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March 10, 2015 16:16
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ue4 build log
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18:16:14: Running steps for project UE4... | |
18:16:14: Starting: "/usr/bin/make" MyProject3Editor-Linux-DebugGame | |
Using clang version '3.5.1' (string), 3 (major), 5 (minor), 1 (patch) | |
Errors detected while compiling /home/danr/Games/UnrealEngine/Engine/Intermediate/Build/BuildRules/-project=_EditorRecompileModuleRules.dll: | |
(0,0) : error : Unhandled Exception: | |
(0,0) : error : System.IO.FileLoadException: I/O Error | |
(0,0) : error : at IKVM.Reflection.AssemblyName..ctor (System.String assemblyName) [0x00000] in <filename unknown>:0 | |
(0,0) : error : at Mono.CSharp.AssemblyDefinition.CreateAssemblyName () [0x00000] in <filename unknown>:0 | |
(0,0) : error : at Mono.CSharp.AssemblyDefinitionStatic.Create (IKVM.Reflection.Universe domain) [0x00000] in <filename unknown>:0 | |
(0,0) : error : at Mono.CSharp.Driver.Compile () [0x00000] in <filename unknown>:0 | |
(0,0) : error : at Mono.CSharp.Driver.Main (System.String[] args) [0x00000] in <filename unknown>:0 | |
(0,0) : error : [ERROR] FATAL UNHANDLED EXCEPTION: System.IO.FileLoadException: I/O Error | |
(0,0) : error : at IKVM.Reflection.AssemblyName..ctor (System.String assemblyName) [0x00000] in <filename unknown>:0 | |
(0,0) : error : at Mono.CSharp.AssemblyDefinition.CreateAssemblyName () [0x00000] in <filename unknown>:0 | |
(0,0) : error : at Mono.CSharp.AssemblyDefinitionStatic.Create (IKVM.Reflection.Universe domain) [0x00000] in <filename unknown>:0 | |
(0,0) : error : at Mono.CSharp.Driver.Compile () [0x00000] in <filename unknown>:0 | |
(0,0) : error : at Mono.CSharp.Driver.Main (System.String[] args) [0x00000] in <filename unknown>:0 | |
ERROR: UnrealBuildTool encountered an error while compiling source files | |
CMakeFiles/MyProject3Editor-Linux-DebugGame.dir/build.make:49: recipe for target 'CMakeFiles/MyProject3Editor-Linux-DebugGame' failed | |
make[3]: *** [CMakeFiles/MyProject3Editor-Linux-DebugGame] Error 5 | |
CMakeFiles/Makefile2:1207: recipe for target 'CMakeFiles/MyProject3Editor-Linux-DebugGame.dir/all' failed | |
CMakeFiles/Makefile2:1215: recipe for target 'CMakeFiles/MyProject3Editor-Linux-DebugGame.dir/rule' failed | |
Makefile:591: recipe for target 'MyProject3Editor-Linux-DebugGame' failed | |
make[2]: *** [CMakeFiles/MyProject3Editor-Linux-DebugGame.dir/all] Error 2 | |
make[1]: *** [CMakeFiles/MyProject3Editor-Linux-DebugGame.dir/rule] Error 2 | |
make: *** [MyProject3Editor-Linux-DebugGame] Error 2 | |
18:16:15: The process "/usr/bin/make" exited with code 2. | |
Error while building/deploying project UE4 (kit: Desktop) | |
When executing step "Make" | |
18:16:15: Elapsed time: 00:01. |
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Sorry to disturb, but I'm also encountering this issue and found no relavent information on Google. Can you show me how this can be resolved?