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Macro Collection for Change Material skill (GN_CHANGEMATERIAL) 1. Exchange Skel-Bone & Orcish Voucher to Alchol 2. Tsurugi [1] to Steel 3. Guard to Coal | (c) Cydh/PServeRO
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# Macro Collection for Change Material skill (GN_CHANGEMATERIAL) | |
# 1. Exchange Skel-Bone & Orcish Voucher to Alchol | |
# 2. Tsurugi [1] to Steel | |
# 3. Guard to Coal | |
# | |
# PLEASE MAKE SURE YOUR OPENKORE IS SUPPORTED BY cm COMMAND, OR | |
# TRY USE THIS MY BRANCH: https://github.com/cydh/openkore/tree/feature/skill_exchange_item | |
# | |
# (c) Cydh/PServeRO | |
# HOW TO USE: | |
# 1. Make sure all ingredients are in inventory, | |
# 2. Type this command 'macro doConvAlchol' on console. | |
macro doConvAlchol { | |
log doConvAlchol | |
$product = Alchol | |
$combItems = 2 | |
# 50 Orcish Voucher, 40 Skel-Bone | |
$mat1 = Orcish Voucher | |
$mat2 = Skel-Bone | |
$per1 = 50 | |
$per2 = 40 | |
call checkItems | |
pause 0.5 | |
if ($amt1 >= $per1 && $amt2 >= $per2 && $weight < 90) { | |
do ss GN_CHANGEMATERIAL | |
} | |
} | |
# HOW TO USE: | |
# 1. Make sure all ingredients are in inventory, | |
# 2. Type this command 'macro doConvSteel' on console (this macro doesn't provide auto-buy Tsurugi [1] from NPC). | |
macro doConvSteel { | |
log doConvSteel | |
$product = Steel | |
$combItems = 1 | |
# 1 Tsurugi [1] | |
$mat1 = Tsurugi [1] | |
$per1 = 1 | |
call checkItems | |
pause 0.5 | |
if ($idx != 1 && $amt1 >= $per1 && $weight < 90) { | |
do ss GN_CHANGEMATERIAL | |
} | |
} | |
macro doBuyTsurugi { | |
$npc = @npc(172 130) | |
if ($npc == -1) stop | |
do talk $npc | |
pause 2 | |
do store | |
pause 2 | |
$weight = @eval($.weight * 100 / $.maxweight) | |
while ($weight < 87 && $.zeny > 52000) as loop | |
do buy 13 | |
pause 1 | |
$weight = @eval($.weight * 100 / $.maxweight) | |
end loop | |
} | |
# HOW TO USE: | |
# 1. Make sure all ingredients are in inventory, | |
# 2. Type this command 'macro doConvCoal' on console (this macro doesn't provide auto-buy Guard from NPC). | |
macro doConvCoal { | |
log doConvCoal | |
$product = Coal | |
$combItems = 1 | |
# 1 Guard | |
$mat1 = Guard | |
$per1 = 1 | |
call checkItems | |
pause 0.5 | |
if ($idx != 1 && $amt1 >= $per1 && $weight < 90) { | |
do ss GN_CHANGEMATERIAL | |
} | |
} | |
macro doBuyGuard { | |
$npc = @npc(172 132) | |
if ($npc == -1) stop | |
do talk $npc | |
pause 2 | |
do store | |
pause 2 | |
$weight = @eval($.weight * 100 / $.maxweight) | |
while ($weight < 88 && $.zeny > 1000) as loop | |
do buy 0 | |
pause 1 | |
$weight = @eval($.weight * 100 / $.maxweight) | |
end loop | |
} | |
automacro doExchangeItem { | |
delay 1 | |
# NOTE: You maybe need change this console line to trigger this automacro | |
#console "Anda menggunakan Change Material pada diri sendiri (Lv: 1)" | |
console "Change Material is ready. Use command 'cm' to continue." | |
call { | |
if ($combItems == 2) { | |
call checkItems | |
do cm $idx1 $per1,$idx2 $per2 | |
call checkItems | |
pause 0.5 | |
if ($amt1 >= $per1 && $amt2 >= $per2 && $weight < 90) { | |
call doConvAlchol | |
} | |
} elsif ($combItems == 1) { | |
call checkItems | |
do cm $idx1 $per1 | |
call checkItems | |
pause 0.5 | |
if ($amt1 >= $per1 && $weight < 90) { | |
call doConvSteel | |
} | |
} | |
} | |
} | |
macro checkItems { | |
$idx1 = @inventory($mat1) | |
$idx2 = @inventory($mat2) | |
$amt1 = @invamount($mat1) | |
$amt2 = @invamount($mat2) | |
$weight = @eval($.weight * 100 / $.maxweight) | |
log checkItems: \$weight:$weight \$idx1:$idx1 \$amt1:$amt1 \$idx2:$idx2 \$amt2:$amt2 | |
} |
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