Created
August 4, 2022 13:35
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a super crappy attempt on making a "repl" to simulate nodejs on the browser... basically you can stringify stuff to look more "console-like".
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let global$1 = null; | |
if (typeof document !== "undefined") { | |
const iframe = document.createElement("iframe"); | |
document.body.appendChild(iframe); | |
iframe.style.display = "none"; | |
global$1 = iframe.contentWindow; | |
} else { | |
global$1 = global; | |
} | |
(async function () { | |
var window = this.window = undefined, self = this, | |
global = this, | |
exports = undefined, | |
module = this.module = {}, destroy = null; | |
function capitalizeFirstLetter(string) { | |
return string.charAt(0).toUpperCase() + string.slice(1); | |
} | |
function objectStringify(object) { | |
function strip(element) { | |
if (typeof element === "object" || typeof element === "function") { | |
return `[${capitalizeFirstLetter(typeof element)} ${element.name || element.constructor.name || key}]` | |
} else if (typeof element === "string") { | |
return `'${element}'` | |
} else if (typeof element === "symbol") { | |
return element.toString() | |
} else { | |
return element; | |
} | |
} | |
if (object instanceof Promise) { | |
return (async () => { | |
const template = (state) => `Promise { ${state} }` | |
try { | |
const symbol = Symbol(); | |
const race = await Promise.race([object, symbol]); | |
if (race === symbol) { | |
return template("<pending>") | |
} | |
return template(typeof race === "object" ? objectStringify(race) : strip(race)) | |
} catch (error) { | |
return template(`<rejected> ${typeof error === "object" ? objectStringify(error) : strip(error)}`) | |
} | |
})(); | |
} | |
if (object instanceof Array) { | |
return JSON.stringify(object) | |
} | |
if (object instanceof Map) { | |
const { size } = object; | |
return `Map(${object.size}) {${size > 3 ? "\n " : ""} ${[...object].map(([a, b]) => { | |
return `${strip(a)} => ${strip(b)}` | |
}).join(`, ${size > 3 ? "\n " : ""}`)} ${size > 3 ? "\n" : ""}}` | |
} | |
const obj = {}; | |
for (const key in object) { | |
const element = object[key] | |
obj[key] = strip(element); | |
} | |
const name = object.constructor.name | |
return `Object${name === "Object" ? "" : ` [${name}]`} ` + JSON.stringify(obj, null, 2).replaceAll(`"`, "") | |
} | |
class Test { | |
number = 0 | |
constructor() { | |
} | |
} | |
console.log(objectStringify({ | |
test: "hewo", | |
arrow: () => { }, | |
function: function name() { }, | |
obj: {}, | |
symbol: Symbol("test"), | |
boolean: !0, | |
number: 0 | |
})) | |
console.log(global.eval("const testo = false; testo")) | |
}).call(global$1) | |
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i basically gave up because i did not know "eval" doesn't work the same way as running code in devtools
so let and const doesn't work properly
this would also probably mean i can't do global variables...