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var xLBD = {};
xLBD.c = function (){
xLBD.f = unescape(document.querySelector("[flashvars]").getAttribute("flashvars")).substring(7);
xLBD.f = JSON.parse(xLBD.f.substring(0, xLBD.f.lastIndexOf("}") + 1)).video_data[0].hd_src;
xLBD.a = "<div style='position:absolute;top:100px;height:300px;left:15%;background:#fff;border:10px solid #000;font-size:5em;padding:100px;'>Click <a download='lookback.mp4' href='"+xLBD.f+"'>here<\/a> to download your lookBack video.</div>";
document.body.innerHTML += xLBD.a;
}
if(document.readyState == "complete")
xLBD.c();
else window.onload = xLBD.c;
@knowsudhanshu
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How to use this :\

@ironbishop
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Great!!! 👍

@anshusrii paste that code in a javascript debugger and press enter :) (the debugger opens with CTRL+SHIFT+k on Firefox)

@inestm89
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inestm89 commented Feb 4, 2014

I dont know how to do this. can anyone explain to me?

@dfroberg
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dfroberg commented Feb 4, 2014

Thanks :) +1

@mauris
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mauris commented Feb 4, 2014

Works on Firebug too. +1 thanks!

@ironbishop
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@inestm89 you can use Video Download Helper on Firefox

or you can paste the code above in a javascript debugger (different combo for each browser)

browser combo
Firefox CTRL+SHIFT+k
Chrome CTRL+SHIFT+j
Safari CTRL+ALT+i
Opera CTRL+SHIFT+i
Internet Explorer F12 ...then click "Console"

@Usu04
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Usu04 commented Feb 6, 2014

Why am i getting 'TypeError: Cannot call method 'getAttribute' of null' after pasting this code :/

@parvmittal
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I am getting this code after typing that code.

TypeError: Cannot call method 'getAttribute' of null
message: "Cannot call method 'getAttribute' of null"
stack: (...)
get stack: function () { [native code] }
set stack: function () { [native code] }
proto: Error

@jimmycerf
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S.O.S.!

@jimmycerf
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Success!

@nataliacardone
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var xLBD = {};
xLBD.c = function (){
xLBD.f = unescape(document.querySelector("[flashvars]").getAttribute("flashvars")).substring(7);
xLBD.f = JSON.parse(xLBD.f.substring(0, xLBD.f.lastIndexOf("}") + 1)).video_data[0].hd_src;
xLBD.a = "

";
document.body.innerHTML += xLBD.a;
}
if(document.readyState == "complete")
xLBD.c();
else window.onload = xLBD.c;

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