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# Macro Collection for Change Material skill (GN_CHANGEMATERIAL) | |
# 1. Exchange Skel-Bone & Orcish Voucher to Alchol | |
# 2. Tsurugi [1] to Steel | |
# 3. Guard to Coal | |
# | |
# PLEASE MAKE SURE YOUR OPENKORE IS SUPPORTED BY cm COMMAND, OR | |
# TRY USE THIS MY BRANCH: https://github.com/cydh/openkore/tree/feature/skill_exchange_item | |
# | |
# (c) Cydh/PServeRO |
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# Simple macro to convert Rough Oridecon to Oridecon | |
# by talking with NPC Dietrich inside the Prontera's refinery building | |
# | |
# HOW TO USE: | |
# 1. Manually move Rough Oridecon to inventory | |
# 2. Walk into Dietrich location | |
# 3. Call teh macro in console: macro doConvOri | |
# | |
# (c) Cydh/PServeRO |
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# Macro to Exchange Material (GN_CHANGEMATERIAL) | |
# Creating Alchol/Alcohol by each 50 Orcish Voucer + 40 Skel-Bone | |
# | |
# PLEASE MAKE SURE YOUR OPENKORE IS SUPPORTED BY cm COMMAND, OR | |
# TRY USE THIS MY BRANCH: https://github.com/cydh/openkore/tree/feature/skill_exchange_item | |
# | |
# (c) Cydh/PServeRO.com | |
macro doConvAlchol { | |
log doConvAlchol |
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macro doConvSteel { | |
$per = @eval($.weight * 100 / $.maxweight) | |
# log \$per $per | |
$count = @invamount (Tsurugi [1]) | |
while ($count > 0 && $per < 90) as loop | |
do ss GN_CHANGEMATERIAL | |
pause 2 | |
$idx = @inventory (Tsurugi [1]) | |
# log \$idx $idx | |
do cm $idx 1 |
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Index: src/Commands.pm | |
=================================================================== | |
--- src/Commands.pm (revision 9032) | |
+++ src/Commands.pm (working copy) | |
@@ -236,6 +236,10 @@ | |
southeast => \&cmdManualMove, | |
southwest => \&cmdManualMove, | |
captcha => \&cmdAnswerCaptcha | |
+ | |
+ # [Cydh] |
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case TF_BACKSLIDING: //This is the correct implementation as per packet logging information. [Skotlex] | |
clif_skill_nodamage(src,bl,skill_id,skill_lv,1); | |
skill_blown(src,bl,skill_get_blewcount(skill_id,skill_lv),unit_getdir(bl),2); | |
break; |
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