Created
March 19, 2017 19:37
-
-
Save danielrangelmoreira/4304095ecfde8c6027a94544b5db26b0 to your computer and use it in GitHub Desktop.
Naive way of obtaining square roots with newton's approximation method
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
package main | |
import ( | |
"fmt" | |
//"math" | |
) | |
func main() { | |
const ( | |
x0 = 54777 | |
epsilon = 1.0e-15 | |
) | |
var ( | |
result = 0.0 | |
xi = 1.0 | |
delta = 1.0 | |
) | |
for delta >= epsilon { | |
result = ((xi * xi) + x0) / (2 * xi) | |
delta = result - xi | |
xi = result | |
if delta < 0 { | |
delta = -delta | |
} | |
} | |
fmt.Println(result) | |
//fmt.Println(math.Sqrt(x0)) | |
} |
soumojit
commented
Jul 19, 2018
package main
import (
"fmt"
"math"
)
func Sqrt(x float64) float64 {
var zi float64 = x/2
delta := 0.00000001
z := zi - (zi*zi - x) / (2*zi)
for math.Abs(z-zi) > delta {
zi = z
z -= (zi*zi - x) / (2*zi)
fmt.Printf("%v, %v\n", zi, z)
}
return z
}
func main() {
fmt.Println(Sqrt(0.5))
fmt.Println("real value = " + fmt.Sprint(math.Sqrt(0.5)))
}
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment