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@cracken56
cracken56 / TilemapScript.cs
Created March 18, 2020 12:39
Tilemap Collider Script
public class TilemapScript : MonoBehaviour
{
Tilemap tilemap;
Tile tileGreen;
Tile tileBlack;
TileBase tileCheck;
private void Awake()
{
tileGreen = Resources.Load<Tile>("Green") as Tile;