Created
December 13, 2012 19:01
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how to log a battle
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| BattleOld=Battle; | |
| Battle = function Battle() { | |
| var self = this, run, getPoke; | |
| BattleOld.apply(self, arguments); | |
| run = self.run; | |
| self.run = function(str, preempt) { | |
| console.log("run: " + str); run.apply(self,arguments); | |
| }; | |
| getPoke = self.getPokemon; | |
| self.getPokemon = function(){ | |
| console.log("getPoke: " + JSON.stringify(arguments)); | |
| getPoke.apply(self, arguments); | |
| } | |
| } |
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BattleRoomOld = BattleRoom;
BattleRoom = function BattleRoom() {
var self = this, add;
BattleRoomOld.apply(self, arguments);
add = self.add;
self.add = function(data) {
console.log("add: " + data); add.apply(self,arguments);
};
}