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@dartlab-user
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Last active August 29, 2015 14:15
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{
"origin": "dartlab.org",
"url": "http://dartlab.org/#:gistId",
"history": [
"748b5ddae625d7a32717",
"f1d62ffbd26a13d6ac6e",
"a1f5000fcf39c4b06623"
]
}
<div class="wrap">
<canvas id="canv" width="450" height="450"></canvas>
<div>
<label for="rbtn0"><input name="mode" type="radio" value="10" id="rbtn0" />Extra Blur</label>
<label for="rbtn1"><input name="mode" type="radio" value="20" id="rbtn1" />Medium Blur</label>
<label for="rbtn2"><input name="mode" type="radio" value="30" id="rbtn2" />No Blur</label>
</div>
<br><br>
<h3>Click Directly On The Object To Change Shapes<br>
Mouse Over Object To Play With Rotation<br>
Use Buttons To Adjust Motion Blur (default is high blur)</h3>
</div>
import 'dart:async';
import 'dart:html';
import 'dart:math' as Math;
main() {
window.onLoad.listen((_) {
window.requestAnimationFrame((_) => go());
});
querySelector("input#rbtn0").onClick.listen((_) => blurR(0.15));
querySelector("input#rbtn1").onClick.listen((_) => blurR(0.5));
querySelector("input#rbtn2").onClick.listen((_) => blurR(1));
}
CanvasElement c; //canvas
var $; //context
var w = 450; //width
var h = 450; //height
var x = w / 2; //x pos
var y = h / 2; //y pos
var max_z = 500; //max z pos
List<Coordinates> arr = []; //Coordinates array
var msX = 0; //mouse x
var msY = 0; //mouse y
var curr = 0; //current (object)
var rot_x = 0; //x rotation
var rot_y = 0; //y rotation
var motblur = 0.2; //motion blur
var update = 0; //color update
class Coordinates {
num x, y, z, rx, ry, rz;
}
go() {
c = document.getElementById('canv');
$ = c.getContext('2d');
c.onMouseDown.listen(msdn);
c.onMouseMove.listen(msmv);
// calls
obj();
change(0);
set();
//radio btn set / get
var rbtn = document.getElementById('rbtn0');
rbtn.checked = true;
}
obj() {
for (var i = 0; i < 27; i++) {
var obj = new Coordinates();
obj.x = 0;
obj.y = 0;
obj.z = 0;
obj.rx = 0;
obj.ry = 0;
obj.rz = 0;
arr.add(obj);
}
}
set([_]) {
draw(_);
new Timer(const Duration(milliseconds: 50), () => window.requestAnimationFrame(set));
}
draw(_) {
$.beginPath();
$.fillStyle = "hsla(0,0%,0%,1)";
$.globalAlpha = motblur;
$.fillRect(0, 0, w, h);
rot_x += (msX - w / 2) / 20;
rot_y += (msY - h / 2) / 20;
for (var i = 0; i < arr.length; i++) {
//update color as it draws > other random color option is commented out below in the change();
update -= 0.5;
//point array rotation & current positions
arr[i].rx = rot_x;
arr[i].ry = rot_y;
var rotX = arr[i].rx * Math.PI / 180;
var rotY = arr[i].ry * Math.PI / 180;
var rotZ = arr[i].rz * Math.PI / 180;
var curX = arr[i].x;
var curY = arr[i].y;
var curZ = arr[i].z;
//new positions
var newX;
var newY;
var newZ;
newX = curX;
newZ = curZ;
curX = newX * Math.cos(rotX) - newZ * Math.sin(rotX);
curZ = newZ * Math.cos(rotX) + newX * Math.sin(rotX);
newZ = curZ;
newY = curY;
curZ = newZ * Math.cos(rotY) - newY * Math.sin(rotY);
curY = newY * Math.cos(rotY) + newZ * Math.sin(rotY);
newX = curX;
newY = curY;
curX = newX * Math.cos(rotZ) - newY * Math.sin(rotZ);
curY = newX * Math.sin(rotZ) + newY * Math.cos(rotZ);
newZ = max_z / (max_z - curZ);
newZ = newZ > 0 ? newZ : 0;
var X = curX * newZ + x;
var Y = curY * newZ + y;
var S = 10 * newZ;
$.beginPath();
$.fillStyle = "hsla(${update % 360},100%,50%,0.75)";
$.globalAlpha = 1;
$.arc(X, Y, S, 0, Math.PI * 2, false);
$.fill();
}
}
//shape changes
change(n) {
for (var j = 0; j < arr.length; j++) {
//update-=0.5; //update color only on click / new color per new shape
var r = 360 / arr.length * j;
if (n == 0) {
arr[j].x = Math.cos(r * Math.PI / 180) * 150;
arr[j].y = 0;
arr[j].z = Math.sin(r * Math.PI / 180) * 150;
} else if (n == 1) {
arr[j].x = Math.cos(r * 3 * Math.PI / 180) * 50;
arr[j].y = Math.sin(r * 3 * Math.PI / 180) * 50;
arr[j].z = j * 10 - 150;
} else if (n == 2) {
arr[j].x = ((j ~/ 3) - (j ~/ 9) * 3) * 100 - 100;
arr[j].x += 10;
arr[j].y = j % 3 * 100 - 100;
arr[j].y += 10;
arr[j].z = (j ~/ 9) * 100 - 100;
}
}
}
//mousedown
msdn(e) {
curr++;
if (curr >= 3) curr = 0;
change(curr);
}
//mousemove
msmv(MouseEvent e) {
var rect = e.target.getBoundingClientRect();
msX = e.client.x - rect.left;
msY = e.client.y - rect.top;
}
//change blur based on user select
blurR(n) {
motblur = n;
}
@import url(http://fonts.googleapis.com/css?family=Bitter:400,700);
body{
width:100%;
margin:0;
overflow:hidden;
color:hsla(255,255%,255%,1);
background:hsla(0, 0%, 0%, 1);
font-family:bitter;
}
.wrap{
width:100%;
text-align:center;
}
canvas{
margin-top:0;
vertical-align:middle;
margin-bottom:1em;
}
input{
vertical-align:middle;
display:none;
width:10vw;
}
label:active{
border:2px dashed hsla(255,255%,255%,1);
}
label{
padding:1em;
background:hsla(203, 95%, 25%, 1);
color:hsla(255,255%,255%,1);
font-size:1.2em;
border-radius:4px;
}
h3{
line-height:1.6em;
}
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