Created
September 20, 2016 17:11
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Reflection Card Rig
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import pymel.core as pmc | |
import pymel.core.nodetypes as pmtypes | |
def create_ramp_shader(name): | |
ramp = pmc.shadingNode('ramp', asTexture=True, name=name + '_color') | |
reverse = pmc.shadingNode('reverse', asUtility=True, name=name + '_opacity') | |
ramp.outColor.connect(reverse.input) | |
surfaceShader = pmc.shadingNode('surfaceShader', asShader=True, name=name + '_solid') | |
shadingGroup = pmc.sets(renderable=True, noSurfaceShader=True, empty=True, name=name + '_solidSG') | |
surfaceShader.outColor.connect(shadingGroup.surfaceShader, force=True) | |
ramp.outColor.connect(surfaceShader.outColor) | |
reverse.output.connect(surfaceShader.outTransparency) | |
return surfaceShader, shadingGroup | |
def create_reflection_card(name): | |
plane = pmc.polyPlane(axis=(0, 1, 0), createUVs=True, h=12, w=12, sw=12, sh=12, ch=False)[0] | |
plane.rename(name) | |
polyPlane = plane.getShape() | |
mtl, sg = create_ramp_shader(name) | |
pmc.sets(sg, edit=True, forceElement=plane) | |
return plane, polyPlane | |
def create_reflection_card_rig(name): | |
lookatLocator = pmc.createNode('locator') | |
lookat = lookatLocator.getParent() | |
lookat.rename(name + '_aim') | |
plane, polyPlane = create_reflection_card(name) | |
xform=pmc.group([plane, lookat], name=name + '_grp') | |
pmc.aimConstraint(lookat, plane, aim=(0, 1, 0), upVector=(0, 0, -1), worldUpType='scene') | |
return xform, plane, lookat | |
create_reflection_card_rig('refl_card') |
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