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blueprint: | |
name: Room Scene Selector | |
description: | |
Automate scene selection and light management in a room using button | |
presses, motion sensors, and optional hold actions. | |
domain: automation | |
input: | |
turn_off_action: | |
name: Turn Off Action | |
description: Select action type to execute turn off | |
default: double | |
selector: | |
select: | |
options: | |
- double | |
- hold | |
multiple: false | |
custom_value: false | |
sort: false | |
special_action_type: | |
name: Special Action Type | |
description: Select action type on which to execute a special action | |
default: hold | |
selector: | |
select: | |
options: | |
- hold | |
- double | |
multiple: false | |
custom_value: false | |
sort: false | |
scene_helper: | |
name: Scene Selection Helper | |
description: Select the input helper that holds the scene IDs. | |
selector: | |
entity: | |
filter: | |
- domain: | |
- input_select | |
multiple: false | |
button_devices: | |
name: Button Devices | |
description: | |
Choose the button devices to trigger scene selection on a single | |
press. | |
selector: | |
entity: | |
domain: | |
- sensor | |
multiple: true | |
target_areas: | |
default: [] | |
name: Target Areas for Light Control | |
description: | |
Select the areas where lights should be turned off on configured | |
action (double press or hold). | |
selector: | |
area: | |
multiple: true | |
target_lights: | |
default: [] | |
name: Target Lights for Control | |
description: | |
Select the lights to turn off on a configured action (double press | |
or hold) or automatically if a delay is set. | |
selector: | |
entity: | |
domain: | |
- light | |
multiple: true | |
auto_off_delay: | |
name: Automatic Turn Off Delay | |
description: | |
Set the delay before lights turn off automatically (set to 0 to | |
disable). | |
default: 0:00:00 | |
selector: | |
duration: {} | |
special_action: | |
name: Special Action | |
description: | |
Select an optional automation or script to execute on a (double | |
press or hold) action. | |
default: "" | |
selector: | |
entity: | |
filter: | |
- domain: | |
- automation | |
- domain: | |
- script | |
- domain: | |
- scene | |
multiple: false | |
occupancy_sensor: | |
default: [] | |
name: Motion Sensor | |
description: | |
Choose a motion sensor to monitor occupancy. Lights will turn off | |
if no motion is detected for a specified duration. | |
selector: | |
entity: | |
device_class: | |
- motion | |
multiple: false | |
occupancy_sensor_duration: | |
name: Motion Sensor Duration | |
description: | |
Specify the duration the motion sensor must stay clear to turn | |
off the lights. | |
default: 0:45:00 | |
selector: | |
duration: {} | |
source_url: https://gist.github.com/cvele/f55cc01a3eb67a6e7bdfe125b7c1d0c7 | |
mode: restart | |
variables: | |
scene_helper_entity: !input scene_helper | |
auto_off_delay: !input auto_off_delay | |
special_action_entity: !input special_action | |
occupancy_sensor_entity: !input occupancy_sensor | |
trigger: | |
- id: single | |
platform: state | |
entity_id: !input button_devices | |
to: single | |
- id: !input turn_off_action | |
platform: state | |
entity_id: !input button_devices | |
to: !input turn_off_action | |
- id: !input special_action_type | |
platform: state | |
entity_id: !input button_devices | |
to: !input special_action_type | |
- id: occupancy | |
platform: state | |
entity_id: !input occupancy_sensor | |
to: "off" | |
for: !input occupancy_sensor_duration | |
condition: [] | |
action: | |
- if: | |
- condition: trigger | |
id: | |
- occupancy | |
then: | |
- service: light.turn_off | |
metadata: {} | |
data: | |
transition: 1 | |
target: | |
area_id: !input target_areas | |
entity_id: !input target_lights | |
- service: input_select.select_first | |
metadata: {} | |
data: {} | |
target: | |
entity_id: !input scene_helper | |
- if: | |
- condition: trigger | |
id: | |
- single | |
then: | |
- service: input_select.select_next | |
target: | |
entity_id: !input scene_helper | |
data: | |
cycle: true | |
- service: scene.turn_on | |
target: | |
entity_id: "{{ states(scene_helper_entity) }}" | |
- if: | |
- condition: trigger | |
id: | |
- !input turn_off_action | |
then: | |
- service: light.turn_off | |
metadata: {} | |
data: | |
transition: 1 | |
target: | |
area_id: !input target_areas | |
entity_id: !input target_lights | |
- service: input_select.select_first | |
metadata: {} | |
data: {} | |
target: | |
entity_id: !input scene_helper | |
- if: | |
- condition: trigger | |
id: | |
- single | |
- condition: template | |
value_template: "{{ not (auto_off_delay == '0:00:00') }}" | |
then: | |
- delay: "{{ auto_off_delay }}" | |
- service: light.turn_off | |
data: | |
transition: 1 | |
target: | |
entity_id: !input target_lights | |
- service: input_select.select_first | |
metadata: {} | |
data: {} | |
target: | |
entity_id: !input scene_helper | |
- if: | |
- condition: trigger | |
id: | |
- !input special_action_type | |
- condition: template | |
value_template: "{{ special_action_entity != '' }}" | |
then: | |
- choose: | |
- conditions: "{{ special_action_entity.startswith('automation.') }}" | |
sequence: | |
- service: automation.trigger | |
target: | |
entity_id: "{{ special_action_entity }}" | |
- conditions: "{{ special_action_entity.startswith('script.') }}" | |
sequence: | |
- service: script.turn_on | |
target: | |
entity_id: "{{ special_action_entity }}" | |
- conditions: "{{ special_action_entity.startswith('scene.') }}" | |
sequence: | |
- service: scene.turn_on | |
target: | |
entity_id: "{{ special_action_entity }}" |
feat(automation): Reset input selector each time lights are turned off
- Updated blueprint to dynamically reset the scene input selector to the first option whenever lights are turned off.
- Applied reset logic to both button-triggered light off actions and automatic light off via occupancy sensor.
- Ensured input selector reset occurs across all turn-off scenarios, improving scene management consistency.
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feat: Update Room Scene Selector blueprint functionality
turn_off_action
input to allow configuration of action type (double press or hold) for turning off lights.special_action_type
input for specifying the action type (hold or double press) to execute a special action.special_action
input to support both double press and hold actions for executing optional automation, script, or scene.turn_off_action
andspecial_action_type
inputs.