazz2-native/Shared/Containers/SmallVector.h:250:11: warning: use of old-style cast [-Wold-style-cast]
return (iterator)this->BeginX;
^ ~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/SmallVector.h:253:11: warning: use of old-style cast [-Wold-style-cast]
return (const_iterator)this->BeginX;
^ ~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/SmallVector.h:420:12: warning: use of old-style cast [-Wold-style-cast]
::new ((void*)(NewElts + this->size())) T(std::forward<ArgTypes>(Args)...);
^ ~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/SmallVector.h:430:12: warning: use of old-style cast [-Wold-style-cast]
::new ((void*)this->end()) T(*EltPtr);
^ ~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/SmallVector.h:436:12: warning: use of old-style cast [-Wold-style-cast]
::new ((void*)this->end()) T(::std::move(*EltPtr));
^ ~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/SmallVector.h:475:11: warning: unknown pragma ignored [-Wunknown-pragmas]
#pragma warning(suppress: 4267)
^
/mnt/GameDrive/jazz2-native/Shared/Containers/SmallVector.h:818:11: warning: use of old-style cast [-Wold-style-cast]
::new ((void*)this->end()) T(::std::move(this->back()));
^ ~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/SmallVector.h:974:11: warning: use of old-style cast [-Wold-style-cast]
::new ((void*)this->end()) T(std::forward<ArgTypes>(Args)...);
^ ~~~~~~~~~~~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/MenuSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/IMenuContainer.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../ContentResolver.h:6:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../UI/Font.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../UI/Canvas.h:4:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../UI/../../nCine/Graphics/RenderCommand.h:4:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../UI/../../nCine/Graphics/Material.h:4:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../UI/../../nCine/Graphics/GL/GLShaderUniformBlocks.h:6:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../UI/../../nCine/Graphics/GL/../RenderBuffersManager.h:61:31: warning: use of old-style cast [-Wold-style-cast]
BufferSpecifications specs_[(int)BufferTypes::COUNT];
^ ~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../UI/../../nCine/Graphics/GL/../RenderBuffersManager.h:51:18: warning: use of old-style cast [-Wold-style-cast]
return specs_[(int)type];
^ ~~~~
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../UI/../../nCine/Graphics/GL/../RenderBuffersManager.h:55:45: warning: use of old-style cast [-Wold-style-cast]
return acquireMemory(type, bytes, specs_[(int)type].alignment);
^ ~~~~
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../UI/../../nCine/Graphics/GL/../RenderBuffersManager.h:66:42: warning: field 'freeSpace' will be initialized after field 'object' [-Wreorder-ctor]
: type(BufferTypes::ARRAY), size(0), freeSpace(0), object(nullptr), mapBase(nullptr), hostBuffer(nullptr) {}
~~~~~~~ ^~~~~~~~~~~~ ~~~~~~~~~~~~~~~
object(nullptr) size(0)freeSpace(0)
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/MenuSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/IMenuContainer.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../ContentResolver.h:6:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../UI/Font.h:6:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../UI/../../nCine/Base/HashMap.h:4:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../UI/../../nCine/Graphics/GL/../../Base/ParallelHashMap/phmap.h:121:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../UI/../../nCine/Graphics/GL/../../Base/ParallelHashMap/phmap_base.h:4544:38: warning: use of old-style cast [-Wold-style-cast]
static constexpr size_t kFirst = (size_t)-1;
^ ~~
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../UI/../../nCine/Graphics/GL/../../Base/ParallelHashMap/phmap_base.h:4545:37: warning: use of old-style cast [-Wold-style-cast]
static constexpr size_t kSecond = (size_t)-1;
^ ~~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/MenuSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/IMenuContainer.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../ContentResolver.h:6:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../UI/Font.h:6:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../UI/../../nCine/Base/HashMap.h:4:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../UI/../../nCine/Graphics/GL/../../Base/ParallelHashMap/phmap.h:354:47: warning: use of old-style cast [-Wold-style-cast]
inline h2_t H2(size_t hashval) { return (ctrl_t)(hashval & 0x7F); }
^ ~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../UI/../../nCine/Graphics/GL/../../Base/ParallelHashMap/phmap.h:404:36: warning: use of old-style cast [-Wold-style-cast]
auto match = _mm_set1_epi8((char)hash);
^ ~~~~
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../UI/../../nCine/Graphics/GL/../../Base/ParallelHashMap/phmap.h:508:16: warning: use of old-style cast [-Wold-style-cast]
return (uint32_t)((TrailingZeros(((~ctrl & (ctrl >> 7)) | gaps) + 1) + 7) >> 3);
^ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../UI/../../nCine/Graphics/GL/../../Base/ParallelHashMap/phmap.h:1841:39: warning: use of old-style cast [-Wold-style-cast]
for (uint32_t i : g.Match((h2_t)H2(hashval))) {
^ ~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../UI/../../nCine/Graphics/GL/../../Base/ParallelHashMap/phmap.h:1842:37: warning: use of old-style cast [-Wold-style-cast]
offset = seq.offset((size_t)i);
^ ~
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../UI/../../nCine/Graphics/GL/../../Base/ParallelHashMap/phmap.h:1956:30: warning: use of old-style cast [-Wold-style-cast]
const size_t index = (size_t)(it.inner_.ctrl_ - ctrl_);
^ ~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../UI/../../nCine/Graphics/GL/../../Base/ParallelHashMap/phmap.h:2115:39: warning: use of old-style cast [-Wold-style-cast]
for (uint32_t i : g.Match((h2_t)H2(hashval))) {
^ ~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../UI/../../nCine/Graphics/GL/../../Base/ParallelHashMap/phmap.h:2116:82: warning: use of old-style cast [-Wold-style-cast]
if (PHMAP_PREDICT_TRUE(PolicyTraits::element(slots_ + seq.offset((size_t)i)) ==
^ ~
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../UI/../../nCine/Graphics/GL/../../Base/ParallelHashMap/phmap_bits.h:249:56: note: expanded from macro 'PHMAP_PREDICT_TRUE'
#define PHMAP_PREDICT_TRUE(x) (__builtin_expect(!!(x), 1))
^
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/MenuSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/IMenuContainer.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../ContentResolver.h:6:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../UI/Font.h:6:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../UI/../../nCine/Base/HashMap.h:4:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../UI/../../nCine/Graphics/GL/../../Base/ParallelHashMap/phmap.h:2152:36: warning: use of old-style cast [-Wold-style-cast]
return {seq.offset((size_t)mask.LowestBitSet()), seq.getindex()};
^ ~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../UI/../../nCine/Graphics/GL/../../Base/ParallelHashMap/phmap.h:2177:39: warning: use of old-style cast [-Wold-style-cast]
for (uint32_t i : g.Match((h2_t)H2(hashval))) {
^ ~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../UI/../../nCine/Graphics/GL/../../Base/ParallelHashMap/phmap.h:2180:85: warning: use of old-style cast [-Wold-style-cast]
PolicyTraits::element(slots_ + seq.offset((size_t)i)))))
^ ~
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../UI/../../nCine/Graphics/GL/../../Base/ParallelHashMap/phmap_bits.h:249:56: note: expanded from macro 'PHMAP_PREDICT_TRUE'
#define PHMAP_PREDICT_TRUE(x) (__builtin_expect(!!(x), 1))
^
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/MenuSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/IMenuContainer.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../ContentResolver.h:6:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../UI/Font.h:6:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../UI/../../nCine/Base/HashMap.h:4:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../UI/../../nCine/Graphics/GL/../../Base/ParallelHashMap/phmap.h:2181:40: warning: use of old-style cast [-Wold-style-cast]
return {seq.offset((size_t)i), false};
^ ~
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../UI/../../nCine/Graphics/GL/../../Base/ParallelHashMap/phmap.h:4475:65: warning: use of old-style cast [-Wold-style-cast]
Traits::element(set.slots_ + seq.offset((size_t)i))))
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/MenuSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/IMenuContainer.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../ContentResolver.h:14:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../../nCine/IO/FileSystem.h:3:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../../nCine/IO/IFileStream.h:25:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(FileAccessMode);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:75:101: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline _ENUM_FLAG_CONSTEXPR ENUMTYPE operator | (ENUMTYPE a, ENUMTYPE b) throw() { return ENUMTYPE(((Death::EnumSizedInteger<ENUMTYPE>::Type)a) | ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/MenuSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/IMenuContainer.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../ContentResolver.h:14:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../../nCine/IO/FileSystem.h:3:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../../nCine/IO/IFileStream.h:25:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(FileAccessMode);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:75:148: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline _ENUM_FLAG_CONSTEXPR ENUMTYPE operator | (ENUMTYPE a, ENUMTYPE b) throw() { return ENUMTYPE(((Death::EnumSizedInteger<ENUMTYPE>::Type)a) | ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/MenuSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/IMenuContainer.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../ContentResolver.h:14:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../../nCine/IO/FileSystem.h:3:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../../nCine/IO/IFileStream.h:25:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(FileAccessMode);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:76:87: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline ENUMTYPE &operator |= (ENUMTYPE &a, ENUMTYPE b) throw() { return (ENUMTYPE &)(((Death::EnumSizedInteger<ENUMTYPE>::Type &)a) |= ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/MenuSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/IMenuContainer.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../ContentResolver.h:14:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../../nCine/IO/FileSystem.h:3:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../../nCine/IO/IFileStream.h:25:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(FileAccessMode);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:76:137: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline ENUMTYPE &operator |= (ENUMTYPE &a, ENUMTYPE b) throw() { return (ENUMTYPE &)(((Death::EnumSizedInteger<ENUMTYPE>::Type &)a) |= ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/MenuSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/IMenuContainer.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../ContentResolver.h:14:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../../nCine/IO/FileSystem.h:3:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../../nCine/IO/IFileStream.h:25:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(FileAccessMode);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:76:73: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline ENUMTYPE &operator |= (ENUMTYPE &a, ENUMTYPE b) throw() { return (ENUMTYPE &)(((Death::EnumSizedInteger<ENUMTYPE>::Type &)a) |= ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/MenuSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/IMenuContainer.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../ContentResolver.h:14:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../../nCine/IO/FileSystem.h:3:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../../nCine/IO/IFileStream.h:25:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(FileAccessMode);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:77:101: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline _ENUM_FLAG_CONSTEXPR ENUMTYPE operator & (ENUMTYPE a, ENUMTYPE b) throw() { return ENUMTYPE(((Death::EnumSizedInteger<ENUMTYPE>::Type)a) & ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/MenuSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/IMenuContainer.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../ContentResolver.h:14:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../../nCine/IO/FileSystem.h:3:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../../nCine/IO/IFileStream.h:25:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(FileAccessMode);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:77:148: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline _ENUM_FLAG_CONSTEXPR ENUMTYPE operator & (ENUMTYPE a, ENUMTYPE b) throw() { return ENUMTYPE(((Death::EnumSizedInteger<ENUMTYPE>::Type)a) & ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/MenuSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/IMenuContainer.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../ContentResolver.h:14:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../../nCine/IO/FileSystem.h:3:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../../nCine/IO/IFileStream.h:25:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(FileAccessMode);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:78:87: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline ENUMTYPE &operator &= (ENUMTYPE &a, ENUMTYPE b) throw() { return (ENUMTYPE &)(((Death::EnumSizedInteger<ENUMTYPE>::Type &)a) &= ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/MenuSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/IMenuContainer.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../ContentResolver.h:14:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../../nCine/IO/FileSystem.h:3:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../../nCine/IO/IFileStream.h:25:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(FileAccessMode);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:78:137: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline ENUMTYPE &operator &= (ENUMTYPE &a, ENUMTYPE b) throw() { return (ENUMTYPE &)(((Death::EnumSizedInteger<ENUMTYPE>::Type &)a) &= ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/MenuSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/IMenuContainer.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../ContentResolver.h:14:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../../nCine/IO/FileSystem.h:3:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../../nCine/IO/IFileStream.h:25:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(FileAccessMode);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:78:73: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline ENUMTYPE &operator &= (ENUMTYPE &a, ENUMTYPE b) throw() { return (ENUMTYPE &)(((Death::EnumSizedInteger<ENUMTYPE>::Type &)a) &= ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/MenuSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/IMenuContainer.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../ContentResolver.h:14:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../../nCine/IO/FileSystem.h:3:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../../nCine/IO/IFileStream.h:25:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(FileAccessMode);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:79:90: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline _ENUM_FLAG_CONSTEXPR ENUMTYPE operator ~ (ENUMTYPE a) throw() { return ENUMTYPE(~((Death::EnumSizedInteger<ENUMTYPE>::Type)a)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/MenuSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/IMenuContainer.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../ContentResolver.h:14:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../../nCine/IO/FileSystem.h:3:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../../nCine/IO/IFileStream.h:25:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(FileAccessMode);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:80:101: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline _ENUM_FLAG_CONSTEXPR ENUMTYPE operator ^ (ENUMTYPE a, ENUMTYPE b) throw() { return ENUMTYPE(((Death::EnumSizedInteger<ENUMTYPE>::Type)a) ^ ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/MenuSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/IMenuContainer.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../ContentResolver.h:14:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../../nCine/IO/FileSystem.h:3:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../../nCine/IO/IFileStream.h:25:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(FileAccessMode);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:80:148: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline _ENUM_FLAG_CONSTEXPR ENUMTYPE operator ^ (ENUMTYPE a, ENUMTYPE b) throw() { return ENUMTYPE(((Death::EnumSizedInteger<ENUMTYPE>::Type)a) ^ ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/MenuSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/IMenuContainer.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../ContentResolver.h:14:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../../nCine/IO/FileSystem.h:3:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../../nCine/IO/IFileStream.h:25:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(FileAccessMode);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:81:87: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline ENUMTYPE &operator ^= (ENUMTYPE &a, ENUMTYPE b) throw() { return (ENUMTYPE &)(((Death::EnumSizedInteger<ENUMTYPE>::Type &)a) ^= ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); }
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/MenuSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/IMenuContainer.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../ContentResolver.h:14:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../../nCine/IO/FileSystem.h:3:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../../nCine/IO/IFileStream.h:25:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(FileAccessMode);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:81:137: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline ENUMTYPE &operator ^= (ENUMTYPE &a, ENUMTYPE b) throw() { return (ENUMTYPE &)(((Death::EnumSizedInteger<ENUMTYPE>::Type &)a) ^= ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); }
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/MenuSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/IMenuContainer.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../ContentResolver.h:14:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../../nCine/IO/FileSystem.h:3:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../../nCine/IO/IFileStream.h:25:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(FileAccessMode);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:81:73: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline ENUMTYPE &operator ^= (ENUMTYPE &a, ENUMTYPE b) throw() { return (ENUMTYPE &)(((Death::EnumSizedInteger<ENUMTYPE>::Type &)a) ^= ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); }
^ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/MenuSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/IMenuContainer.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../ContentResolver.h:14:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../../nCine/IO/FileSystem.h:52:3: warning: use of old-style cast [-Wold-style-cast]
DEFINE_PRIVATE_ENUM_OPERATORS(Permission);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:85:108: note: expanded from macro 'DEFINE_PRIVATE_ENUM_OPERATORS'
friend inline _ENUM_FLAG_CONSTEXPR ENUMTYPE operator | (ENUMTYPE a, ENUMTYPE b) throw() { return ENUMTYPE(((Death::EnumSizedInteger<ENUMTYPE>::Type)a) | ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/MenuSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/IMenuContainer.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../ContentResolver.h:14:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../../nCine/IO/FileSystem.h:52:3: warning: use of old-style cast [-Wold-style-cast]
DEFINE_PRIVATE_ENUM_OPERATORS(Permission);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:85:155: note: expanded from macro 'DEFINE_PRIVATE_ENUM_OPERATORS'
friend inline _ENUM_FLAG_CONSTEXPR ENUMTYPE operator | (ENUMTYPE a, ENUMTYPE b) throw() { return ENUMTYPE(((Death::EnumSizedInteger<ENUMTYPE>::Type)a) | ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/MenuSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/IMenuContainer.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../ContentResolver.h:14:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../../nCine/IO/FileSystem.h:52:3: warning: use of old-style cast [-Wold-style-cast]
DEFINE_PRIVATE_ENUM_OPERATORS(Permission);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:86:94: note: expanded from macro 'DEFINE_PRIVATE_ENUM_OPERATORS'
friend inline ENUMTYPE &operator |= (ENUMTYPE &a, ENUMTYPE b) throw() { return (ENUMTYPE &)(((Death::EnumSizedInteger<ENUMTYPE>::Type &)a) |= ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/MenuSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/IMenuContainer.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../ContentResolver.h:14:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../../nCine/IO/FileSystem.h:52:3: warning: use of old-style cast [-Wold-style-cast]
DEFINE_PRIVATE_ENUM_OPERATORS(Permission);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:86:144: note: expanded from macro 'DEFINE_PRIVATE_ENUM_OPERATORS'
friend inline ENUMTYPE &operator |= (ENUMTYPE &a, ENUMTYPE b) throw() { return (ENUMTYPE &)(((Death::EnumSizedInteger<ENUMTYPE>::Type &)a) |= ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/MenuSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/IMenuContainer.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../ContentResolver.h:14:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../../nCine/IO/FileSystem.h:52:3: warning: use of old-style cast [-Wold-style-cast]
DEFINE_PRIVATE_ENUM_OPERATORS(Permission);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:86:80: note: expanded from macro 'DEFINE_PRIVATE_ENUM_OPERATORS'
friend inline ENUMTYPE &operator |= (ENUMTYPE &a, ENUMTYPE b) throw() { return (ENUMTYPE &)(((Death::EnumSizedInteger<ENUMTYPE>::Type &)a) |= ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/MenuSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/IMenuContainer.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../ContentResolver.h:14:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../../nCine/IO/FileSystem.h:52:3: warning: use of old-style cast [-Wold-style-cast]
DEFINE_PRIVATE_ENUM_OPERATORS(Permission);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:87:108: note: expanded from macro 'DEFINE_PRIVATE_ENUM_OPERATORS'
friend inline _ENUM_FLAG_CONSTEXPR ENUMTYPE operator & (ENUMTYPE a, ENUMTYPE b) throw() { return ENUMTYPE(((Death::EnumSizedInteger<ENUMTYPE>::Type)a) & ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/MenuSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/IMenuContainer.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../ContentResolver.h:14:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../../nCine/IO/FileSystem.h:52:3: warning: use of old-style cast [-Wold-style-cast]
DEFINE_PRIVATE_ENUM_OPERATORS(Permission);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:87:155: note: expanded from macro 'DEFINE_PRIVATE_ENUM_OPERATORS'
friend inline _ENUM_FLAG_CONSTEXPR ENUMTYPE operator & (ENUMTYPE a, ENUMTYPE b) throw() { return ENUMTYPE(((Death::EnumSizedInteger<ENUMTYPE>::Type)a) & ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/MenuSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/IMenuContainer.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../ContentResolver.h:14:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../../nCine/IO/FileSystem.h:52:3: warning: use of old-style cast [-Wold-style-cast]
DEFINE_PRIVATE_ENUM_OPERATORS(Permission);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:88:94: note: expanded from macro 'DEFINE_PRIVATE_ENUM_OPERATORS'
friend inline ENUMTYPE &operator &= (ENUMTYPE &a, ENUMTYPE b) throw() { return (ENUMTYPE &)(((Death::EnumSizedInteger<ENUMTYPE>::Type &)a) &= ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/MenuSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/IMenuContainer.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../ContentResolver.h:14:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../../nCine/IO/FileSystem.h:52:3: warning: use of old-style cast [-Wold-style-cast]
DEFINE_PRIVATE_ENUM_OPERATORS(Permission);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:88:144: note: expanded from macro 'DEFINE_PRIVATE_ENUM_OPERATORS'
friend inline ENUMTYPE &operator &= (ENUMTYPE &a, ENUMTYPE b) throw() { return (ENUMTYPE &)(((Death::EnumSizedInteger<ENUMTYPE>::Type &)a) &= ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/MenuSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/IMenuContainer.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../ContentResolver.h:14:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../../nCine/IO/FileSystem.h:52:3: warning: use of old-style cast [-Wold-style-cast]
DEFINE_PRIVATE_ENUM_OPERATORS(Permission);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:88:80: note: expanded from macro 'DEFINE_PRIVATE_ENUM_OPERATORS'
friend inline ENUMTYPE &operator &= (ENUMTYPE &a, ENUMTYPE b) throw() { return (ENUMTYPE &)(((Death::EnumSizedInteger<ENUMTYPE>::Type &)a) &= ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/MenuSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/IMenuContainer.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../ContentResolver.h:14:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../../nCine/IO/FileSystem.h:52:3: warning: use of old-style cast [-Wold-style-cast]
DEFINE_PRIVATE_ENUM_OPERATORS(Permission);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:89:97: note: expanded from macro 'DEFINE_PRIVATE_ENUM_OPERATORS'
friend inline _ENUM_FLAG_CONSTEXPR ENUMTYPE operator ~ (ENUMTYPE a) throw() { return ENUMTYPE(~((Death::EnumSizedInteger<ENUMTYPE>::Type)a)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/MenuSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/IMenuContainer.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../ContentResolver.h:14:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../../nCine/IO/FileSystem.h:52:3: warning: use of old-style cast [-Wold-style-cast]
DEFINE_PRIVATE_ENUM_OPERATORS(Permission);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:90:108: note: expanded from macro 'DEFINE_PRIVATE_ENUM_OPERATORS'
friend inline _ENUM_FLAG_CONSTEXPR ENUMTYPE operator ^ (ENUMTYPE a, ENUMTYPE b) throw() { return ENUMTYPE(((Death::EnumSizedInteger<ENUMTYPE>::Type)a) ^ ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/MenuSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/IMenuContainer.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../ContentResolver.h:14:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../../nCine/IO/FileSystem.h:52:3: warning: use of old-style cast [-Wold-style-cast]
DEFINE_PRIVATE_ENUM_OPERATORS(Permission);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:90:155: note: expanded from macro 'DEFINE_PRIVATE_ENUM_OPERATORS'
friend inline _ENUM_FLAG_CONSTEXPR ENUMTYPE operator ^ (ENUMTYPE a, ENUMTYPE b) throw() { return ENUMTYPE(((Death::EnumSizedInteger<ENUMTYPE>::Type)a) ^ ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/MenuSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/IMenuContainer.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../ContentResolver.h:14:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../../nCine/IO/FileSystem.h:52:3: warning: use of old-style cast [-Wold-style-cast]
DEFINE_PRIVATE_ENUM_OPERATORS(Permission);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:91:94: note: expanded from macro 'DEFINE_PRIVATE_ENUM_OPERATORS'
friend inline ENUMTYPE &operator ^= (ENUMTYPE &a, ENUMTYPE b) throw() { return (ENUMTYPE &)(((Death::EnumSizedInteger<ENUMTYPE>::Type &)a) ^= ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); }
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/MenuSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/IMenuContainer.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../ContentResolver.h:14:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../../nCine/IO/FileSystem.h:52:3: warning: use of old-style cast [-Wold-style-cast]
DEFINE_PRIVATE_ENUM_OPERATORS(Permission);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:91:144: note: expanded from macro 'DEFINE_PRIVATE_ENUM_OPERATORS'
friend inline ENUMTYPE &operator ^= (ENUMTYPE &a, ENUMTYPE b) throw() { return (ENUMTYPE &)(((Death::EnumSizedInteger<ENUMTYPE>::Type &)a) ^= ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); }
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/MenuSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/IMenuContainer.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../ContentResolver.h:14:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../../nCine/IO/FileSystem.h:52:3: warning: use of old-style cast [-Wold-style-cast]
DEFINE_PRIVATE_ENUM_OPERATORS(Permission);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:91:80: note: expanded from macro 'DEFINE_PRIVATE_ENUM_OPERATORS'
friend inline ENUMTYPE &operator ^= (ENUMTYPE &a, ENUMTYPE b) throw() { return (ENUMTYPE &)(((Death::EnumSizedInteger<ENUMTYPE>::Type &)a) ^= ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); }
^ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/MenuSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/IMenuContainer.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../ContentResolver.h:14:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../../nCine/IO/FileSystem.h:78:3: warning: use of old-style cast [-Wold-style-cast]
DEFINE_PRIVATE_ENUM_OPERATORS(EnumerationOptions);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:85:108: note: expanded from macro 'DEFINE_PRIVATE_ENUM_OPERATORS'
friend inline _ENUM_FLAG_CONSTEXPR ENUMTYPE operator | (ENUMTYPE a, ENUMTYPE b) throw() { return ENUMTYPE(((Death::EnumSizedInteger<ENUMTYPE>::Type)a) | ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/MenuSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/IMenuContainer.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../ContentResolver.h:14:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../../nCine/IO/FileSystem.h:78:3: warning: use of old-style cast [-Wold-style-cast]
DEFINE_PRIVATE_ENUM_OPERATORS(EnumerationOptions);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:85:155: note: expanded from macro 'DEFINE_PRIVATE_ENUM_OPERATORS'
friend inline _ENUM_FLAG_CONSTEXPR ENUMTYPE operator | (ENUMTYPE a, ENUMTYPE b) throw() { return ENUMTYPE(((Death::EnumSizedInteger<ENUMTYPE>::Type)a) | ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/MenuSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/IMenuContainer.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../ContentResolver.h:14:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../../nCine/IO/FileSystem.h:78:3: warning: use of old-style cast [-Wold-style-cast]
DEFINE_PRIVATE_ENUM_OPERATORS(EnumerationOptions);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:86:94: note: expanded from macro 'DEFINE_PRIVATE_ENUM_OPERATORS'
friend inline ENUMTYPE &operator |= (ENUMTYPE &a, ENUMTYPE b) throw() { return (ENUMTYPE &)(((Death::EnumSizedInteger<ENUMTYPE>::Type &)a) |= ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/MenuSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/IMenuContainer.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../ContentResolver.h:14:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../../nCine/IO/FileSystem.h:78:3: warning: use of old-style cast [-Wold-style-cast]
DEFINE_PRIVATE_ENUM_OPERATORS(EnumerationOptions);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:86:144: note: expanded from macro 'DEFINE_PRIVATE_ENUM_OPERATORS'
friend inline ENUMTYPE &operator |= (ENUMTYPE &a, ENUMTYPE b) throw() { return (ENUMTYPE &)(((Death::EnumSizedInteger<ENUMTYPE>::Type &)a) |= ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/MenuSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/IMenuContainer.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../ContentResolver.h:14:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../../nCine/IO/FileSystem.h:78:3: warning: use of old-style cast [-Wold-style-cast]
DEFINE_PRIVATE_ENUM_OPERATORS(EnumerationOptions);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:86:80: note: expanded from macro 'DEFINE_PRIVATE_ENUM_OPERATORS'
friend inline ENUMTYPE &operator |= (ENUMTYPE &a, ENUMTYPE b) throw() { return (ENUMTYPE &)(((Death::EnumSizedInteger<ENUMTYPE>::Type &)a) |= ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/MenuSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/IMenuContainer.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../ContentResolver.h:14:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../../nCine/IO/FileSystem.h:78:3: warning: use of old-style cast [-Wold-style-cast]
DEFINE_PRIVATE_ENUM_OPERATORS(EnumerationOptions);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:87:108: note: expanded from macro 'DEFINE_PRIVATE_ENUM_OPERATORS'
friend inline _ENUM_FLAG_CONSTEXPR ENUMTYPE operator & (ENUMTYPE a, ENUMTYPE b) throw() { return ENUMTYPE(((Death::EnumSizedInteger<ENUMTYPE>::Type)a) & ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/MenuSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/IMenuContainer.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../ContentResolver.h:14:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../../nCine/IO/FileSystem.h:78:3: warning: use of old-style cast [-Wold-style-cast]
DEFINE_PRIVATE_ENUM_OPERATORS(EnumerationOptions);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:87:155: note: expanded from macro 'DEFINE_PRIVATE_ENUM_OPERATORS'
friend inline _ENUM_FLAG_CONSTEXPR ENUMTYPE operator & (ENUMTYPE a, ENUMTYPE b) throw() { return ENUMTYPE(((Death::EnumSizedInteger<ENUMTYPE>::Type)a) & ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/MenuSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/IMenuContainer.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../ContentResolver.h:14:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../../nCine/IO/FileSystem.h:78:3: warning: use of old-style cast [-Wold-style-cast]
DEFINE_PRIVATE_ENUM_OPERATORS(EnumerationOptions);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:88:94: note: expanded from macro 'DEFINE_PRIVATE_ENUM_OPERATORS'
friend inline ENUMTYPE &operator &= (ENUMTYPE &a, ENUMTYPE b) throw() { return (ENUMTYPE &)(((Death::EnumSizedInteger<ENUMTYPE>::Type &)a) &= ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/MenuSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/IMenuContainer.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../ContentResolver.h:14:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../../nCine/IO/FileSystem.h:78:3: warning: use of old-style cast [-Wold-style-cast]
DEFINE_PRIVATE_ENUM_OPERATORS(EnumerationOptions);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:88:144: note: expanded from macro 'DEFINE_PRIVATE_ENUM_OPERATORS'
friend inline ENUMTYPE &operator &= (ENUMTYPE &a, ENUMTYPE b) throw() { return (ENUMTYPE &)(((Death::EnumSizedInteger<ENUMTYPE>::Type &)a) &= ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/MenuSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/IMenuContainer.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../ContentResolver.h:14:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../../nCine/IO/FileSystem.h:78:3: warning: use of old-style cast [-Wold-style-cast]
DEFINE_PRIVATE_ENUM_OPERATORS(EnumerationOptions);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:88:80: note: expanded from macro 'DEFINE_PRIVATE_ENUM_OPERATORS'
friend inline ENUMTYPE &operator &= (ENUMTYPE &a, ENUMTYPE b) throw() { return (ENUMTYPE &)(((Death::EnumSizedInteger<ENUMTYPE>::Type &)a) &= ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/MenuSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/IMenuContainer.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../ContentResolver.h:14:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../../nCine/IO/FileSystem.h:78:3: warning: use of old-style cast [-Wold-style-cast]
DEFINE_PRIVATE_ENUM_OPERATORS(EnumerationOptions);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:89:97: note: expanded from macro 'DEFINE_PRIVATE_ENUM_OPERATORS'
friend inline _ENUM_FLAG_CONSTEXPR ENUMTYPE operator ~ (ENUMTYPE a) throw() { return ENUMTYPE(~((Death::EnumSizedInteger<ENUMTYPE>::Type)a)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/MenuSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/IMenuContainer.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../ContentResolver.h:14:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../../nCine/IO/FileSystem.h:78:3: warning: use of old-style cast [-Wold-style-cast]
DEFINE_PRIVATE_ENUM_OPERATORS(EnumerationOptions);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:90:108: note: expanded from macro 'DEFINE_PRIVATE_ENUM_OPERATORS'
friend inline _ENUM_FLAG_CONSTEXPR ENUMTYPE operator ^ (ENUMTYPE a, ENUMTYPE b) throw() { return ENUMTYPE(((Death::EnumSizedInteger<ENUMTYPE>::Type)a) ^ ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/MenuSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/IMenuContainer.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../ContentResolver.h:14:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../../nCine/IO/FileSystem.h:78:3: warning: use of old-style cast [-Wold-style-cast]
DEFINE_PRIVATE_ENUM_OPERATORS(EnumerationOptions);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:90:155: note: expanded from macro 'DEFINE_PRIVATE_ENUM_OPERATORS'
friend inline _ENUM_FLAG_CONSTEXPR ENUMTYPE operator ^ (ENUMTYPE a, ENUMTYPE b) throw() { return ENUMTYPE(((Death::EnumSizedInteger<ENUMTYPE>::Type)a) ^ ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/MenuSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/IMenuContainer.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../ContentResolver.h:14:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../../nCine/IO/FileSystem.h:78:3: warning: use of old-style cast [-Wold-style-cast]
DEFINE_PRIVATE_ENUM_OPERATORS(EnumerationOptions);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:91:94: note: expanded from macro 'DEFINE_PRIVATE_ENUM_OPERATORS'
friend inline ENUMTYPE &operator ^= (ENUMTYPE &a, ENUMTYPE b) throw() { return (ENUMTYPE &)(((Death::EnumSizedInteger<ENUMTYPE>::Type &)a) ^= ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); }
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/MenuSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/IMenuContainer.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../ContentResolver.h:14:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../../nCine/IO/FileSystem.h:78:3: warning: use of old-style cast [-Wold-style-cast]
DEFINE_PRIVATE_ENUM_OPERATORS(EnumerationOptions);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:91:144: note: expanded from macro 'DEFINE_PRIVATE_ENUM_OPERATORS'
friend inline ENUMTYPE &operator ^= (ENUMTYPE &a, ENUMTYPE b) throw() { return (ENUMTYPE &)(((Death::EnumSizedInteger<ENUMTYPE>::Type &)a) ^= ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); }
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/MenuSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/IMenuContainer.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../ContentResolver.h:14:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../../nCine/IO/FileSystem.h:78:3: warning: use of old-style cast [-Wold-style-cast]
DEFINE_PRIVATE_ENUM_OPERATORS(EnumerationOptions);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:91:80: note: expanded from macro 'DEFINE_PRIVATE_ENUM_OPERATORS'
friend inline ENUMTYPE &operator ^= (ENUMTYPE &a, ENUMTYPE b) throw() { return (ENUMTYPE &)(((Death::EnumSizedInteger<ENUMTYPE>::Type &)a) ^= ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); }
^ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/MenuSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/IMenuContainer.h:3:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../ContentResolver.h:50:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(GenericGraphicResourceFlags);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:75:101: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline _ENUM_FLAG_CONSTEXPR ENUMTYPE operator | (ENUMTYPE a, ENUMTYPE b) throw() { return ENUMTYPE(((Death::EnumSizedInteger<ENUMTYPE>::Type)a) | ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/MenuSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/IMenuContainer.h:3:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../ContentResolver.h:50:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(GenericGraphicResourceFlags);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:75:148: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline _ENUM_FLAG_CONSTEXPR ENUMTYPE operator | (ENUMTYPE a, ENUMTYPE b) throw() { return ENUMTYPE(((Death::EnumSizedInteger<ENUMTYPE>::Type)a) | ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/MenuSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/IMenuContainer.h:3:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../ContentResolver.h:50:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(GenericGraphicResourceFlags);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:76:87: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline ENUMTYPE &operator |= (ENUMTYPE &a, ENUMTYPE b) throw() { return (ENUMTYPE &)(((Death::EnumSizedInteger<ENUMTYPE>::Type &)a) |= ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/MenuSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/IMenuContainer.h:3:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../ContentResolver.h:50:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(GenericGraphicResourceFlags);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:76:137: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline ENUMTYPE &operator |= (ENUMTYPE &a, ENUMTYPE b) throw() { return (ENUMTYPE &)(((Death::EnumSizedInteger<ENUMTYPE>::Type &)a) |= ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/MenuSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/IMenuContainer.h:3:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../ContentResolver.h:50:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(GenericGraphicResourceFlags);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:76:73: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline ENUMTYPE &operator |= (ENUMTYPE &a, ENUMTYPE b) throw() { return (ENUMTYPE &)(((Death::EnumSizedInteger<ENUMTYPE>::Type &)a) |= ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/MenuSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/IMenuContainer.h:3:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../ContentResolver.h:50:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(GenericGraphicResourceFlags);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:77:101: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline _ENUM_FLAG_CONSTEXPR ENUMTYPE operator & (ENUMTYPE a, ENUMTYPE b) throw() { return ENUMTYPE(((Death::EnumSizedInteger<ENUMTYPE>::Type)a) & ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/MenuSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/IMenuContainer.h:3:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../ContentResolver.h:50:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(GenericGraphicResourceFlags);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:77:148: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline _ENUM_FLAG_CONSTEXPR ENUMTYPE operator & (ENUMTYPE a, ENUMTYPE b) throw() { return ENUMTYPE(((Death::EnumSizedInteger<ENUMTYPE>::Type)a) & ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/MenuSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/IMenuContainer.h:3:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../ContentResolver.h:50:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(GenericGraphicResourceFlags);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:78:87: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline ENUMTYPE &operator &= (ENUMTYPE &a, ENUMTYPE b) throw() { return (ENUMTYPE &)(((Death::EnumSizedInteger<ENUMTYPE>::Type &)a) &= ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/MenuSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/IMenuContainer.h:3:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../ContentResolver.h:50:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(GenericGraphicResourceFlags);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:78:137: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline ENUMTYPE &operator &= (ENUMTYPE &a, ENUMTYPE b) throw() { return (ENUMTYPE &)(((Death::EnumSizedInteger<ENUMTYPE>::Type &)a) &= ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/MenuSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/IMenuContainer.h:3:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../ContentResolver.h:50:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(GenericGraphicResourceFlags);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:78:73: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline ENUMTYPE &operator &= (ENUMTYPE &a, ENUMTYPE b) throw() { return (ENUMTYPE &)(((Death::EnumSizedInteger<ENUMTYPE>::Type &)a) &= ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/MenuSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/IMenuContainer.h:3:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../ContentResolver.h:50:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(GenericGraphicResourceFlags);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:79:90: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline _ENUM_FLAG_CONSTEXPR ENUMTYPE operator ~ (ENUMTYPE a) throw() { return ENUMTYPE(~((Death::EnumSizedInteger<ENUMTYPE>::Type)a)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/MenuSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/IMenuContainer.h:3:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../ContentResolver.h:50:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(GenericGraphicResourceFlags);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:80:101: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline _ENUM_FLAG_CONSTEXPR ENUMTYPE operator ^ (ENUMTYPE a, ENUMTYPE b) throw() { return ENUMTYPE(((Death::EnumSizedInteger<ENUMTYPE>::Type)a) ^ ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/MenuSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/IMenuContainer.h:3:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../ContentResolver.h:50:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(GenericGraphicResourceFlags);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:80:148: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline _ENUM_FLAG_CONSTEXPR ENUMTYPE operator ^ (ENUMTYPE a, ENUMTYPE b) throw() { return ENUMTYPE(((Death::EnumSizedInteger<ENUMTYPE>::Type)a) ^ ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/MenuSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/IMenuContainer.h:3:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../ContentResolver.h:50:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(GenericGraphicResourceFlags);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:81:87: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline ENUMTYPE &operator ^= (ENUMTYPE &a, ENUMTYPE b) throw() { return (ENUMTYPE &)(((Death::EnumSizedInteger<ENUMTYPE>::Type &)a) ^= ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); }
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/MenuSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/IMenuContainer.h:3:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../ContentResolver.h:50:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(GenericGraphicResourceFlags);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:81:137: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline ENUMTYPE &operator ^= (ENUMTYPE &a, ENUMTYPE b) throw() { return (ENUMTYPE &)(((Death::EnumSizedInteger<ENUMTYPE>::Type &)a) ^= ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); }
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/MenuSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/IMenuContainer.h:3:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../ContentResolver.h:50:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(GenericGraphicResourceFlags);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:81:73: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline ENUMTYPE &operator ^= (ENUMTYPE &a, ENUMTYPE b) throw() { return (ENUMTYPE &)(((Death::EnumSizedInteger<ENUMTYPE>::Type &)a) ^= ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); }
^ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/MenuSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/IMenuContainer.h:3:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../ContentResolver.h:107:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(MetadataFlags);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:75:101: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline _ENUM_FLAG_CONSTEXPR ENUMTYPE operator | (ENUMTYPE a, ENUMTYPE b) throw() { return ENUMTYPE(((Death::EnumSizedInteger<ENUMTYPE>::Type)a) | ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/MenuSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/IMenuContainer.h:3:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../ContentResolver.h:107:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(MetadataFlags);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:75:148: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline _ENUM_FLAG_CONSTEXPR ENUMTYPE operator | (ENUMTYPE a, ENUMTYPE b) throw() { return ENUMTYPE(((Death::EnumSizedInteger<ENUMTYPE>::Type)a) | ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/MenuSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/IMenuContainer.h:3:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../ContentResolver.h:107:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(MetadataFlags);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:76:87: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline ENUMTYPE &operator |= (ENUMTYPE &a, ENUMTYPE b) throw() { return (ENUMTYPE &)(((Death::EnumSizedInteger<ENUMTYPE>::Type &)a) |= ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/MenuSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/IMenuContainer.h:3:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../ContentResolver.h:107:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(MetadataFlags);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:76:137: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline ENUMTYPE &operator |= (ENUMTYPE &a, ENUMTYPE b) throw() { return (ENUMTYPE &)(((Death::EnumSizedInteger<ENUMTYPE>::Type &)a) |= ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/MenuSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/IMenuContainer.h:3:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../ContentResolver.h:107:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(MetadataFlags);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:76:73: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline ENUMTYPE &operator |= (ENUMTYPE &a, ENUMTYPE b) throw() { return (ENUMTYPE &)(((Death::EnumSizedInteger<ENUMTYPE>::Type &)a) |= ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/MenuSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/IMenuContainer.h:3:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../ContentResolver.h:107:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(MetadataFlags);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:77:101: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline _ENUM_FLAG_CONSTEXPR ENUMTYPE operator & (ENUMTYPE a, ENUMTYPE b) throw() { return ENUMTYPE(((Death::EnumSizedInteger<ENUMTYPE>::Type)a) & ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/MenuSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/IMenuContainer.h:3:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../ContentResolver.h:107:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(MetadataFlags);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:77:148: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline _ENUM_FLAG_CONSTEXPR ENUMTYPE operator & (ENUMTYPE a, ENUMTYPE b) throw() { return ENUMTYPE(((Death::EnumSizedInteger<ENUMTYPE>::Type)a) & ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/MenuSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/IMenuContainer.h:3:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../ContentResolver.h:107:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(MetadataFlags);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:78:87: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline ENUMTYPE &operator &= (ENUMTYPE &a, ENUMTYPE b) throw() { return (ENUMTYPE &)(((Death::EnumSizedInteger<ENUMTYPE>::Type &)a) &= ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/MenuSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/IMenuContainer.h:3:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../ContentResolver.h:107:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(MetadataFlags);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:78:137: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline ENUMTYPE &operator &= (ENUMTYPE &a, ENUMTYPE b) throw() { return (ENUMTYPE &)(((Death::EnumSizedInteger<ENUMTYPE>::Type &)a) &= ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/MenuSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/IMenuContainer.h:3:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../ContentResolver.h:107:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(MetadataFlags);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:78:73: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline ENUMTYPE &operator &= (ENUMTYPE &a, ENUMTYPE b) throw() { return (ENUMTYPE &)(((Death::EnumSizedInteger<ENUMTYPE>::Type &)a) &= ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/MenuSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/IMenuContainer.h:3:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../ContentResolver.h:107:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(MetadataFlags);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:79:90: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline _ENUM_FLAG_CONSTEXPR ENUMTYPE operator ~ (ENUMTYPE a) throw() { return ENUMTYPE(~((Death::EnumSizedInteger<ENUMTYPE>::Type)a)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/MenuSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/IMenuContainer.h:3:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../ContentResolver.h:107:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(MetadataFlags);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:80:101: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline _ENUM_FLAG_CONSTEXPR ENUMTYPE operator ^ (ENUMTYPE a, ENUMTYPE b) throw() { return ENUMTYPE(((Death::EnumSizedInteger<ENUMTYPE>::Type)a) ^ ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/MenuSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/IMenuContainer.h:3:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../ContentResolver.h:107:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(MetadataFlags);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:80:148: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline _ENUM_FLAG_CONSTEXPR ENUMTYPE operator ^ (ENUMTYPE a, ENUMTYPE b) throw() { return ENUMTYPE(((Death::EnumSizedInteger<ENUMTYPE>::Type)a) ^ ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/MenuSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/IMenuContainer.h:3:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../ContentResolver.h:107:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(MetadataFlags);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:81:87: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline ENUMTYPE &operator ^= (ENUMTYPE &a, ENUMTYPE b) throw() { return (ENUMTYPE &)(((Death::EnumSizedInteger<ENUMTYPE>::Type &)a) ^= ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); }
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/MenuSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/IMenuContainer.h:3:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../ContentResolver.h:107:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(MetadataFlags);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:81:137: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline ENUMTYPE &operator ^= (ENUMTYPE &a, ENUMTYPE b) throw() { return (ENUMTYPE &)(((Death::EnumSizedInteger<ENUMTYPE>::Type &)a) ^= ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); }
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/MenuSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/IMenuContainer.h:3:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../ContentResolver.h:107:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(MetadataFlags);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:81:73: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline ENUMTYPE &operator ^= (ENUMTYPE &a, ENUMTYPE b) throw() { return (ENUMTYPE &)(((Death::EnumSizedInteger<ENUMTYPE>::Type &)a) ^= ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); }
^ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/MenuSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/IMenuContainer.h:3:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../ContentResolver.h:145:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(TileDestructType);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:75:101: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline _ENUM_FLAG_CONSTEXPR ENUMTYPE operator | (ENUMTYPE a, ENUMTYPE b) throw() { return ENUMTYPE(((Death::EnumSizedInteger<ENUMTYPE>::Type)a) | ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/MenuSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/IMenuContainer.h:3:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../ContentResolver.h:145:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(TileDestructType);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:75:148: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline _ENUM_FLAG_CONSTEXPR ENUMTYPE operator | (ENUMTYPE a, ENUMTYPE b) throw() { return ENUMTYPE(((Death::EnumSizedInteger<ENUMTYPE>::Type)a) | ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/MenuSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/IMenuContainer.h:3:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../ContentResolver.h:145:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(TileDestructType);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:76:87: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline ENUMTYPE &operator |= (ENUMTYPE &a, ENUMTYPE b) throw() { return (ENUMTYPE &)(((Death::EnumSizedInteger<ENUMTYPE>::Type &)a) |= ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/MenuSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/IMenuContainer.h:3:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../ContentResolver.h:145:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(TileDestructType);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:76:137: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline ENUMTYPE &operator |= (ENUMTYPE &a, ENUMTYPE b) throw() { return (ENUMTYPE &)(((Death::EnumSizedInteger<ENUMTYPE>::Type &)a) |= ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/MenuSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/IMenuContainer.h:3:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../ContentResolver.h:145:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(TileDestructType);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:76:73: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline ENUMTYPE &operator |= (ENUMTYPE &a, ENUMTYPE b) throw() { return (ENUMTYPE &)(((Death::EnumSizedInteger<ENUMTYPE>::Type &)a) |= ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/MenuSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/IMenuContainer.h:3:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../ContentResolver.h:145:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(TileDestructType);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:77:101: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline _ENUM_FLAG_CONSTEXPR ENUMTYPE operator & (ENUMTYPE a, ENUMTYPE b) throw() { return ENUMTYPE(((Death::EnumSizedInteger<ENUMTYPE>::Type)a) & ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/MenuSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/IMenuContainer.h:3:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../ContentResolver.h:145:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(TileDestructType);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:77:148: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline _ENUM_FLAG_CONSTEXPR ENUMTYPE operator & (ENUMTYPE a, ENUMTYPE b) throw() { return ENUMTYPE(((Death::EnumSizedInteger<ENUMTYPE>::Type)a) & ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/MenuSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/IMenuContainer.h:3:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../ContentResolver.h:145:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(TileDestructType);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:78:87: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline ENUMTYPE &operator &= (ENUMTYPE &a, ENUMTYPE b) throw() { return (ENUMTYPE &)(((Death::EnumSizedInteger<ENUMTYPE>::Type &)a) &= ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/MenuSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/IMenuContainer.h:3:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../ContentResolver.h:145:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(TileDestructType);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:78:137: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline ENUMTYPE &operator &= (ENUMTYPE &a, ENUMTYPE b) throw() { return (ENUMTYPE &)(((Death::EnumSizedInteger<ENUMTYPE>::Type &)a) &= ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/MenuSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/IMenuContainer.h:3:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../ContentResolver.h:145:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(TileDestructType);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:78:73: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline ENUMTYPE &operator &= (ENUMTYPE &a, ENUMTYPE b) throw() { return (ENUMTYPE &)(((Death::EnumSizedInteger<ENUMTYPE>::Type &)a) &= ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/MenuSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/IMenuContainer.h:3:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../ContentResolver.h:145:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(TileDestructType);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:79:90: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline _ENUM_FLAG_CONSTEXPR ENUMTYPE operator ~ (ENUMTYPE a) throw() { return ENUMTYPE(~((Death::EnumSizedInteger<ENUMTYPE>::Type)a)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/MenuSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/IMenuContainer.h:3:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../ContentResolver.h:145:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(TileDestructType);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:80:101: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline _ENUM_FLAG_CONSTEXPR ENUMTYPE operator ^ (ENUMTYPE a, ENUMTYPE b) throw() { return ENUMTYPE(((Death::EnumSizedInteger<ENUMTYPE>::Type)a) ^ ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/MenuSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/IMenuContainer.h:3:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../ContentResolver.h:145:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(TileDestructType);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:80:148: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline _ENUM_FLAG_CONSTEXPR ENUMTYPE operator ^ (ENUMTYPE a, ENUMTYPE b) throw() { return ENUMTYPE(((Death::EnumSizedInteger<ENUMTYPE>::Type)a) ^ ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); } \
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/MenuSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/IMenuContainer.h:3:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../ContentResolver.h:145:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(TileDestructType);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:81:87: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline ENUMTYPE &operator ^= (ENUMTYPE &a, ENUMTYPE b) throw() { return (ENUMTYPE &)(((Death::EnumSizedInteger<ENUMTYPE>::Type &)a) ^= ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); }
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/MenuSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/IMenuContainer.h:3:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../ContentResolver.h:145:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(TileDestructType);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:81:137: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline ENUMTYPE &operator ^= (ENUMTYPE &a, ENUMTYPE b) throw() { return (ENUMTYPE &)(((Death::EnumSizedInteger<ENUMTYPE>::Type &)a) ^= ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); }
^ ~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/MenuSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/IMenuContainer.h:3:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../ContentResolver.h:145:2: warning: use of old-style cast [-Wold-style-cast]
DEFINE_ENUM_OPERATORS(TileDestructType);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Shared/Containers/../Common.h:81:73: note: expanded from macro 'DEFINE_ENUM_OPERATORS'
inline ENUMTYPE &operator ^= (ENUMTYPE &a, ENUMTYPE b) throw() { return (ENUMTYPE &)(((Death::EnumSizedInteger<ENUMTYPE>::Type &)a) ^= ((Death::EnumSizedInteger<ENUMTYPE>::Type)b)); }
^ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.cpp:1:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/MenuSection.h:3:
In file included from /mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/IMenuContainer.h:3:
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../ContentResolver.h:246:36: warning: use of old-style cast [-Wold-style-cast]
std::unique_ptr<UI::Font> _fonts[(int)FontType::Count];
^ ~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/../../ContentResolver.h:247:47: warning: use of old-style cast [-Wold-style-cast]
std::unique_ptr<Shader> _precompiledShaders[(int)PrecompiledShader::Count];
^ ~~~~~~~~~~~~~~~~~~~~~~~~
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.cpp:44:9: warning: unused variable 'y' [-Wunused-variable]
float y = pos.Y + 80.0f;
^
/mnt/GameDrive/jazz2-native/Jazz2/Jazz2/UI/Menu/AboutSection.cpp:58:48: warning: use of old-style cast [-Wold-style-cast]
float y = event.pointers[pointerIndex].y * (float)viewSize.Y;
^ ~~~~~~~~~~
187 warnings generated.
make[2]: Leaving directory '/mnt/GameDrive/Jazz2-LinuxClang-Release'
make[1]: *** [CMakeFiles/Makefile2:83: CMakeFiles/ncine.dir/all] Error 2
make[1]: Leaving directory '/mnt/GameDrive/Jazz2-LinuxClang-Release'
make: *** [Makefile:91: all] Error 2
make: Leaving directory '/mnt/GameDrive/Jazz2-LinuxClang-Release'
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