This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
At some point in 2021, I found myself frustrated at the seemingly impossible task of finding other people's game saves for this game that were not 100% complete. So I decided to do my own playthrough and create a backup of my progress with Checkpoint at every major dungeon along the way. Hopefully this will allow someone else to start playing at a given stage in the game. If this was useful to you, let me know! | |
------------------------------- | |
Version: EUR | |
Title ID: 0004000000033600 | |
Save files compatible with Checkpoint on Luma3DS (modded 3DS) and Citra | |
Checkpoint instructions | |
------------------------------- | |
1. Drop a folder with both files to your SD card under /3ds/Checkpoint/saves/0x00336 Ocarina of Time 3D |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
#!/usr/bin/env bash | |
set -e | |
# Variables | |
COMPOSER_NAME="$(cat composer.json | jq -r '.name')" | |
PROJECT_NAME="$(echo ${COMPOSER_NAME} | cut -d'/' -f 2)" | |
BUILD_NAME="${PROJECT_NAME}-${CI_COMMIT_TAG}.zip" | |
ARTIFACTORY_REPOSITORY="php" | |
ARTIFACTORY_PATH="${ARTIFACTORY_REPOSITORY}/${COMPOSER_NAME}" |