Created
June 4, 2012 00:00
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Boggle Backtracking Algorithm
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#include <stdio.h> | |
#include <stdlib.h> | |
#include <string.h> | |
#include <assert.h> | |
#define BIN_SEARCH(dict, size, needle, res, prefix) \ | |
do { \ | |
assert((dict) != NULL); \ | |
assert((size) > 0); \ | |
int l = 0, r = (size)-1; \ | |
(res) = -1; \ | |
while (l <= r) { \ | |
int rc; \ | |
int m = l + ((r - l) / 2); \ | |
if (prefix) \ | |
rc = strncmp((dict)[m], (needle), strlen((needle))); \ | |
else \ | |
rc = strcmp((dict)[m], (needle)); \ | |
if (rc == 0) { \ | |
(res) = m; \ | |
break; \ | |
} \ | |
if (rc > 0) \ | |
r = m-1; \ | |
else \ | |
l = m+1; \ | |
} \ | |
} while (0) | |
static char **load_dictionary(int *n) | |
{ | |
int dsize = (1<<20), nwords = 0; | |
char **dict = malloc(sizeof(char *) * dsize); | |
char word[64]; | |
FILE *fp = fopen("/usr/share/dict/words", "r"); | |
while (fgets(word, sizeof word, fp)) { | |
/* ignore capitalized words */ | |
if (word[0] >= 65 && word[0] <= 90) | |
continue; | |
if (nwords >= dsize) { | |
dict = realloc(dict, dsize*2 * sizeof(char *)); | |
dsize *= 2; | |
} | |
word[strlen(word)-1] = '\0'; /* strip newline */ | |
dict[nwords] = malloc(strlen(word)+1); | |
strncpy(dict[nwords], word, strlen(word)); | |
nwords++; | |
} | |
*n = nwords; | |
return dict; | |
} | |
static void boggle(char **dict, int nwords, char board[4][4], char word[], | |
int k, int row, int col) | |
{ | |
if (row >= 0 && row < 4 && col >= 0 && col < 4 && board[row][col] != '\0') { | |
int idx, i; | |
word[k++] = board[row][col]; | |
word[k] = '\0'; | |
if (k >= 3) { | |
BIN_SEARCH(dict, nwords, word, idx, 0); | |
if (idx != -1) | |
printf("%s\n", word); | |
} | |
BIN_SEARCH(dict, nwords, word, idx, 1); /* search prefix */ | |
if (idx != -1) { | |
char c = board[row][col]; | |
board[row][col] = '\0'; | |
boggle(dict, nwords, board, word, k, row-1, col-1); | |
boggle(dict, nwords, board, word, k, row-1, col); | |
boggle(dict, nwords, board, word, k, row-1, col+1); | |
boggle(dict, nwords, board, word, k, row, col-1); | |
boggle(dict, nwords, board, word, k, row, col+1); | |
boggle(dict, nwords, board, word, k, row+1, col-1); | |
boggle(dict, nwords, board, word, k, row+1, col); | |
boggle(dict, nwords, board, word, k, row+1, col+1); | |
board[row][col] = c; | |
} | |
} | |
} | |
int main(int argc, char **argv) | |
{ | |
int nwords, i, j; | |
char **dict; | |
char word[17]; | |
char board[4][4] = { | |
{'a', 'b', 'c', 'd'}, | |
{'e', 'f', 'g', 'h'}, | |
{'i', 'j', 'k', 'l'}, | |
{'m', 'n', 'o', 'p'} | |
}; | |
dict = load_dictionary(&nwords); | |
for (i = 0; i < 4; i++) { | |
for (j = 0; j < 4; j++) { | |
boggle(dict, nwords, board, word, 0, i, j); | |
} | |
} | |
for (i = 0; i < nwords; i++) | |
free(dict[i]); | |
free(dict); | |
return 0; | |
} |
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