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@madhikarma
madhikarma / build_framework.sh
Created October 13, 2015 12:26
Script to build a framework for multiple architectures
# Merge Script
# http://code.hootsuite.com/an-introduction-to-creating-and-distributing-embedded-frameworks-in-ios/
# 1
# Set bash script to exit immediately if any commands fail.
set -e
# 2
# Setup some constants for use later on.
@MaciejGad
MaciejGad / updateXcodePlugins.sh
Created July 1, 2015 09:30
update Xcode plugins
#!/bin/bash
xcodeUUID=`defaults read /Applications/Xcode.app/Contents/Info DVTPlugInCompatibilityUUID`
echo $xcodeUUID
find ~/Library/Application\ Support/Developer/Shared/Xcode/Plug-ins -name Info.plist -maxdepth 3 | xargs -I{} defaults write {} DVTPlugInCompatibilityUUIDs -array-add $xcodeUUID
//
// Copyright (c) Vatsal Manot
//
import Foundation
import Swift
public func type<T>(x: T) -> T
{
return x
@chriseidhof
chriseidhof / LICENSE
Last active October 30, 2025 15:50
A tiny networking library
Copyright 2015 Chris Eidhof
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHE
@jaredsinclair
jaredsinclair / set-build-number.sh
Last active January 1, 2020 15:41
Git-friendly run script for automated build numbering in Xcode
# Set the build number to the current git commit count.
#
# Permanent home:
# https://gist.github.com/jaredsinclair/af6898f93674ee5923f3
#
# Based on: http://w3facility.info/question/how-do-i-force-xcode-to-rebuild-the-info-plist-file-in-my-project-every-time-i-build-the-project/
# Updated with dSYM handling from http://yellowfeather.co.uk/blog/auto-incrementing-build-number-in-xcode-revisited/
git=`sh /etc/profile; which git`
appBuild=`"$git" rev-list HEAD --count`
#
# Set the build number to the current git commit count.
# If we're using the Dev scheme, then we'll suffix the build
# number with the current branch name, to make collisions
# far less likely across feature branches.
# Based on: http://w3facility.info/question/how-do-i-force-xcode-to-rebuild-the-info-plist-file-in-my-project-every-time-i-build-the-project/
#
git=`sh /etc/profile; which git`
appBuild=`"$git" rev-list --all |wc -l`
if [ $CONFIGURATION = "Debug" ]; then
@joshbeckman
joshbeckman / animatedScrollTo.js
Created September 30, 2013 14:51
ScrollTo animation using pure javascript and no jquery
document.getElementsByTagName('button')[0].onclick = function () {
scrollTo(document.body, 0, 1250);
}
function scrollTo(element, to, duration) {
var start = element.scrollTop,
change = to - start,
currentTime = 0,
increment = 20;
@adamgit
adamgit / .gitignore
Last active July 11, 2026 11:36
.gitignore file for Xcode4 / OS X Source projects
#########################
# .gitignore file for Xcode4 and Xcode5 Source projects
#
# Apple bugs, waiting for Apple to fix/respond:
#
# 15564624 - what does the xccheckout file in Xcode5 do? Where's the documentation?
#
# Version 2.6
# For latest version, see: http://stackoverflow.com/questions/49478/git-ignore-file-for-xcode-projects
#
@sekati
sekati / xcode-build-bump.sh
Created July 24, 2012 20:44
Xcode Auto-increment Build & Version Numbers
# xcode-build-bump.sh
# @desc Auto-increment the build number every time the project is run.
# @usage
# 1. Select: your Target in Xcode
# 2. Select: Build Phases Tab
# 3. Select: Add Build Phase -> Add Run Script
# 4. Paste code below in to new "Run Script" section
# 5. Drag the "Run Script" below "Link Binaries With Libraries"
# 6. Insure that your starting build number is set to a whole integer and not a float (e.g. 1, not 1.0)
@Abizern
Abizern / .gitignore
Created November 21, 2010 12:45
Global git ignore file
# Mac OS X
*.DS_Store
# Xcode
*.pbxuser
*.mode1v3
*.mode2v3
*.perspectivev3
*.xcuserstate
project.xcworkspace/