Created
June 28, 2020 20:35
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import vpython | |
import random | |
box_thickness = 0.2 | |
box_size = 20 | |
half_size = box_size / 2 | |
vpython.box(length=box_thickness, width=box_size, height=box_size, opacity=0.2, pos=vpython.vector(half_size, 0, 0)) | |
vpython.box(length=box_thickness, width=box_size, height=box_size, opacity=0.2, pos=vpython.vector(-half_size, 0, 0)) | |
vpython.box(length=box_size, width=box_size, height=box_thickness, opacity=0.2, pos=vpython.vector(0, half_size, 0)) | |
vpython.box(length=box_size, width=box_size, height=box_thickness, opacity=0.2, pos=vpython.vector(0, -half_size, 0)) | |
vpython.box(length=box_size, width=box_thickness, height=box_size, opacity=0.2, pos=vpython.vector(0, 0, half_size)) | |
vpython.box(length=box_size, width=box_thickness, height=box_size, opacity=0.2, pos=vpython.vector(0, 0, -half_size)) | |
box_boundary = half_size - box_thickness / 2 - 1 | |
ball_colors = [vpython.color.red, vpython.color.blue, vpython.color.green] | |
rand_range_start = -box_boundary * 10 | |
rand_range_end = box_boundary * 10 | |
def make_pos(): | |
return random.randrange(rand_range_start, rand_range_end) / 10.0 | |
def check_ball_bounds(ball, direction): | |
ball.pos += direction | |
if ball.pos.x >= box_boundary or ball.pos.x <= -box_boundary: | |
direction.x = - direction.x | |
if ball.pos.y >= box_boundary or ball.pos.y <= -box_boundary: | |
direction.y = - direction.y | |
if ball.pos.z >= box_boundary or ball.pos.z <= -box_boundary: | |
direction.z = - direction.z | |
speed = 0.9 | |
balls = [ | |
( | |
vpython.sphere( | |
radius=1, | |
color=random.choice(ball_colors), | |
pos=vpython.vector(make_pos(), make_pos(), make_pos()) | |
), | |
vpython.vector(random.choice([speed, -speed]), random.choice([speed, -speed]), random.choice([speed, -speed])) | |
) | |
for n in range(139) | |
] | |
while True: | |
vpython.rate(40) | |
for ball, direction in balls: | |
check_ball_bounds(ball,direction) |
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