Created
May 21, 2020 00:48
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# Rejection sampler based on algorithm from Robert (1995) | |
# | |
# - Available at http://arxiv.org/abs/0907.4010 | |
# | |
# Copied this implementation from Distributions.jl, with few modifications | |
# to make it generic. | |
using Random, Statistics | |
Δ2(x, y) = (x - y) * (x + y) | |
randnt(lb::Real, ub::Real, tp::Real = NaN) = randnt(Random.GLOBAL_RNG, lb, ub, tp) | |
function randnt(rng::AbstractRNG, lb::Real, ub::Real, tp::Real = 0) | |
lb ≤ ub || throw(ArgumentError("invalid bounds lb=$lb, ub=$ub")) | |
T = typeof(middle(lb, ub)) | |
if 3tp > 1 # has considerable chance of falling in [lb, ub] | |
while true | |
r = randn(rng, T) | |
lb ≤ r ≤ ub && return r | |
end | |
else | |
span = ub - lb | |
if lb > 0 && span > 2 / (lb + sqrt(lb^2 + 4)) * exp((lb - sqrt(lb^2 + 4)) * lb / 4) | |
a = (sqrt(lb^2 + 4) + lb)/2 | |
while true | |
r = randexp(rng, T) / a + lb | |
u = rand(rng, T) | |
if u < exp(-(r - a)^2 / 2) && r < ub | |
return r | |
end | |
end | |
elseif ub < 0 && span > 2 / (-ub + sqrt(ub^2 + 4)) * exp((ub^2 + ub * sqrt(ub^2 + 4)) / 4) | |
a = (sqrt(ub^2 + 4) - ub) / 2 | |
while true | |
r = randexp(rng, T) / a - ub | |
u = rand(rng, T) | |
if u < exp(-(r - a)^2 / 2) && r < -lb | |
return -r | |
end | |
end | |
else | |
while true | |
r = lb + rand(rng, T) * (ub - lb) | |
u = rand(rng, T) | |
if lb > 0 | |
rho = exp(Δ2(lb, r) / 2) | |
elseif ub < 0 | |
rho = exp(Δ2(ub, r) / 2) | |
else | |
rho = exp(-r^2 / 2) | |
end | |
if u < rho | |
return r | |
end | |
end | |
end | |
end | |
end |
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