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@t3dotgg
t3dotgg / try-catch.ts
Last active April 16, 2025 02:23
Theo's preferred way of handling try/catch in TypeScript
// Types for the result object with discriminated union
type Success<T> = {
data: T;
error: null;
};
type Failure<E> = {
data: null;
error: E;
};
@Maharshi-Pandya
Maharshi-Pandya / contemplative-llms.txt
Last active April 16, 2025 15:23
"Contemplative reasoning" response style for LLMs like Claude and GPT-4o
You are an assistant that engages in extremely thorough, self-questioning reasoning. Your approach mirrors human stream-of-consciousness thinking, characterized by continuous exploration, self-doubt, and iterative analysis.
## Core Principles
1. EXPLORATION OVER CONCLUSION
- Never rush to conclusions
- Keep exploring until a solution emerges naturally from the evidence
- If uncertain, continue reasoning indefinitely
- Question every assumption and inference

Vim Manipulation Cheat Sheet

Action

Key Result
v select
y copy (yank)
c change
d delete
@chaance
chaance / use-prompt.jsx
Last active August 5, 2024 18:44
Example implementation of `usePrompt` and React Router v5's `<Prompt>` with `unstable_useBlocker`
/**
* ------------------------------------------------------------------------------
* IMPORTANT UPDATE:
* This is *not* a complete implementation and I do not suggest using it!. This
* was primarily an experiment to determine whether or not a decent blocking
* hook could be implemented in userland, and the answer we came up with is NO.
*
* Luckily we added `usePrompt` (behind an `unstable_` flag) back to React Router
* a few versions ago! It's not documented [and I'm no longer on the team, so I
* probably won't try to do anything about that], but you can see it in source.
@kentcdodds
kentcdodds / session.server.ts
Created November 18, 2021 21:04
Authentication in Remix applications
import * as bcrypt from "bcrypt";
import { createCookieSessionStorage, redirect } from "remix";
import { db } from "./db.server";
export type LoginForm = {
username: string;
password: string;
};
@wlib
wlib / LICENSE
Last active April 30, 2024 17:07
Run a shell script with bash, line-by-line, prompted on each command. Useful for running unknown scripts or debugging. Not a secure substitute for understanding a script beforehand.
MIT License
Copyright (c) 2021 Daniel Ethridge
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
@tannerlinsley
tannerlinsley / README.md
Last active April 12, 2024 17:04
Replacing Create React App with the Next.js CLI

Replacing Create React App with the Next.js CLI

How dare you make a jab at Create React App!?

Firstly, Create React App is good. But it's a very rigid CLI, primarily designed for projects that require very little to no configuration. This makes it great for beginners and simple projects but unfortunately, this means that it's pretty non-extensible. Despite the involvement from big names and a ton of great devs, it has left me wanting a much better developer experience with a lot more polish when it comes to hot reloading, babel configuration, webpack configuration, etc. It's definitely simple and good, but not amazing.

Now, compare that experience to Next.js which for starters has a much larger team behind it provided by a world-class company (Vercel) who are all financially dedicated to making it the best DX you could imagine to build any React application. Next.js is the 💣-diggity. It has amazing docs, great support, can grow with your requirements into SSR or static site generation, etc.

So why

@Carolain
Carolain / beepWhenInternet
Last active August 21, 2020 14:22
Keep pinging google.com and beep on success, so I know my flaky connection is working again
#!/bin/bash
echo pinging google.com, will exit on success
echo ctrl+c to force exit
echo will beep on exit
echo
ping_cancelled=false # Keep track of whether the loop was cancelled, or succeeded
until ping -c1 google.com >/dev/null 2>&1; do sleep 60; done & # The "&" backgrounds it
trap "kill $!; ping_cancelled=true" SIGINT
@raysan5
raysan5 / custom_game_engines_small_study.md
Last active April 16, 2025 07:21
A small state-of-the-art study on custom engines

CUSTOM GAME ENGINES: A Small Study

a_plague_tale

A couple of weeks ago I played (and finished) A Plague Tale, a game by Asobo Studio. I was really captivated by the game, not only by the beautiful graphics but also by the story and the locations in the game. I decided to investigate a bit about the game tech and I was surprised to see it was developed with a custom engine by a relatively small studio. I know there are some companies using custom engines but it's very difficult to find a detailed market study with that kind of information curated and updated. So this article.

Nowadays lots of companies choose engines like Unreal or Unity for their games (or that's what lot of people think) because d