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{ | |
"global": { | |
"check_for_updates_on_startup": true, | |
"show_in_menu_bar": false, | |
"show_profile_name_in_menu_bar": false | |
}, | |
"profiles": [ | |
{ | |
"name": "Default", | |
"selected": true, |
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; Fast 68k sin/cos function | |
; ------------------------------------- | |
; This is a sin/cos function suitable to be used inline as a macro for | |
; maximum speed, using a 256-byte lookup table. | |
; Provides simultaneous signed sin and cos values of an angle from 0-255. | |
; The return range is from -256 (0xff00) to 255 (0x00ff). | |
; This works especially well if your position, velocity, etc. are word values, | |
; where the high byte is the pixel value, and the low byte is the | |
; fractional/subpixel value. | |
; The macro version of this function takes 44 cycles and 10 memory reads. |
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;SMBDIS.ASM - A COMPREHENSIVE SUPER MARIO BROS. DISASSEMBLY | |
;by doppelganger ([email protected]) | |
;This file is provided for your own use as-is. It will require the character rom data | |
;and an iNES file header to get it to work. | |
;There are so many people I have to thank for this, that taking all the credit for | |
;myself would be an unforgivable act of arrogance. Without their help this would | |
;probably not be possible. So I thank all the peeps in the nesdev scene whose insight into | |
;the 6502 and the NES helped me learn how it works (you guys know who you are, there's no |