Created
May 16, 2012 10:07
-
-
Save danieldk/2709225 to your computer and use it in GitHub Desktop.
Decrease flickering in Dact OS X
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
| diff --git a/src/PopupItem.cpp b/src/PopupItem.cpp | |
| index 7f656be..808868c 100644 | |
| --- a/src/PopupItem.cpp | |
| +++ b/src/PopupItem.cpp | |
| @@ -24,7 +24,7 @@ QRectF PopupItem::boundingRect() const | |
| QRectF PopupItem::rect() const | |
| { | |
| QSizeF popup = size(); | |
| - return QRectF(QPointF(-popup.width() / 2.0, -34.0), popup); | |
| + return QRectF(QPointF(-popup.width() / 2.0, -popup.height() / 2.0), popup); | |
| } | |
| QFont PopupItem::font() const | |
| diff --git a/src/TreeNode.cpp b/src/TreeNode.cpp | |
| index 39d2188..7bcbaa9 100644 | |
| --- a/src/TreeNode.cpp | |
| +++ b/src/TreeNode.cpp | |
| @@ -74,14 +74,25 @@ void TreeNode::hoverEnterEvent(QGraphicsSceneHoverEvent *event) | |
| void TreeNode::hoverLeaveEvent(QGraphicsSceneHoverEvent *event) | |
| { | |
| - if (d_popupItem && d_popupItem->isVisible()) | |
| + if (d_popupItem && d_popupItem->isVisible()) { | |
| d_popupItem->setVisible(false); | |
| + event->accept(); | |
| + } | |
| } | |
| void TreeNode::hoverMoveEvent(QGraphicsSceneHoverEvent *event) | |
| { | |
| - if (d_popupItem && d_popupItem->isVisible()) | |
| - d_popupItem->setPos(event->scenePos()); | |
| + if (d_popupItem && d_popupItem->isVisible()) { | |
| + if (event->screenPos() == event->lastScreenPos()) | |
| + { | |
| + QRectF oldRect = d_popupItem->sceneBoundingRect(); | |
| + d_popupItem->setPos(event->scenePos()); | |
| + d_popupItem->scene()->invalidate(oldRect); | |
| + } | |
| + else | |
| + d_popupItem->setPos(event->scenePos()); | |
| + event->accept(); | |
| +} | |
| } | |
| void TreeNode::setAttribute(QString const &name, QString const &value) |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment