Last active
December 20, 2020 04:55
-
-
Save danricho/d64140a29ba0407ba0736cf171982a25 to your computer and use it in GitHub Desktop.
Test of XInput-Python library with Xbox Series X controller.
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
# library: https://github.com/Zuzu-Typ/XInput-Python | |
# install using: pip install XInput-Python | |
# | |
# Tested with Xbox Series X controller on Windows 10, Python 3.8.6 | |
# Controller firmware up to date on 20/12/2020 (Xbox Accessory app on PC) | |
# New "Share" Button inoperative. | |
# Got status of battery pack (Xbox Rechargable Battery with USB-C Cable) | |
# Tested with cable not bluetooth. | |
from XInput import * | |
class dotdict(dict): | |
"""dot.notation access to dictionary attributes""" | |
__getattr__ = dict.get | |
__setattr__ = dict.__setitem__ | |
__delattr__ = dict.__delitem__ | |
set_deadzone(DEADZONE_TRIGGER,10) | |
controllers = {} | |
decimals = 1 | |
while 1: | |
events = get_events() | |
for event in events: | |
print(event) | |
update = False | |
index = event.user_index | |
id = "cont_" + str(event.user_index) | |
if id not in controllers: | |
controllers[id] = dotdict({ | |
"stick_left": {"pos": (0,0), "press": False}, | |
"stick_right": {"pos": (0,0), "press": False}, | |
"trigger_left": {"pos": 0}, | |
"trigger_right": {"pos": 0}, | |
"shoulder_left": {"press": False}, | |
"shoulder_right": {"press": False}, | |
"btn_back": {"press": False}, | |
"btn_start": {"press": False}, | |
"dpad": {"up": False, "down": False, "left": False, "right": False}, | |
"btn_a": {"press": False}, | |
"btn_b": {"press": False}, | |
"btn_y": {"press": False}, | |
"btn_x": {"press": False}, | |
}) | |
update = True | |
if event.type == EVENT_CONNECTED: | |
controllers[id]["connected"] = True | |
update = True | |
elif event.type == EVENT_DISCONNECTED: | |
controllers[id]["connected"] = False | |
update = True | |
elif event.type == EVENT_STICK_MOVED: | |
if event.stick == LEFT: | |
new_pos = (round(event.x,decimals), round(event.y,decimals)) | |
if new_pos != controllers[id]["stick_left"]["pos"]: | |
controllers[id]["stick_left"]["pos"] = new_pos | |
update = True | |
elif event.stick == RIGHT: | |
new_pos = (round(event.x,decimals), round(event.y,decimals)) | |
if new_pos != controllers[id]["stick_right"]["pos"]: | |
controllers[id]["stick_right"]["pos"] = new_pos | |
update = True | |
elif event.type == EVENT_TRIGGER_MOVED: | |
if event.trigger == LEFT: | |
new_pos = round(event.value,decimals) | |
if new_pos != controllers[id]["trigger_left"]["pos"]: | |
controllers[id]["trigger_left"]["pos"] = new_pos | |
update = True | |
elif event.trigger == RIGHT: | |
new_pos = round(event.value,decimals) | |
if new_pos != controllers[id]["trigger_right"]["pos"]: | |
controllers[id]["trigger_right"]["pos"] = new_pos | |
update = True | |
elif event.type in [EVENT_BUTTON_PRESSED,EVENT_BUTTON_RELEASED]: | |
value = (event.type == EVENT_BUTTON_PRESSED) | |
update = True | |
if event.button == "LEFT_THUMB": | |
controllers[id]["stick_left"]["press"] = value | |
elif event.button == "RIGHT_THUMB": | |
controllers[id]["stick_right"]["press"] = value | |
elif event.button == "LEFT_SHOULDER": | |
controllers[id]["shoulder_left"]["press"] = value | |
elif event.button == "RIGHT_SHOULDER": | |
controllers[id]["shoulder_right"]["press"] = value | |
elif event.button == "BACK": | |
controllers[id]["btn_back"]["press"] = value | |
elif event.button == "START": | |
controllers[id]["btn_start"]["press"] = value | |
elif event.button == "BACK": | |
controllers[id]["btn_back"]["press"] = value | |
elif event.button == "START": | |
controllers[id]["btn_start"]["press"] = value | |
elif event.button == "DPAD_LEFT": | |
controllers[id]["dpad"]["left"] = value | |
elif event.button == "DPAD_RIGHT": | |
controllers[id]["dpad"]["right"] = value | |
elif event.button == "DPAD_UP": | |
controllers[id]["dpad"]["up"] = value | |
elif event.button == "DPAD_DOWN": | |
controllers[id]["dpad"]["down"] = value | |
elif event.button == "A": | |
controllers[id]["btn_a"]["press"] = value | |
elif event.button == "B": | |
controllers[id]["btn_b"]["press"] = value | |
elif event.button == "Y": | |
controllers[id]["btn_y"]["press"] = value | |
elif event.button == "X": | |
controllers[id]["btn_x"]["press"] = value | |
if update: | |
controllers[id]["battery"] = get_battery_information(index) | |
set_vibration(index, int(controllers[id]["trigger_left"]["pos"]*65535), int(controllers[id]["trigger_right"]["pos"]*65535)) | |
print(controllers[id]) |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment