Goals: Add links that are reasonable and good explanations of how stuff works. No hype and no vendor content if possible. Practical first-hand accounts of models in prod eagerly sought.

A week ago I was CC'd in on a thread about Linux packaging, and how to avoid doing it the wrong way (i.e. RPM, Deb, etc.). I've always used MojoSetup and I've never forced distributions to do any additional work, but this is still a new concept to a lot of people. Additionally, Amos suggested that I expand on Itch's FNA appendix, so here's a guide on how I package my games.
This is a bit of an expansion on my MAGFest 2016 presentation, which you can find here:
http://www.flibitijibibo.com/magfest2016/
https://www.youtube.com/watch?v=B83CWUh0Log
I would recommend looking at that first! After that, read on...
RootsDev | |
https://github.com/rootsdev/roots-search (Chrome Plug-in / JavaScript) | |
https://github.com/rootsdev/familysearch-javascript-sdk | |
https://github.com/rootsdev/gofamilysearch (Go FamilySearch SDK) | |
https://github.com/rootsdev/polygenea (Java and D, Collaborative Research-centric Data Model) | |
https://github.com/rootsdev/familysearch-reference-client (JavaScript/Angular, Tree Client for FamilySearch API) | |
https://github.com/rootsdev/genealogy-search (Chrome Extension) | |
https://github.com/rootsdev/people-inspector (Chrome Extension - historical-data.org microdata reader) |
<?php | |
# Licensed under a CC0 1.0 Universal (CC0 1.0) Public Domain Dedication | |
# http://creativecommons.org/publicdomain/zero/1.0/ | |
$mysite = 'https://adactio.com/'; // Change this to your website. | |
$token_endpoint = 'https://tokens.indieauth.com/token'; | |
$_HEADERS = array(); | |
foreach(getallheaders() as $name => $value) { |
.* | |
!.gitignore | |
*~ | |
local/ | |
log/ | |
*.pid |
#!/bin/bash | |
# GameName Shell Script | |
# Written by Ethan "flibitijibibo" Lee | |
# Move to script's directory | |
cd "`dirname "$0"`" | |
# Get the kernel/architecture information | |
UNAME=`uname` | |
ARCH=`uname -m` |
In the middle of this script is a for loop that iterates over the arrays in the 3D data array. There must be a more d3ish way of doing this than using a javascript for loop, but I can't figure out how to retain each row's index position in the larger array to pass to the y() scaling function.
#~/.mutt/aliases | |
alias nick Nicholas Levandoski <[email protected]> | |
alias tim Timothy Pitt <[email protected]> | |
alias steven Steven Jackson <[email protected]> | |
alias kaleb Kaleb Hornsby <[email protected]> | |
alias alug-admin nick, tim, steven |
#!/usr/bin/perl | |
use Crypt::Eksblowfish::Bcrypt; | |
use Crypt::Random; | |
$password = 'bigtest'; | |
$encrypted = encrypt_password($password); | |
print "$password is encrypted as $encrypted\n"; | |
print "Yes the password is $password\n" if check_password($password, $encrypted); | |
print "No the password is not smalltest\n" if !check_password('smalltest', $encrypted); |
#define clockpin 13 // CI | |
#define enablepin 10 // EI | |
#define latchpin 9 // LI | |
#define datapin 11 // DI | |
#define NumLEDs 56 | |
#define rows 8 | |
#define columns 7 |