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#include "HitMe.h" | |
#include "PackageDownloader.h" | |
#include "IPlatformFilePak.h" | |
#include "HitMeSingleton.h" | |
UPackageDownloader* UPackageDownloader::GetPackageDownloader(FString PackageName, FString URL, bool& IsValid) | |
{ | |
IsValid = false; | |
UPackageDownloader *Object = NewObject<UPackageDownloader>(); |
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#pragma once | |
/** | |
* FAsyncQueue can be used to run asynchronous delegates in sequence, parallel and combinations of the above | |
* | |
* Use Add() to enqueue delegates matching FAsyncDelegate signature: | |
* a void function that accepts a single argument of another void function with no arguments. | |
* | |
* Static factories MakeSync, MakeSequence and MakeParallel can be used to wrap different type of delegates and | |
* delegate collections into a single FAsyncDelegate which can be enqueued with Add(). |
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// Fill out your copyright notice in the Description page of Project Settings. | |
#include "RIVR.h" | |
#include "FFMpegSoundWave.h" | |
UFFMpegSoundWave::UFFMpegSoundWave(const FObjectInitializer &ObjectInitializer) | |
{ | |
bProcedural = true; | |
bCanProcessAsync = true; | |
bStreaming = true; |