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MuZeroConfig (https://arxiv.org/src/1911.08265v1/anc/pseudocode.py)
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class MuZeroConfig(object): | |
def __init__(self, | |
action_space_size: int, | |
max_moves: int, | |
discount: float, | |
dirichlet_alpha: float, | |
num_simulations: int, | |
batch_size: int, | |
td_steps: int, | |
num_actors: int, | |
lr_init: float, | |
lr_decay_steps: float, | |
visit_softmax_temperature_fn, | |
known_bounds: Optional[KnownBounds] = None): | |
### Self-Play | |
self.action_space_size = action_space_size | |
self.num_actors = num_actors | |
self.visit_softmax_temperature_fn = visit_softmax_temperature_fn | |
self.max_moves = max_moves | |
self.num_simulations = num_simulations | |
self.discount = discount | |
# Root prior exploration noise. | |
self.root_dirichlet_alpha = dirichlet_alpha | |
self.root_exploration_fraction = 0.25 | |
# UCB formula | |
self.pb_c_base = 19652 | |
self.pb_c_init = 1.25 | |
# If we already have some information about which values occur in the | |
# environment, we can use them to initialize the rescaling. | |
# This is not strictly necessary, but establishes identical behaviour to | |
# AlphaZero in board games. | |
self.known_bounds = known_bounds | |
### Training | |
self.training_steps = int(1000e3) | |
self.checkpoint_interval = int(1e3) | |
self.window_size = int(1e6) | |
self.batch_size = batch_size | |
self.num_unroll_steps = 5 | |
self.td_steps = td_steps | |
self.weight_decay = 1e-4 | |
self.momentum = 0.9 | |
# Exponential learning rate schedule | |
self.lr_init = lr_init | |
self.lr_decay_rate = 0.1 | |
self.lr_decay_steps = lr_decay_steps | |
def new_game(self): | |
return Game(self.action_space_size, self.discount) |
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