Because render pipeline has support for layering audio, we need to research what it will take to support this in the UI - like adding a background track, and adjusting the volume on both the main track and background track.
- Figure out what payload the Render Pipeline contract expects
- Answer: RP is expecting an audioMix type, an input, multiple audio inputs -- an example of that being below.
- Test hardcoding the input of a background track to supply RP and make sure you're getting the expected output.