|
[Startup] |
|
FrameRateCap=70 |
|
FrameRateMinimum=70 |
|
MaxES2PixelShaderAdditiveComplexityCount=45 |
|
MaxPixelShaderAdditiveComplexityCount=128 |
|
MaxSmoothedFrameRate=70 |
|
MinDesiredFrameRate=70 |
|
MinSmoothedFrameRate=5 |
|
NearClipPlane=12.0 |
|
ShowFlag.AmbientOcclusion=0 |
|
ShowFlag.AntiAliasing=0 |
|
ShowFlag.Atmosphere=0 |
|
ShowFlag.AudioRadius=0 |
|
ShowFlag.BSP=0 |
|
ShowFlag.BSPSplit=0 |
|
ShowFlag.BSPTriangles=0 |
|
ShowFlag.BillboardSprites=0 |
|
ShowFlag.Brushes=0 |
|
ShowFlag.BuilderBrush=0 |
|
ShowFlag.CameraAspectRatioBars=0 |
|
ShowFlag.CameraFrustums=0 |
|
ShowFlag.CameraImperfections=0 |
|
ShowFlag.CameraInterpolation=0 |
|
ShowFlag.CameraSafeFrames=0 |
|
ShowFlag.ColorGrading=0 |
|
ShowFlag.CompositeEditorPrimitives=0 |
|
ShowFlag.Constraints=0 |
|
ShowFlag.Cover=0 |
|
ShowFlag.Decals=0 |
|
ShowFlag.DeferredLighting=0 |
|
ShowFlag.DepthOfField=0 |
|
ShowFlag.DirectLighting=0 |
|
ShowFlag.DirectionalLights=0 |
|
ShowFlag.DistanceCulledPrimitives=0 |
|
ShowFlag.DistanceFieldAO=0 |
|
ShowFlag.DynamicShadows=0 |
|
ShowFlag.Editor=0 |
|
ShowFlag.EyeAdaptation=0 |
|
ShowFlag.LOD=0 |
|
ShowFlag.Landscape=0 |
|
ShowFlag.LargeVertices=0 |
|
ShowFlag.LensFlares=0 |
|
ShowFlag.LevelColoration=0 |
|
ShowFlag.LightComplexity=0 |
|
ShowFlag.LightInfluences=0 |
|
ShowFlag.LpvLightingOnly=0 |
|
ShowFlag.MeshEdges=0 |
|
ShowFlag.MotionBlur=0 |
|
ShowFlag.OverrideDiffuseAndSpecular=0 |
|
ShowFlag.Paper2DSprites=0 |
|
ShowFlag.Pivot=0 |
|
ShowFlag.PointLights=0 |
|
ShowFlag.PostProcessMaterial=0 |
|
ShowFlag.PostProcessing=0 |
|
ShowFlag.PrecomputedVisibility=0 |
|
ShowFlag.PreviewShadowsIndicator=0 |
|
ShowFlag.ShaderComplexity=0 |
|
ShowFlag.ShadowFrustums=0 |
|
ShowFlag.ShadowsFromEditorHiddenActors=0 |
|
ShowFlag.SkeletalMeshes=0 |
|
ShowFlag.SkyLighting=0 |
|
ShowFlag.Snap=0 |
|
ShowFlag.Specular=0 |
|
ShowFlag.StationaryLightOverlap=0 |
|
ShowFlag.StereoRendering=0 |
|
ShowFlag.TemporalAA=0 |
|
ShowFlag.TestImage=0 |
|
ShowFlag.TextRender=0 |
|
ShowFlag.TexturedLightProfiles=0 |
|
ShowFlag.Tonemapper=0 |
|
ShowFlag.VectorFields=0 |
|
ShowFlag.VertexColors=0 |
|
ShowFlag.Vignette=0 |
|
ShowFlag.VisualizeAdaptiveDOF=0 |
|
ShowFlag.VisualizeBuffer=0 |
|
ShowFlag.VisualizeDOF=0 |
|
ShowFlag.VisualizeDistanceFieldAO=0 |
|
ShowFlag.VisualizeHDR=0 |
|
ShowFlag.VisualizeLPV=0 |
|
ShowFlag.VisualizeLightCulling=0 |
|
ShowFlag.VisualizeMotionBlur=0 |
|
ShowFlag.VisualizeOutOfBoundsPixels=0 |
|
ShowFlag.VisualizeSSR=0 |
|
ShowFlag.VisualizeSenses=0 |
|
ShowFlag.VolumeLightingSamples=0 |
|
ShowFlag.Wireframe=0 |
|
bDisablePhysXHardwareSupport=True |
|
bFirstRun=False |
|
bSmoothFrameRate=true |
|
r.AOTrimOldRecordsFraction=0 |
|
r.AmbientOcclusionLevels=0 |
|
r.Atmosphere=0 |
|
r.BloomQuality=0 |
|
r.CustomDepth=0 |
|
r.DefaultFeature.AmbientOcclusion=False |
|
r.DefaultFeature.AntiAliasing=0 |
|
r.DefaultFeature.AutoExposure=False |
|
r.DefaultFeature.Bloom=False |
|
r.DefaultFeature.LensFlare=False |
|
r.DefaultFeature.MotionBlur=False |
|
r.DepthOfFieldQuality=0 |
|
r.DetailMode=0 |
|
r.EarlyZPass=0 |
|
r.ExposureOffset=0.3 |
|
r.HZBOcclusion=0 |
|
r.LensFlareQuality=0 |
|
r.LightFunctionQuality=0 |
|
r.LightShaftQuality=0 |
|
r.LightShafts=0 |
|
r.MaxAnisotropy=0 |
|
r.MotionBlurQuality=0 |
|
r.PostProcessAAQuality=0 |
|
r.SSAOSmartBlur=0 |
|
r.SSR.Quality=0 |
|
r.SSS.SampleSet=0 |
|
r.SSS.Scale=0 |
|
r.SceneColorFringe.Max=0 |
|
r.SceneColorFringeQuality=0 |
|
r.TrueSkyQuality=0 |
|
r.UpsampleQuality=0 |
|
r.ViewDistanceScale=0 |
|
r.oneframethreadlag=1 |
|
t.maxfps=70 |
ahi tiene otro ini rempazar en basediviceprofiles .ini
[DeviceProfiles]
+DeviceProfileNameAndTypes=Windows,Windows
+DeviceProfileNameAndTypes=WindowsNoEditor,WindowsNoEditor
+DeviceProfileNameAndTypes=WindowsServer,WindowsServer
+DeviceProfileNameAndTypes=IOS,IOS
+DeviceProfileNameAndTypes=iPad2,IOS
+DeviceProfileNameAndTypes=iPad3,IOS
+DeviceProfileNameAndTypes=iPad4,IOS
+DeviceProfileNameAndTypes=iPadAir,IOS
+DeviceProfileNameAndTypes=iPadMini,IOS
+DeviceProfileNameAndTypes=iPadMini2,IOS
+DeviceProfileNameAndTypes=iPhone4,IOS
+DeviceProfileNameAndTypes=iPhone4S,IOS
+DeviceProfileNameAndTypes=iPhone5,IOS
+DeviceProfileNameAndTypes=iPhone5S,IOS
+DeviceProfileNameAndTypes=iPodTouch5,IOS
+DeviceProfileNameAndTypes=iPhone6,IOS
+DeviceProfileNameAndTypes=iPhone6Plus,IOS
+DeviceProfileNameAndTypes=Android,Android
+DeviceProfileNameAndTypes=PS4,PS4
+DeviceProfileNameAndTypes=XboxOne,XboxOne
+DeviceProfileNameAndTypes=HTML5,HTML5
+DeviceProfileNameAndTypes=Mac,Mac
+DeviceProfileNameAndTypes=MacNoEditor,MacNoEditor
+DeviceProfileNameAndTypes=MacServer,MacServer
+DeviceProfileNameAndTypes=WinRT,WinRT
+DeviceProfileNameAndTypes=Linux,Linux
+DeviceProfileNameAndTypes=LinuxNoEditor,LinuxNoEditor
+DeviceProfileNameAndTypes=LinuxServer,LinuxServer
[Windows DeviceProfile]
DeviceType=Windows
BaseProfileName=
+CVars=foliage.UseOcclusionType=0
+CVars=ShowFloatingDamageText=True
+CVars=FogDensity=0.0
+CVars=FrameRateCap=144
+CVars=FrameRateMinimum=144
+CVars=MaxES2PixelShaderAdditiveComplexityCount=45
+CVars=MaxPixelShaderAdditiveComplexityCount=128
+CVars=MaxSmoothedFrameRate=144
+CVars=MinDesiredFrameRate=70
+CVars=MinSmoothedFrameRate=5
+CVars=NearClipPlane=12.0
+CVars=ShowFlag.AmbientOcclusion=0
+CVars=ShowFlag.AntiAliasing=0
+CVars=ShowFlag.Atmosphere=0
+CVars=ShowFlag.AtmosphericFog=0
+CVars=ShowFlag.AudioRadius=0
+CVars=ShowFlag.BSP=0
+CVars=ShowFlag.BSPSplit=0
+CVars=ShowFlag.BSPTriangles=0
+CVars=ShowFlag.BillboardSprites=0
+CVars=ShowFlag.Brushes=0
+CVars=ShowFlag.BuilderBrush=0
+CVars=ShowFlag.CameraAspectRatioBars=0
+CVars=ShowFlag.CameraFrustums=0
+CVars=ShowFlag.CameraImperfections=0
+CVars=ShowFlag.CameraInterpolation=0
+CVars=ShowFlag.CameraSafeFrames=0
+CVars=ShowFlag.CompositeEditorPrimitives=0
+CVars=ShowFlag.Constraints=0
+CVars=ShowFlag.Cover=0
+CVars=ShowFlag.Decals=0
+CVars=ShowFlag.DeferredLighting=0
+CVars=ShowFlag.DepthOfField=0
+CVars=ShowFlag.Diffuse=0
+CVars=ShowFlag.DirectLighting=0
+CVars=ShowFlag.DirectionalLights=0
+CVars=ShowFlag.DistanceCulledPrimitives=0
+CVars=ShowFlag.DistanceFieldAO=0
+CVars=ShowFlag.DynamicShadows=0
+CVars=ShowFlag.Editor=0
+CVars=ShowFlag.EyeAdaptation=0
+CVars=ShowFlag.Fog=1
+CVars=ShowFlag.Game=0
+CVars=ShowFlag.LOD=0
+CVars=ShowFlag.Landscape=0
+CVars=ShowFlag.LargeVertices=0
+CVars=ShowFlag.LensFlares=0
+CVars=ShowFlag.LevelColoration=0
+CVars=ShowFlag.LightComplexity=0
+CVars=ShowFlag.LightInfluences=0
+CVars=ShowFlag.LightMapDensity=0
+CVars=ShowFlag.LightRadius=0
+CVars=ShowFlag.LightShafts=0
+CVars=ShowFlag.Lighting=0
+CVars=FX.MaxCPUParticlesPerEmitter=0
+CVars=ShowFlag.LpvLightingOnly=0
+CVars=ShowFlag.Materials=0
+CVars=ShowFlag.MeshEdges=0
+CVars=ShowFlag.MotionBlur=0
+CVars=ShowFlag.OnScreenDebug=0
+CVars=ShowFlag.OverrideDiffuseAndSpecular=0
+CVars=ShowFlag.Paper2DSprites=0
+CVars=ShowFlag.Particles=0
+CVars=ShowFlag
+CVars=r.SceneColorFringe.Max=0
+CVars=ShowFlag.DynamicShadows=1
+CVars=ShowFlag.LightComplexity=0
+CVars=r.oneframethreadlag=1
+CVars=t.maxfps=120
[WindowsNoEditor DeviceProfile]
DeviceType=WindowsNoEditor
BaseProfileName=Windows
[WindowsServer DeviceProfile]
DeviceType=WindowsServer
BaseProfileName=Windows
[IOS DeviceProfile]
DeviceType=IOS
BaseProfileName=
+CVars=r.BloomQuality=0
+CVars=r.DepthOfFieldQuality=0
+CVars=r.LightShaftQuality=0
+CVars=r.RefractionQuality=0
[iPad2 DeviceProfile]
DeviceType=IOS
BaseProfileName=IOS
+CVars=r.RenderTargetSwitchWorkaround=1
[iPad3 DeviceProfile]
DeviceType=IOS
BaseProfileName=IOS
+CVars=r.RenderTargetSwitchWorkaround=1
[iPad4 DeviceProfile]
DeviceType=IOS
BaseProfileName=IOS
+CVars=r.RenderTargetSwitchWorkaround=1
[iPadAir DeviceProfile]
DeviceType=IOS
BaseProfileName=IOS
+CVars=r.BloomQuality=1
[iPadMini DeviceProfile]
DeviceType=IOS
BaseProfileName=IOS
+CVars=r.RenderTargetSwitchWorkaround=1
[iPadMini2 DeviceProfile]
DeviceType=IOS
BaseProfileName=iPadAir
[iPhone4 DeviceProfile]
DeviceType=IOS
BaseProfileName=IOS
+CVars=r.RenderTargetSwitchWorkaround=1
[iPhone4S DeviceProfile]
DeviceType=IOS
BaseProfileName=IOS
+CVars=r.RenderTargetSwitchWorkaround=1
[iPhone5 DeviceProfile]
DeviceType=IOS
BaseProfileName=IOS
+CVars=r.RenderTargetSwitchWorkaround=1
[iPhone5S DeviceProfile]
DeviceType=IOS
BaseProfileName=IOS
+CVars=r.MobileContentScaleFactor=2
+CVars=r.BloomQuality=1
+CVars=r.DepthOfFieldQuality=1
+CVars=r.LightShaftQuality=1
[iPodTouch5 DeviceProfile]
DeviceType=IOS
BaseProfileName=IOS
+CVars=r.RenderTargetSwitchWorkaround=1
[iPhone6 DeviceProfile]
DeviceType=IOS
BaseProfileName=IOS
+CVars=r.MobileContentScaleFactor=0
+CVars=r.BloomQuality=1
+CVars=r.DepthOfFieldQuality=1
+CVars=r.LightShaftQuality=1
[iPhone6Plus DeviceProfile]
DeviceType=IOS
BaseProfileName=IOS
+CVars=r.MobileContentScaleFactor=0
+CVars=r.BloomQuality=1
+CVars=r.DepthOfFieldQuality=1
+CVars=r.LightShaftQuality=1
[Android DeviceProfile]
DeviceType=Android
BaseProfileName=
+CVars=r.MobileContentScaleFactor=1
+CVars=r.BloomQuality=0
+CVars=r.DepthOfFieldQuality=0
+CVars=r.LightShaftQuality=0
+CVars=r.RefractionQuality=0
[Android_Low DeviceProfile]
DeviceType=Android
BaseProfileName=Android
+CVars=r.MobileContentScaleFactor=0.5
[Android_Mid DeviceProfile]
DeviceType=Android
BaseProfileName=Android
+CVars=r.BloomQuality=1
+CVars=r.MobileContentScaleFactor=0.8
[Android_High DeviceProfile]
DeviceType=Android
BaseProfileName=Android
+CVars=r.BloomQuality=1
+CVars=r.DepthOfFieldQuality=1
+CVars=r.LightShaftQuality=1
+CVars=r.MobileContentScaleFactor=1.0
[Android_Unrecognized DeviceProfile]
DeviceType=Android
BaseProfileName=Android_Mid
[Android_Adreno320 DeviceProfile]
DeviceType=Android
BaseProfileName=Android_Mid
;This offset needs to be set for the mosaic fallback to work on Galaxy S4 (SAMSUNG-IGH-I337)
;+CVars=r.DemosaicVposOffset=0.5
[Android_Adreno330 DeviceProfile]
DeviceType=Android
BaseProfileName=Android_High
[Android_Adreno330_Ver53 DeviceProfile]
DeviceType=Android
BaseProfileName=Android_Adreno330
+CVars=r.DisjointTimerQueries=1
[PS4 DeviceProfile]
DeviceType=PS4
BaseProfileName=
[XboxOne DeviceProfile]
DeviceType=XboxOne
BaseProfileName=
; we output 10:10:10, not 8:8:8 so we don't need color quantization
+CVars=r.TonemapperQuality=0
; For SSAO we rely on TemporalAA (with a randomized sample pattern over time) so we can use less samples
+CVars=r.AmbientOcclusionSampleSetQuality=0
; less passes, and no upsampling as even upsampling costs some performance
+CVars=r.AmbientOcclusionLevels=1
; larger radius to compensate for fewer passes
+CVars=r.AmbientOcclusionRadiusScale=2
[HTML5 DeviceProfile]
DeviceType=HTML5
BaseProfileName=
+CVars=r.RefractionQuality=0
[Mac DeviceProfile]
DeviceType=Mac
BaseProfileName=
[MacNoEditor DeviceProfile]
DeviceType=MacNoEditor
BaseProfileName=Mac
[MacServer DeviceProfile]
DeviceType=MacServer
BaseProfileName=Mac
[WinRT DeviceProfile]
DeviceType=WinRT
BaseProfileName=
[Linux DeviceProfile]
DeviceType=Linux
BaseProfileName=
MeshLODSettings=
TextureLODSettings=
[LinuxNoEditor DeviceProfile]
DeviceType=LinuxNoEditor
BaseProfileName=Linux
MeshLODSettings=
TextureLODSettings=
[LinuxServer DeviceProfile]
DeviceType=LinuxServer
BaseProfileName=Linux
MeshLODSettings=
TextureLODSettings=