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November 19, 2018 22:56
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X și Zero cu clasa
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# X si zero - Tutorial #9 - Clase | |
class Tabla: | |
def __init__(self): | |
self.reprezentare = [ | |
[' ', ' ', ' '], | |
[' ', ' ', ' '], | |
[' ', ' ', ' '] | |
] | |
def afisare(self): | |
for rand in self.reprezentare: | |
rand_afisat = '|'.join(rand) | |
print('|' + rand_afisat + '|') | |
def get_elem(self, poz): | |
return self.reprezentare[(poz-1)//3][(poz-1)%3] | |
def set_elem(self, poz, elem): | |
if self.get_elem(poz) == ' ': | |
self.reprezentare[(poz-1)//3][(poz-1)%3] = elem | |
return True # s-a facut mutarea | |
else: | |
return False # nu s-a facut | |
def mutare(self, jucator): | |
succes = False | |
while not succes: | |
poz = int(input(jucator + ': ')) | |
succes = self.set_elem(poz, jucator) | |
def verifica_pozitii(self, pozitii): | |
casute = [self.get_elem(poz) for poz in pozitii] | |
if len(set(casute)) == 1 and set(casute) != {' ',}: | |
return set(casute).pop() | |
else: | |
return '' | |
def sfarsit(self): | |
# castiga un jucator | |
pozitii_de_verificat = [ | |
[1, 5, 9], | |
[3, 5, 7], | |
[1, 2, 3], | |
[4, 5, 6], | |
[7, 8, 9], | |
[1, 4, 7], | |
[2, 5, 8], | |
[3, 6, 9], | |
] | |
pozitii_verificate = [ | |
self.verifica_pozitii(pozitii) | |
for pozitii in pozitii_de_verificat | |
] | |
castigator = max(pozitii_verificate) | |
if castigator: | |
return castigator | |
# remiza (tabla e plina) | |
remiza = True | |
for rand in self.reprezentare: | |
for poz in rand: | |
if poz == ' ': | |
remiza = False | |
if remiza: | |
return 'remiza' | |
def main(): | |
tabla = Tabla() | |
castigator = None | |
while not castigator: | |
for jucator in ['X', '0']: | |
if castigator == 'remiza': | |
print('Remiza! Bravo amandoi!') | |
return | |
elif castigator: | |
tabla.afisare() | |
print('Felicitari, {}! Ai castigat!'.format(castigator)) | |
return | |
tabla.afisare() | |
tabla.mutare(jucator) | |
castigator = tabla.sfarsit() | |
main() |
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