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#if UNITY_EDITOR | |
using System.Collections; | |
using System.Collections.Generic; | |
using UnityEngine; | |
using UnityEngine.UIElements; | |
using UnityEditor; | |
using UnityEditor.UIElements; | |
// Based on: https://forum.unity.com/threads/save-rendertexture-or-texture2d-as-image-file-utility.1325130/ | |
public class TriangleTexturePluginWindow : EditorWindow |
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using System.Collections; | |
using System.Collections.Generic; | |
using UnityEngine; | |
using UnityEditor; | |
using System.IO; | |
public class GradientWindow : EditorWindow | |
{ | |
private Gradient gradient = new Gradient(); | |
private int resolution = 256; |