Created
July 27, 2017 04:55
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5004
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["500401"] = {robotIndex = 5004, ignoreGravity = true, ignoreContactSpace = true, updateFixture = true, | |
basic = { health = 19000, attack = 1, defense = 0, }, | |
activate = {delay = 0.1, location = {x = 0.8, y = 0.5,valueType = "float",},fixDirection = "left",}, | |
resource = {score = 25, energy = {total = 80, count = {min = 10, max = 15}, weight = {void = 0, green = 9, purple = 0},},}, | |
setting = {[1] = {[1] = {"stage1warriorFirstSkill1","stage1warriorSecondSkill1"},}, }, | |
stage1leaveChase = { | |
[1] = { | |
target = { | |
target = "pathCollision", | |
}, | |
effect = { | |
effect = {"attack"}, | |
}, | |
moveSpeed = 12, targetLocation = {x = 0.8, y = 0.5,valueType = "float"}, chaseTime = 0,count = 5, | |
} | |
} , | |
stage1warriorFirstSkill1 = { | |
[1] = { | |
target = { | |
target = "pathCollision", | |
}, | |
effect = { | |
effect = {"attack"}, | |
}, | |
number = { | |
calculation = {"attackAttribute"}, | |
ratioValue = 1, | |
}, | |
round = { | |
{delay = 0, bullet = {"6"}}, | |
{delay = 1, bullet = {"6"}}, | |
{delay = 2, bullet = {"6"}}, | |
{delay = 1, bullet = {"6"}}, | |
}, | |
bullet = { | |
["6"] = {type = "homing", speed = 7, homingInterval = 0.2, homingAngle = 50,homingDuration = 3,}, | |
}, | |
dullTime = 1.1, triggerDamageRate = 0, triggerPossibility = 0.3, | |
}, | |
}, | |
stage1warriorSecondSkill1 = { | |
[1] = { | |
target = { | |
target = "pathCollision", | |
}, | |
effect = { | |
effect = {"attack"}, | |
}, | |
number = { | |
calculation = {"attackAttribute"}, | |
ratioValue = 1, | |
}, | |
round = { | |
{delay = 0.5, bullet = {"1"}}, | |
{delay = 0.1, bullet = {"1"}}, | |
{delay = 0.1, bullet = {"1"}}, | |
}, | |
bullet = { | |
["1"] = {type = "lightning",speed = 3, warnTime = 5, traceTime = 0.5, prepareTime = 1}, | |
}, | |
dullTime = 1.5, triggerDamageRate = 0, triggerPossibility = 0.3, | |
}, | |
}, | |
}, |
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