Created
July 13, 2018 11:07
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let scene, camera, renderer, animationId, controls | |
let geometry, material, mesh | |
let loader | |
let currentModel | |
function init() { | |
scene = new THREE.Scene() | |
camera = new THREE.PerspectiveCamera( | |
75, | |
window.innerWidth / window.innerHeight, | |
0.1, | |
1000 | |
) | |
camera.position.z = -3; | |
controls = new OrbitControls(camera) | |
renderer = new THREE.WebGLRenderer({ antialias: true }) | |
renderer.setFaceCulling( THREE.CullFaceNone ); | |
renderer.setSize(window.innerWidth, window.innerHeight) | |
document.body.appendChild(renderer.domElement) | |
////////// | |
var ambient = new THREE.AmbientLight( 0x404040, 5 ); | |
scene.add(ambient); | |
} | |
window.showModel = function(model) { | |
testUpdate(); | |
}); | |
} | |
function testUpdate() { | |
// An array of Materials | |
var materialArray = [ | |
new THREE.MeshBasicMaterial({ | |
color: 0xff0000 | |
}), | |
new THREE.MeshBasicMaterial({ | |
color: 0x00ff00 | |
}), | |
new THREE.MeshBasicMaterial({ | |
color: 0x0000ff | |
}) | |
]; | |
// Sphere | |
var geometry = new THREE.SphereGeometry(1, 15, 15); | |
// looping over all faces and setting the material index property | |
geometry.faces.forEach(function (face, i) { | |
face.materialIndex = Math.floor(i % materialArray.length); | |
}); | |
var sphere = new THREE.Mesh(geometry,materialArray); | |
scene.add(sphere); | |
} | |
function animate() { | |
animationId = requestAnimationFrame(animate) | |
controls.update(); | |
renderer.render(scene, camera) | |
} | |
init() | |
animate() | |
// Event listeners | |
function resize() { | |
camera.aspect = innerWidth / innerHeight | |
camera.updateProjectionMatrix() | |
renderer.setSize(innerWidth, innerHeight) | |
} | |
addEventListener('resize', resize) |
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