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Mini memory editor for ImGui (to embed in your game/tools)
// Mini memory editor for ImGui (to embed in your game/tools)
// Animated GIF: https://cloud.githubusercontent.com/assets/8225057/9028162/3047ef88-392c-11e5-8270-a54f8354b208.gif
//
// You can adjust the keyboard repeat delay/rate in ImGuiIO.
// The code assume a mono-space font for simplicity! If you don't use the default font, use ImGui::PushFont()/PopFont() to switch to a mono-space font before caling this.
//
// Usage:
// static MemoryEditor mem_edit_1; // store your state somewhere
// mem_edit_1.Draw("Memory Editor", mem_block, mem_block_size, 0x0000); // run
//
// Usage:
// static MemoryEditor mem_edit_2;
// mem_edit_2.Draw("Memory Editor", this, sizeof(*this), (size_t)this);
//
// Changelog:
// - v0.10: initial version
// - v0.11: always refresh active text input with the latest byte from source memory if it's not being edited.
// - v0.12: added RowsExtraSpacingCount to allow extra spacing every XX rows.
// - v0.13: added optional ReadFn/WriteFn handlers to access memory via a function. various warning fixes for 64-bits.
// - v0.14: added GotoAddr member, added GotoAddrAndHighlight() and highlighting. fixed minor scrollbar glitch when resizing.
// - v0.15: added maximum window width. minor optimization.
// - v0.16: added DrawZeroByteAsDisabledColor option. various sizing fixes when resizing using the "Rows" drag.
// - v0.17: added HighlightFn handler for optional non-contiguous highlighting.
// - v0.18: fixes for displaying 64-bits addresses, fixed mouse click gaps introduced in recent changes, cursor tracking scrolling fixes.
// - v0.19: fixed auto-focus of next byte leaving WantCaptureKeyboar=false for one frame. we know capture the keyboard during that transition.
struct MemoryEditor
{
bool Open;
bool ReadOnly;
int Rows;
int RowsExtraSpacingCount; // Set to 0 to disable extra spacing between every XX rows
size_t DataEditingAddr;
bool DataEditingTakeFocus;
char DataInputBuf[32];
char AddrInputBuf[32];
size_t GotoAddr;
size_t HighlightMin, HighlightMax;
ImU32 HighlightColor;
bool DrawZeroByteAsDisabledColor;
unsigned char (*ReadFn)(unsigned char* data, size_t off); // optional function to read bytes
void (*WriteFn)(unsigned char* data, size_t off, unsigned char d); // optional function to write bytes
bool (*HighlightFn)(unsigned char* data, size_t off); // optional function to return Highlight property (to support non-contiguous highlighting)
// Internals
float MaxWindowWidth;
MemoryEditor()
{
Open = true;
ReadOnly = false;
Rows = 16;
RowsExtraSpacingCount = 8;
DataEditingAddr = (size_t)-1;
DataEditingTakeFocus = false;
strcpy(DataInputBuf, "");
strcpy(AddrInputBuf, "");
GotoAddr = (size_t)-1;
HighlightMin = HighlightMax = (size_t)-1;
HighlightColor = IM_COL32(255, 255, 255, 40);
DrawZeroByteAsDisabledColor = true;
ReadFn = NULL;
WriteFn = NULL;
HighlightFn = NULL;
MaxWindowWidth = -1;
}
void GotoAddrAndHighlight(size_t addr_min, size_t addr_max)
{
GotoAddr = addr_min;
HighlightMin = addr_min;
HighlightMax = addr_max;
}
#ifdef _MSC_VER
#define _PRISizeT "IX"
#else
#define _PRISizeT "zX"
#endif
void Draw(const char* title, unsigned char* mem_data, size_t mem_size, size_t base_display_addr = 0x0000)
{
const float glyph_width = ImGui::CalcTextSize("F").x; // We assume the font is mono-space
const float cell_width = glyph_width * 3; // "FF " we include trailing space in the width to easily catch clicks everywhere
const float extra_spacing = cell_width * 0.25f; // Every RowsExtraSpacingCount columns we add a bit of extra spacing
ImGuiStyle& style = ImGui::GetStyle();
if (MaxWindowWidth > 0.0f)
ImGui::SetNextWindowSizeConstraints(ImVec2(0.0f, 0.0f), ImVec2(MaxWindowWidth + style.ScrollbarSize + style.WindowPadding.x * 2 + glyph_width, FLT_MAX));
Open = true;
if (!ImGui::Begin(title, &Open, ImGuiWindowFlags_NoScrollbar))
{
ImGui::End();
return;
}
ImGui::BeginChild("##scrolling", ImVec2(0, -ImGui::GetItemsLineHeightWithSpacing()));
ImDrawList* draw_list = ImGui::GetWindowDrawList();
ImGui::PushStyleVar(ImGuiStyleVar_FramePadding, ImVec2(0, 0));
ImGui::PushStyleVar(ImGuiStyleVar_ItemSpacing, ImVec2(0, 0));
int addr_digits_count = 0;
for (size_t n = base_display_addr + mem_size - 1; n > 0; n >>= 4)
addr_digits_count++;
const float line_height = ImGui::GetTextLineHeight();
const int line_total_count = (int)((mem_size + Rows - 1) / Rows);
ImGuiListClipper clipper(line_total_count, line_height);
const size_t visible_start_addr = clipper.DisplayStart * Rows;
const size_t visible_end_addr = clipper.DisplayEnd * Rows;
bool data_next = false;
if (ReadOnly || DataEditingAddr >= mem_size)
DataEditingAddr = (size_t)-1;
size_t data_editing_addr_backup = DataEditingAddr;
size_t data_editing_addr_next = (size_t)-1;
if (DataEditingAddr != (size_t)-1)
{
// Move cursor but only apply on next frame so scrolling with be synchronized (because currently we can't change the scrolling while the window is being rendered)
if (ImGui::IsKeyPressed(ImGui::GetKeyIndex(ImGuiKey_UpArrow)) && DataEditingAddr >= (size_t)Rows) { data_editing_addr_next = DataEditingAddr - Rows; DataEditingTakeFocus = true; }
else if (ImGui::IsKeyPressed(ImGui::GetKeyIndex(ImGuiKey_DownArrow)) && DataEditingAddr < mem_size - Rows) { data_editing_addr_next = DataEditingAddr + Rows; DataEditingTakeFocus = true; }
else if (ImGui::IsKeyPressed(ImGui::GetKeyIndex(ImGuiKey_LeftArrow)) && DataEditingAddr > 0) { data_editing_addr_next = DataEditingAddr - 1; DataEditingTakeFocus = true; }
else if (ImGui::IsKeyPressed(ImGui::GetKeyIndex(ImGuiKey_RightArrow)) && DataEditingAddr < mem_size - 1) { data_editing_addr_next = DataEditingAddr + 1; DataEditingTakeFocus = true; }
}
if (data_editing_addr_next != (size_t)-1 && (data_editing_addr_next / Rows) != (data_editing_addr_backup / Rows))
{
// Track cursor movements
const int scroll_offset = ((int)(data_editing_addr_next / Rows) - (int)(data_editing_addr_backup / Rows));
const bool scroll_desired = (scroll_offset < 0 && data_editing_addr_next < visible_start_addr + Rows * 2) || (scroll_offset > 0 && data_editing_addr_next > visible_end_addr - Rows * 2);
if (scroll_desired)
ImGui::SetScrollY(ImGui::GetScrollY() + scroll_offset * line_height);
}
bool draw_separator_once = true;
for (int line_i = clipper.DisplayStart; line_i < clipper.DisplayEnd; line_i++) // display only visible lines
{
size_t addr = (size_t)(line_i * Rows);
ImGui::Text("%0*" _PRISizeT ": ", addr_digits_count, base_display_addr + addr);
ImGui::SameLine();
// Draw Hexadecimal
float line_start_x = ImGui::GetCursorPosX();
for (int n = 0; n < Rows && addr < mem_size; n++, addr++)
{
float byte_pos_x = line_start_x + cell_width * n;
if (RowsExtraSpacingCount > 0)
byte_pos_x += (n / RowsExtraSpacingCount) * extra_spacing;
ImGui::SameLine(byte_pos_x);
// Draw highlight
if ((addr >= HighlightMin && addr < HighlightMax) || (HighlightFn && HighlightFn(mem_data, addr)))
{
ImVec2 pos = ImGui::GetCursorScreenPos();
float highlight_width = glyph_width * 2 + 2;
bool is_next_byte_highlighted = (n + 1 == Rows) || (addr + 1 < mem_size) && ((HighlightMax != (size_t)-1 && addr + 1 < HighlightMax) || (HighlightFn && HighlightFn(mem_data, addr + 1)));
if (is_next_byte_highlighted)
{
highlight_width = cell_width;
if (RowsExtraSpacingCount > 0 && n > 0 && (n + 1) < Rows && ((n + 1) % RowsExtraSpacingCount) == 0)
highlight_width += extra_spacing;
}
draw_list->AddRectFilled(pos, ImVec2(pos.x + highlight_width, pos.y + line_height), HighlightColor);
}
if (DataEditingAddr == addr)
{
// Display text input on current byte
ImGui::PushID((void*)addr);
bool data_write = false;
if (DataEditingTakeFocus)
{
ImGui::SetKeyboardFocusHere();
ImGui::CaptureKeyboardFromApp(true);
sprintf(AddrInputBuf, "%0*" _PRISizeT, addr_digits_count, base_display_addr + addr);
sprintf(DataInputBuf, "%02X", ReadFn ? ReadFn(mem_data, addr) : mem_data[addr]);
}
ImGui::PushItemWidth(glyph_width * 2 + 1);
struct UserData
{
// FIXME: We should have a way to retrieve the text edit cursor position more easily in the API, this is rather tedious.
static int Callback(ImGuiTextEditCallbackData* data)
{
UserData* user_data = (UserData*)data->UserData;
if (!data->HasSelection())
user_data->CursorPos = data->CursorPos;
if (data->SelectionStart == 0 && data->SelectionEnd == data->BufTextLen)
{
// When not editing a byte, always rewrite its content (this is a bit tricky, since InputText technically "owns" the master copy of the buffer we edit it in there)
data->DeleteChars(0, data->BufTextLen);
data->InsertChars(0, user_data->CurrentBufOverwrite);
data->SelectionStart = 0;
data->SelectionEnd = data->CursorPos = 2;
}
return 0;
}
char CurrentBufOverwrite[3]; // Input
int CursorPos; // Output
};
UserData user_data;
user_data.CursorPos = -1;
sprintf(user_data.CurrentBufOverwrite, "%02X", ReadFn ? ReadFn(mem_data, addr) : mem_data[addr]);
ImGuiInputTextFlags flags = ImGuiInputTextFlags_CharsHexadecimal | ImGuiInputTextFlags_EnterReturnsTrue | ImGuiInputTextFlags_AutoSelectAll | ImGuiInputTextFlags_NoHorizontalScroll | ImGuiInputTextFlags_AlwaysInsertMode | ImGuiInputTextFlags_CallbackAlways;
if (ImGui::InputText("##data", DataInputBuf, 32, flags, UserData::Callback, &user_data))
data_write = data_next = true;
else if (!DataEditingTakeFocus && !ImGui::IsItemActive())
DataEditingAddr = data_editing_addr_next = (size_t)-1;
DataEditingTakeFocus = false;
ImGui::PopItemWidth();
if (user_data.CursorPos >= 2)
data_write = data_next = true;
if (data_write)
{
int data;
if (sscanf(DataInputBuf, "%X", &data) == 1)
{
if (WriteFn)
WriteFn(mem_data, addr, (unsigned char)data);
else
mem_data[addr] = (unsigned char)data;
}
}
ImGui::PopID();
}
else
{
// NB: The trailing space is not visible but ensure there's no gap that the mouse cannot click on.
unsigned char b = ReadFn ? ReadFn(mem_data, addr) : mem_data[addr];
if (b == 0 && DrawZeroByteAsDisabledColor)
ImGui::TextDisabled("00 ");
else
ImGui::Text("%02X ", b);
if (!ReadOnly && ImGui::IsItemHovered() && ImGui::IsMouseClicked(0))
{
DataEditingTakeFocus = true;
data_editing_addr_next = addr;
}
}
}
float ascii_pos_x = line_start_x + cell_width * Rows + glyph_width * 1;
if (RowsExtraSpacingCount > 0)
ascii_pos_x += ((Rows + RowsExtraSpacingCount - 1) / RowsExtraSpacingCount) * extra_spacing;
ImGui::SameLine(ascii_pos_x);
if (line_i == clipper.DisplayStart)
MaxWindowWidth = ascii_pos_x + (Rows * glyph_width);
// Vertical separator
if (draw_separator_once)
{
ImVec2 screen_pos = ImGui::GetCursorScreenPos();
draw_list->AddLine(ImVec2(screen_pos.x - glyph_width, screen_pos.y - 9999), ImVec2(screen_pos.x - glyph_width, screen_pos.y + 9999), ImGui::GetColorU32(ImGuiCol_Border));
draw_separator_once = false;
}
// Draw ASCII values
ImVec2 pos = ImGui::GetCursorScreenPos();
addr = line_i * Rows;
const ImU32 color_text = ImGui::GetColorU32(ImGuiCol_Text);
for (int n = 0; n < Rows && addr < mem_size; n++, addr++)
{
int c = ReadFn ? ReadFn(mem_data, addr) : mem_data[addr];
char c_display = (c >= 32 && c < 128) ? (char)c : '.';
draw_list->AddText(pos, color_text, &c_display, &c_display + 1);
pos.x += glyph_width;
}
ImGui::Dummy(ImVec2(0, 0));
}
clipper.End();
ImGui::PopStyleVar(2);
ImGui::EndChild();
if (data_next && DataEditingAddr < mem_size)
{
DataEditingAddr = DataEditingAddr + 1;
DataEditingTakeFocus = true;
}
else if (data_editing_addr_next != (size_t)-1)
{
DataEditingAddr = data_editing_addr_next;
}
ImGui::Separator();
ImGui::AlignFirstTextHeightToWidgets();
ImGui::PushItemWidth(56);
ImGui::PushAllowKeyboardFocus(false);
int rows_backup = Rows;
if (ImGui::DragInt("##rows", &Rows, 0.2f, 4, 32, "%.0f rows"))
{
float size_dx = (Rows - rows_backup) * (cell_width + glyph_width);
if (RowsExtraSpacingCount > 0)
size_dx += (((Rows + RowsExtraSpacingCount - 1) / RowsExtraSpacingCount) - ((rows_backup + RowsExtraSpacingCount - 1) / RowsExtraSpacingCount)) * extra_spacing;
ImVec2 new_window_size = ImGui::GetWindowSize();
new_window_size.x += size_dx;
if (MaxWindowWidth > 0)
MaxWindowWidth += size_dx;
ImGui::SetWindowSize(new_window_size);
}
ImGui::PopAllowKeyboardFocus();
ImGui::PopItemWidth();
ImGui::SameLine();
ImGui::Text("Range %0*" _PRISizeT "..%0*" _PRISizeT, addr_digits_count, base_display_addr, addr_digits_count, base_display_addr + mem_size - 1);
ImGui::SameLine();
ImGui::PushItemWidth(addr_digits_count * (glyph_width + 1) + style.FramePadding.x * 2.0f);
if (ImGui::InputText("##addr", AddrInputBuf, 32, ImGuiInputTextFlags_CharsHexadecimal | ImGuiInputTextFlags_EnterReturnsTrue))
{
size_t goto_addr;
if (sscanf(AddrInputBuf, "%" _PRISizeT, &goto_addr) == 1)
{
GotoAddr = goto_addr - base_display_addr;
HighlightMin = HighlightMax = (size_t)-1;
}
}
ImGui::PopItemWidth();
if (GotoAddr != (size_t)-1)
{
if (GotoAddr >= 0 && GotoAddr < mem_size)
{
ImGui::BeginChild("##scrolling");
ImGui::SetScrollFromPosY(ImGui::GetCursorStartPos().y + (GotoAddr / Rows) * ImGui::GetTextLineHeight());
ImGui::EndChild();
DataEditingAddr = GotoAddr;
DataEditingTakeFocus = true;
}
GotoAddr = (size_t)-1;
}
ImGui::End();
}
};
#undef _PRISizeT
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