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#include <iostream> | |
using namespace std; | |
// Changes the input type for the user, type must support comparison logic | |
typedef string INPUT_TYPE; | |
struct Node { | |
INPUT_TYPE data; | |
Node *next; | |
Node *last; | |
}; | |
void swap (INPUT_TYPE* a, INPUT_TYPE* b) { | |
INPUT_TYPE t = *a; | |
*a = *b; | |
*b = t; | |
} | |
bool str_le(string l, string r) { | |
if (l == r) | |
return true; | |
if (l.length() < r.length()) | |
return true; | |
if (l.length() > r.length()) | |
return false; | |
for (int i = 0; i < l.length(); ++i) { | |
if (l[i] > r[i]) { | |
return false; | |
} | |
} | |
return true; | |
} | |
Node *partition(Node *l, Node *h) { | |
INPUT_TYPE x = h->data; | |
Node *i = l->last; | |
for (Node *j = l; j != h; j = j->next) { | |
// if (j->data <= x) { | |
if (str_le(j->data, x)) { | |
i = (i == NULL) ? l : i->next; | |
swap(&(i->data), &(j->data)); | |
} | |
} | |
i = (i == NULL) ? l : i->next; // Similar to i++ | |
swap(&(i->data), &(h->data)); | |
return i; | |
} | |
void _quickSort(Node *l, Node *h) { | |
if (h != NULL && l != h && l != h->next) { | |
Node *p = partition(l, h); | |
_quickSort(l, p->last); | |
_quickSort(p->next, h); | |
} | |
} | |
class DLL { | |
public: | |
Node *here = nullptr; | |
bool empty = true; | |
int count = 0; | |
#define RETURN_IF_EMPTY \ | |
if (this->empty) \ | |
return false; | |
DLL() {} | |
bool next() { | |
RETURN_IF_EMPTY | |
if (this->here->next) { | |
this->here = this->here->next; | |
return true; | |
} else { | |
return false; | |
} | |
} | |
bool back() { | |
RETURN_IF_EMPTY | |
if (this->here->last) { | |
this->here = this->here->last; | |
return true; | |
} else { | |
return false; | |
} | |
} | |
Node *append() { | |
if (!this->empty && this->here->next) { | |
this->next(); | |
return this->append(); | |
} else { | |
Node *t = new Node(); | |
if (!this->empty) { | |
this->here->next = t; | |
t->last = this->here; | |
} | |
this->here = t; | |
this->empty = false; | |
++(this->count); | |
return t; | |
} | |
} | |
Node *appendBack() { | |
if (!this->empty && this->here->last) { | |
this->back(); | |
return this->appendBack(); | |
} else { | |
Node *t = new Node(); | |
if (!this->empty) { | |
this->here->last = t; | |
t->next = this->here; | |
} | |
this->here = t; | |
this->empty = false; | |
++(this->count); | |
return t; | |
} | |
} | |
bool del() { | |
RETURN_IF_EMPTY | |
Node *decendent; | |
this->empty = true; | |
if (this->here->next) { | |
decendent = this->here->next; | |
this->here->next->last = this->here->last; | |
this->empty = false; | |
} | |
if (this->here->last) { | |
decendent = this->here->last; | |
this->here->last->next = this->here->next; | |
this->empty = false; | |
} | |
delete this->here; | |
--(this->count); | |
this->here = decendent; | |
return true; | |
} | |
Node *inject() { | |
Node *t = new Node(); | |
t->next = this->here->next; | |
t->last = this->here; | |
if (this->here->next) { | |
this->here->next->last = t; | |
} | |
this->here->next = t; | |
this->here = t; | |
++(this->count); | |
return this->here; | |
} | |
Node *scrollBack() { | |
while (!this->empty && this->here->last) { | |
this->back(); | |
} | |
return this->here; | |
} | |
bool scrollTo(INPUT_TYPE cmp) { | |
this->scrollBack(); | |
while (this->here->next && this->here->data != cmp) { | |
if (!this->next()) { | |
return false; | |
} | |
} | |
return this->here->data == cmp; | |
} | |
void sort() { | |
Node* end = this->here; | |
Node* start = this->scrollBack(); | |
_quickSort(start, end); | |
} | |
}; | |
#ifndef MAIN | |
#define MAIN | |
int main() { | |
DLL list; | |
while (true) { | |
cout << "1) Add\n" | |
"2) Delete\n" | |
"3) Display\n" | |
"4) Modify\n"; | |
"5) Search\n"; | |
int cmd = -1; | |
cout << "> "; | |
cin >> cmd; | |
switch (cmd) { | |
case 1: | |
cout << "add> "; | |
cin >> list.append()->data; | |
list.sort(); | |
break; | |
case 2: { | |
cout << "delete> "; | |
INPUT_TYPE cmp; | |
cin >> cmp; | |
if (list.scrollTo(cmp) && list.del()) { | |
cerr << "Ok" << endl; | |
} | |
else { | |
cerr << "Could not delete" << endl; | |
} | |
} break; | |
case 3: | |
list.scrollBack(); | |
if (!list.empty) { | |
do { | |
cout << list.here->data << endl; | |
} while (list.next()); | |
} | |
break; | |
case 4: | |
cout << list.here->data << " > "; | |
cin >> list.here->data; | |
list.sort(); | |
case 5: { | |
cout << "search> "; | |
INPUT_TYPE cmp; | |
cin >> cmp; | |
if (list.scrollTo(cmp)) { | |
cerr << list.here->data << endl; | |
} | |
else { | |
cerr << "Could not find" << endl; | |
} | |
} break; | |
default: | |
cerr << "Select a command" << endl; | |
} | |
} | |
} | |
#endif |
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./linkedlist | |
1) Add | |
2) Delete | |
3) Display | |
4) Modify | |
> 1 | |
add> 123 | |
1) Add | |
2) Delete | |
3) Display | |
4) Modify | |
> 1 | |
add> 2222 | |
1) Add | |
2) Delete | |
3) Display | |
4) Modify | |
> 1 | |
add> 111 | |
1) Add | |
2) Delete | |
3) Display | |
4) Modify | |
> 3 | |
111 | |
123 | |
2222 | |
1) Add | |
2) Delete | |
3) Display | |
4) Modify | |
> 2 | |
delete> 222 | |
Could not delete | |
1) Add | |
2) Delete | |
3) Display | |
4) Modify | |
> 1 | |
add> 222 | |
1) Add | |
2) Delete | |
3) Display | |
4) Modify | |
> 3 | |
111 | |
222 | |
123 | |
2222 | |
1) Add | |
2) Delete | |
3) Display | |
4) Modify | |
> 2 | |
delete> 999 | |
Could not delete | |
1) Add | |
2) Delete | |
3) Display | |
4) Modify | |
> 2 | |
delete> 222 | |
Ok | |
1) Add | |
2) Delete | |
3) Display | |
4) Modify | |
> 3 | |
111 | |
123 | |
2222 | |
1) Add | |
2) Delete | |
3) Display | |
4) Modify | |
> 2 | |
delete> 2222 | |
Ok | |
1) Add | |
2) Delete | |
3) Display | |
4) Modify | |
> 3 | |
111 | |
123 | |
1) Add | |
2) Delete | |
3) Display | |
4) Modify | |
> 2 | |
delete> 111 | |
Ok | |
1) Add | |
2) Delete | |
3) Display | |
4) Modify | |
> 3 | |
123 | |
1) Add | |
2) Delete | |
3) Display | |
4) Modify | |
> ^C |
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CC=g++ | |
CFLAGS=-g. | |
all: | |
@$(MAKE) linkedlist | |
@$(MAKE) queue | |
@$(MAKE) stack | |
linkedlist: | |
$(CC) linkedlist.cpp -o linkedlist | |
queue: | |
$(CC) queue.cpp -o queue | |
stack: | |
$(CC) stack.cpp -o stack | |
clean: | |
rm linkedlist queue stack |
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#define MAIN | |
#include <iostream> | |
#include "linkedlist.cpp" | |
using namespace std; | |
class Queue : protected DLL { | |
public: | |
Node *push() { | |
return this->append(); | |
} | |
Node pop() { | |
if (!this->empty) { | |
Node t = *(this->here); | |
if (this->del()) { | |
return t; | |
} | |
} | |
else { | |
return Node{.data = "empty"}; | |
} | |
} | |
Node *front() { | |
if (!this->empty) { | |
while (!this->empty && this->here->next) { | |
this->next(); | |
} | |
return this->here; | |
} else { | |
return new Node{.data = "empty"}; | |
} | |
} | |
void purge() { | |
scrollBack(); | |
while(this->here->next && this->del()) { | |
} | |
} | |
}; | |
int main() { | |
Queue queue; | |
while (true) { | |
cout << "1) Enqueue\n" | |
"2) Dequeue\n" | |
"3) Front\n" | |
"4) Purge\n" | |
"5) Exit\n"; | |
int cmd = -1; | |
cout << "> "; | |
cin >> cmd; | |
switch (cmd) { | |
case 1: | |
cout << "enqueue> "; | |
cin >> queue.push()->data; | |
break; | |
case 2: | |
cout << queue.pop().data << endl; | |
break; | |
case 3: | |
cout << queue.front()->data << endl; | |
break; | |
case 4: | |
queue.purge(); | |
break; | |
case 5: | |
exit(0); | |
break; | |
default: | |
cerr << "Select a command" << endl; | |
} | |
} | |
return 0; | |
} |
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./queue | |
1) Enqueue | |
2) Dequeue | |
3) Front | |
4) Purge | |
5) Exit | |
> 1 | |
enqueue> 123 | |
1) Enqueue | |
2) Dequeue | |
3) Front | |
4) Purge | |
5) Exit | |
> 2 | |
123 | |
1) Enqueue | |
2) Dequeue | |
3) Front | |
4) Purge | |
5) Exit | |
> 2 | |
empty | |
1) Enqueue | |
2) Dequeue | |
3) Front | |
4) Purge | |
5) Exit | |
> 1 | |
enqueue> 234 | |
1) Enqueue | |
2) Dequeue | |
3) Front | |
4) Purge | |
5) Exit | |
> 3 | |
234 | |
1) Enqueue | |
2) Dequeue | |
3) Front | |
4) Purge | |
5) Exit | |
> 2 | |
234 | |
1) Enqueue | |
2) Dequeue | |
3) Front | |
4) Purge | |
5) Exit | |
> 3 | |
empty |
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#define MAIN | |
#include <iostream> | |
#include "linkedlist.cpp" | |
using namespace std; | |
class Stack : public DLL { | |
public: | |
Node *push() { | |
return this->appendBack(); | |
} | |
Node pop() { | |
if (!this->empty) { | |
Node t = *(this->here); | |
if (this->del()) { | |
return t; | |
} | |
} | |
else { | |
return Node{.data = "empty"}; | |
} | |
} | |
Node *front() { | |
/* while (this->here->last && !this->empty) { | |
this->next(); | |
} */ | |
this->scrollBack(); | |
return this->here; | |
} | |
void purge() { | |
scrollBack(); | |
while(this->here->next && this->del()) { | |
} | |
} | |
}; | |
int main() { | |
Stack stack; | |
while (true) { | |
cout << "1) Push\n" | |
"2) Pop\n" | |
"3) Top\n" | |
"4) Purge\n" | |
"5) Exit\n"; | |
int cmd = -1; | |
cout << "> "; | |
cin >> cmd; | |
switch (cmd) { | |
case 1: | |
cout << (stack.empty ? "1" : "0") << endl; | |
cout << "push> "; | |
cin >> stack.push()->data; | |
break; | |
case 2: | |
cout << stack.pop().data << endl; | |
break; | |
case 3: | |
cout << stack.front()->data << endl; | |
break; | |
case 4: | |
stack.purge(); | |
case 5: | |
exit(0); | |
default: | |
cerr << "Select a command" << endl; | |
} | |
} | |
return 0; | |
} |
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./stack | |
1) Push | |
2) Pop | |
3) Top | |
4) Purge | |
5) Exit | |
> 1 | |
1 | |
push> 123 | |
1) Push | |
2) Pop | |
3) Top | |
4) Purge | |
5) Exit | |
> 1 | |
0 | |
push> 234 | |
1) Push | |
2) Pop | |
3) Top | |
4) Purge | |
5) Exit | |
> 3 | |
234 | |
1) Push | |
2) Pop | |
3) Top | |
4) Purge | |
5) Exit | |
> 2 | |
234 | |
1) Push | |
2) Pop | |
3) Top | |
4) Purge | |
5) Exit | |
> 3 | |
123 | |
1) Push | |
2) Pop | |
3) Top | |
4) Purge | |
5) Exit | |
> 4 |
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