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Tic-Tac-Toe Game Tree
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<!DOCTYPE html> | |
<meta charset="utf-8"> | |
<html> | |
<head> | |
<title>Tic-Tac-Toe Game Tree</title> | |
</head> | |
<body> | |
<script src="http://www.davidrobles.net/js/visualizing-game-trees-with-d3/underscore.js"></script> | |
<script src="http://www.davidrobles.net/js/visualizing-game-trees-with-d3/backbone.js"></script> | |
<script src="http://www.davidrobles.net/js/visualizing-game-trees-with-d3/d3.js"></script> | |
<script src="http://www.davidrobles.net/js/visualizing-game-trees-with-d3/mauler-0.0.4.js"></script> | |
<script> | |
var ticTacToe = new ma.games.TicTacToe({ | |
board: [['O', 'X', ' '], | |
['O', 'X', ' '], | |
[' ', ' ', 'X']] | |
}); | |
var margin = { top: 50, right: 50, bottom: 50, left: 50 }, | |
width = 960 - margin.left - margin.right, | |
height = 500 - margin.top - margin.bottom, | |
nodeSize = 85, | |
nodeMargin = nodeSize / 3.4; | |
edgeWidth = 2; | |
var svgView = new ma.views.TicTacToeSVG({ | |
model: ticTacToe, | |
sideLength: nodeSize | |
}); | |
var depthFirstTreeGenerator = function(node) { | |
var moves = node.game.moves(); | |
if (moves.length > 0) { | |
node.children = []; | |
for (var i = 0; i < moves.length; i++) { | |
var newTic = node.game.copy(); | |
newTic.move(i); | |
var newGameNode = { game: newTic }; | |
node.children.push(newGameNode); | |
depthFirstTreeGenerator(newGameNode); | |
} | |
} | |
}; | |
var root = { | |
name: "root", | |
game: ticTacToe | |
}; | |
depthFirstTreeGenerator(root); | |
var diagonal = d3.svg.diagonal().projection(function(d) { return [d.x, d.y]; }); | |
var svg = d3.select("body") | |
.append("svg") | |
.attr("width", width + margin.left + margin.right) | |
.attr("height", height + margin.top + margin.bottom) | |
.attr("style", "background-color: wheat") | |
.append("g") | |
.attr("transform", "translate(" + margin.left + ", " + margin.top + ")"); | |
var tree = d3.layout.tree().size([width, height]); | |
tree.separation(function() { | |
return 2; | |
}); | |
var nodes = tree(root); | |
// Draw edges | |
svg.selectAll("path") | |
.data(tree.links(nodes)) | |
.enter().append("path") | |
.attr("d", diagonal) | |
.attr("fill", "none") | |
.attr("stroke", "#666666") | |
.attr("stroke-width", 2); | |
svg.selectAll("g.node-group") | |
.data(nodes) | |
.enter() | |
.append("g") | |
.attr("class", "node-group") | |
.attr("transform", function(d) { | |
return "translate(" + (d.x - nodeMargin) + ", " + (d.y - nodeMargin) + ")" | |
}); | |
// Draw nodes | |
svg.selectAll(".node-group") | |
.each(function(node) { | |
svgView.model = node.game; | |
svgView.svg = d3.select(this); | |
svgView.render(); | |
}); | |
svg.selectAll(".node-group") | |
.attr("transform", function() { | |
return this.getAttribute("transform") + " scale(0.6)"; | |
}); | |
</script> | |
</body> | |
</html> |
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