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Animation.prototype.finished polyfill
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// only polyfill .finished in browsers that already support animate() | |
if (document.body.animate) { | |
// Chrome does not seem to expose the Animation constructor globally | |
if (typeof Animation === 'undefined') { | |
window.Animation = document.body.animate({}).constructor; | |
} | |
if (!('finished' in Animation.prototype)) { | |
Object.defineProperty(Animation.prototype, 'finished', { | |
get() { | |
if (!this._finished) { | |
this._finished = this.playState === 'finished' ? | |
Promise.resolve() : | |
new Promise((resolve, reject) => { | |
this.addEventListener('finish', resolve, {once: true}); | |
this.addEventListener('cancel', reject, {once: true}); | |
}); | |
} | |
return this._finished; | |
} | |
}); | |
} | |
} |
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Hey @davej, thanks for this!
I tweaked it to use a WeakMap instead of modulos and expose the animation in promise settle states, may be of interest: