Created
September 27, 2017 13:10
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Import multiple FBX files (hacky)
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import bpy | |
import os | |
def listFiles(dir, ext): | |
fileList = [] | |
for file in os.listdir(path): | |
if file[-len(ext):] == ext: | |
fileList.append(file) | |
return fileList | |
path = bpy.path.abspath('//') #.blend path by default | |
files = [] | |
files = listFiles(dir = path, ext = '.fbx') | |
for file in files: | |
bpy.ops.import_scene.fbx(filepath=path+file, axis_forward='-Z', axis_up='Y', directory="", filter_glob="*.fbx", ui_tab='MAIN', use_manual_orientation=False, global_scale=1, bake_space_transform=False, use_custom_normals=True, use_image_search=True, use_alpha_decals=False, decal_offset=0, use_anim=True, anim_offset=1, use_custom_props=True, use_custom_props_enum_as_string=True, ignore_leaf_bones=False, force_connect_children=False, automatic_bone_orientation=False, primary_bone_axis='Y', secondary_bone_axis='X', use_prepost_rot=True) |
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