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git filter-branch -f --env-filter "GIT_AUTHOR_NAME='newusename'; GIT_AUTHOR_EMAIL='[email protected]'; GIT_COMMITTER_NAME='newusename'; GIT_COMMITTER_EMAIL='[email protected]';" HEAD |
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export ANDROID_HOME=/Users/{{your_macos_user_name}}/Library/Android | |
export ANDROID_SDK_ROOT=/Users/{{your_macos_user_name}}/Library/Android/sdk | |
export ANDROID_AVD_HOME=/Users/{{your_macos_user_name}}/.android/avd | |
export PATH="$ANDROID_SDK_ROOT/platform-tools:$PATH" |
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10-Bit H.264 | |
For all those who haven’t heard of it already, here’s a quick rundown about the | |
newest trend in making our encodes unplayable on even more systems: So-called | |
high-bit-depth H.264. So, why another format, and what makes this stuff | |
different from what you know already? | |
First off: What is bit depth? | |
In short, bit depth is the level of precision that’s available for storing color | |
information. The encodes you’re used to have a precision of 8 bits (256 levels) |
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// Use Gists to store code you would like to remember later on | |
console.log(window); // log the "window" object to the console |