Created
January 26, 2021 11:39
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JUCE Oscillator using Faust DSP
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#pragma once | |
#include "unit2.h" | |
template <typename Type> | |
class CustomOscillator | |
{ | |
public: | |
CustomOscillator() = default; | |
void setParams(juce::AudioProcessorValueTreeState& parameters) { | |
detune1Param = parameters.getRawParameterValue("detune1"); | |
detune2Param = parameters.getRawParameterValue("detune2"); | |
hasParams = true; | |
} | |
//============================================================================== | |
void setFrequency (Type newValue, bool force = false) | |
{ | |
juce::ignoreUnused(force); | |
fUI->setParamValue("freq", newValue); | |
} | |
//============================================================================== | |
void setLevel (Type newValue) | |
{ | |
if (isPrepared) { | |
fUI->setParamValue("gain", newValue); | |
} | |
} | |
//============================================================================== | |
void reset() noexcept { | |
} | |
//============================================================================== | |
template <typename ProcessContext> | |
void process (const ProcessContext& context) noexcept | |
{ | |
jassert(isPrepared); | |
jassert(hasParams); | |
fUI->setParamValue("detune1", *detune1Param); | |
fUI->setParamValue("detune2", *detune2Param); | |
auto& outputBlock = context.getOutputBlock(); | |
fDSP->compute((int)outputBlock.getNumSamples(), | |
nullptr, (FAUSTFLOAT**)fBuffer->getArrayOfWritePointers()); | |
for (size_t i = 0; i < outputBlock.getNumChannels(); i++) { | |
outputBlock.getSingleChannelBlock (i).copyFrom (*fBuffer); | |
} | |
} | |
void prepare (const juce::dsp::ProcessSpec& spec) | |
{ | |
fBuffer = std::make_unique<juce::AudioBuffer<FAUSTFLOAT>>(1, spec.maximumBlockSize); | |
fDSP = std::make_unique<mydsp>(); | |
fDSP->init(static_cast<int>(spec.sampleRate)); | |
fUI = std::make_unique<MapUI>(); | |
fDSP->buildUserInterface(fUI.get()); | |
isPrepared = true; | |
} | |
private: | |
std::unique_ptr<juce::AudioBuffer<FAUSTFLOAT>> fBuffer; | |
std::unique_ptr<MapUI> fUI; | |
std::unique_ptr<dsp> fDSP; | |
bool isPrepared = false; | |
bool hasParams = false; | |
std::atomic<float>* detune1Param = nullptr; | |
std::atomic<float>* detune2Param = nullptr; | |
}; |
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