Created
January 23, 2015 08:24
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/// <reference path="phaser.min.js" /> | |
//var phaserGame = new Phaser.Game(800, 600, Phaser.CANVAS, "demo", { preload: preload, create: create }); | |
//function preload() { | |
//} | |
//function create() { | |
// var text = phaserGame.add.text(200, 200, "Hallo, ich bin Phaser", { font: "30px Arial", fill: "#ff00ff" }); | |
// text.anchor.setTo(0.5, 0.5); | |
//} | |
var Welcome = function () { | |
}; | |
Welcome.prototype = { | |
preload: function () { | |
}, | |
create: function () { | |
var text = game.add.text(200, 200, "Hallo, ich bin Phaser", { font: "30px Arial", fill: "#ff00ff" }); | |
text.anchor.setTo(0.5, 0.5); | |
game.time.events.add(Phaser.Timer.SECOND * 2, this.nextStatePlease); | |
}, | |
nextStatePlease: function () { | |
game.state.start("Game", GameState); | |
} | |
} | |
var GameState = function () { }; | |
GameState.prototype = { | |
preload: function () { | |
}, | |
create: function () { | |
var text = game.add.text(200, 200, "Das Spiel", { font: "60px Arial", fill: "#ffff00" }); | |
text.anchor.setTo(0.5, 0.5); | |
}, | |
update: function () { | |
} | |
} | |
var game = new Phaser.Game(800, 600, Phaser.AUTO); | |
game.state.add("Welcome", Welcome, true); | |
game.state.add("Game", GameState); | |
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