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| * text=auto | |
| *.3DS filter=lfs diff=lfs merge=lfs -text | |
| *.3ds filter=lfs diff=lfs merge=lfs -text | |
| *.ABC filter=lfs diff=lfs merge=lfs -text | |
| *.AEP filter=lfs diff=lfs merge=lfs -text | |
| *.AFDESIGN filter=lfs diff=lfs merge=lfs -text | |
| *.AFPHOTO filter=lfs diff=lfs merge=lfs -text | |
| *.AI filter=lfs diff=lfs merge=lfs -text | |
| *.AIF filter=lfs diff=lfs merge=lfs -text |
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| #include "HitMe.h" | |
| #include "PackageDownloader.h" | |
| #include "IPlatformFilePak.h" | |
| #include "HitMeSingleton.h" | |
| UPackageDownloader* UPackageDownloader::GetPackageDownloader(FString PackageName, FString URL, bool& IsValid) | |
| { | |
| IsValid = false; | |
| UPackageDownloader *Object = NewObject<UPackageDownloader>(); |
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| #pragma once | |
| /** | |
| * FAsyncQueue can be used to run asynchronous delegates in sequence, parallel and combinations of the above | |
| * | |
| * Use Add() to enqueue delegates matching FAsyncDelegate signature: | |
| * a void function that accepts a single argument of another void function with no arguments. | |
| * | |
| * Static factories MakeSync, MakeSequence and MakeParallel can be used to wrap different type of delegates and | |
| * delegate collections into a single FAsyncDelegate which can be enqueued with Add(). |
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| // Fill out your copyright notice in the Description page of Project Settings. | |
| #include "RIVR.h" | |
| #include "FFMpegSoundWave.h" | |
| UFFMpegSoundWave::UFFMpegSoundWave(const FObjectInitializer &ObjectInitializer) | |
| { | |
| bProcedural = true; | |
| bCanProcessAsync = true; | |
| bStreaming = true; |