Created
January 20, 2017 23:14
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Global Game Jam 2017
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Element player; | |
ArrayList<Element> elements = new ArrayList(); | |
void setup() { | |
size(900, 600, P3D); | |
noStroke(); | |
rectMode(CENTER); | |
player = new Player(); | |
elements.add(player); | |
ortho(); | |
for (int i = 0; i < 200; i++) { | |
elements.add(new Element(random(-10000, 10000), random(-10000, 10000), 0)); | |
} | |
} | |
void draw() { | |
background(0); | |
lights(); | |
for (Element e : elements) { | |
e.update(); | |
} | |
camera(player.position.x, player.position.y + 100, player.position.z + 500, player.position.x + 0.01, player.position.y, player.position.z,0, 1, 0); | |
for (Element e : elements) { | |
e.display(); | |
} | |
} | |
boolean[] keys = new boolean[4]; | |
void keyPressed() { | |
if (keyCode == LEFT) | |
keys[0] = true; | |
else if (keyCode == UP) | |
keys[1] = true; | |
else if (keyCode == RIGHT) | |
keys[2] = true; | |
else if (keyCode == DOWN) | |
keys[3] = true; | |
} | |
void keyReleased() { | |
if (keyCode == LEFT) | |
keys[0] = false; | |
else if (keyCode == UP) | |
keys[1] = false; | |
else if (keyCode == RIGHT) | |
keys[2] = false; | |
else if (keyCode == DOWN) | |
keys[3] = false; | |
} | |
class Player extends Element { | |
Player() { | |
super(0, 0, 0); | |
} | |
void update() { | |
if (keys[0]) | |
position.x -= 10; | |
if (keys[1]) | |
position.y -= 10; | |
if (keys[2]) | |
position.x += 10; | |
if (keys[3]) | |
position.y += 10; | |
} | |
} | |
class Element { | |
PVector position; | |
float w = 20; | |
float h = 20; | |
Element(float x, float y, float z) { | |
position = new PVector(x, y, z); | |
} | |
void update() { | |
} | |
void display() { | |
pushMatrix(); | |
translate(position.x, position.y, position.z); | |
box(100); | |
popMatrix(); | |
} | |
} |
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