Created
April 30, 2012 01:09
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Very simple type generator (annotates ASTs with approximate types)
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| module Prog | |
| type Node = Call of string * Node * Node | |
| | Str of string | |
| | Int of int | |
| | Binop of string * Node * Node | |
| type Type = FunType of Type * Type | |
| | StrType | |
| | IntType | |
| let ast = Call ("print", | |
| Call ("something", | |
| Int 10, Str "two"), | |
| Binop | |
| ("+", Int 10, Int 20)) | |
| let rec getType = function | |
| | Call (_,a,b) -> FunType (getType a, getType b) | |
| | Str _ -> StrType | |
| | Int _ -> IntType | |
| | Binop (op,a,b) -> getType a | |
| let rec typeToString = function | |
| | FunType (a,b) -> sprintf "Func %s -> %s" (typeToString a) (typeToString b) | |
| | IntType -> "int" | |
| | StrType -> "str" | |
| let rec printNode t n = | |
| printf "%s" (System.String(' ', t)) // print t spaces | |
| printf "(%s) " (typeToString (getType n)) // print type | |
| match n with | |
| | Call (s, a, b) -> printfn "Call %s" s; printNode (t+2) a; printNode (t+2) b; printf "\n" | |
| | Str a -> printfn "<str %s>" a | |
| | Int a -> printfn "<int %d>" a | |
| | Binop (op,a,b) -> printfn "Binop %s" op; printNode (t+2) a; printNode (t+2) b | |
| printNode 0 ast | |
| System.Console.ReadKey true |> ignore |
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