Created
September 24, 2013 12:46
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interactive transformation - simple keyboard controls
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import sys, math, random | |
from pyglet.gl import * | |
window = pyglet.window.Window() | |
points = [0,0] | |
colors = [1,1,1] | |
for i in range(0,41): | |
angle = (i/40.0) * math.pi * 2 | |
x,y = math.sin(angle), math.cos(angle) | |
r,g,b = random.uniform(0,1), random.uniform(0,1), random.uniform(0,1) | |
points += [x,y] | |
colors += [r,g,b] | |
wheel = pyglet.graphics.vertex_list(42, ('v2f', points), ('c3f', colors)) | |
wheelScale = 25.0 | |
wheelRot = 0 | |
wheelTrans = [50,50] | |
@window.event | |
def on_draw(): | |
glClear(GL_COLOR_BUFFER_BIT) | |
glLoadIdentity() | |
glTranslatef(wheelTrans[0], wheelTrans[1], 0) | |
glRotatef(wheelRot, 0, 0, 1) | |
glScalef(wheelScale, wheelScale, wheelScale) | |
wheel.draw(GL_TRIANGLE_FAN) | |
@window.event | |
def on_key_press(key,modifiers): | |
global wheelScale, wheelRot, wheelTrans | |
if key == pyglet.window.key.ESCAPE: | |
sys.exit(0) | |
elif key == pyglet.window.key.W: | |
wheelTrans[1] += 20 | |
elif key == pyglet.window.key.A: | |
wheelTrans[0] -= 20 | |
elif key == pyglet.window.key.S: | |
wheelTrans[1] -= 20 | |
elif key == pyglet.window.key.D: | |
wheelTrans[0] += 20 | |
elif key == pyglet.window.key.UP: | |
wheelScale += 2 | |
elif key == pyglet.window.key.DOWN: | |
wheelScale -= 2 | |
elif key == pyglet.window.key.LEFT: | |
wheelRot += 10 | |
elif key == pyglet.window.key.RIGHT: | |
wheelRot -= 10 | |
pyglet.app.run() |
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