Skip to content

Instantly share code, notes, and snippets.

@dboyliao
Created March 16, 2017 04:07
Show Gist options
  • Save dboyliao/dae49fccfe1ce13248d243416a6eb362 to your computer and use it in GitHub Desktop.
Save dboyliao/dae49fccfe1ce13248d243416a6eb362 to your computer and use it in GitHub Desktop.
Building Universal Framework for iOS
# workaround for bitcode generation problem with Xcode 7.3
unset TOOLCHAINS
FRAMEWORK_NAME="YourFramework"
SIMULATOR_FRAMEWORK_PATH="${BUILD_DIR}/${CONFIGURATION}-iphonesimulator/${FRAMEWORK_NAME}.framework"
DEVICE_FRAMEWORK_PATH="${BUILD_DIR}/${CONFIGURATION}-iphoneos/${FRAMEWORK_NAME}.framework"
UNIVERSAL_BUILD_DIR="${BUILD_DIR}/${CONFIGURATION}-iphoneuniversal"
UNIVERSAL_FRAMEWORK_PATH="${UNIVERSAL_BUILD_DIR}/${FRAMEWORK_NAME}.framework"
######################
# Build Frameworks
######################
xcodebuild -workspace "${PROJECT_NAME}.xcworkspace" -scheme "${FRAMEWORK_NAME}" -sdk iphoneos -configuration ${CONFIGURATION} ONLY_ACTIVE_ARCH=NO ENABLE_BITCODE=YES BUILD_DIR="${BUILD_DIR}" BUILD_ROOT="${BUILD_ROOT}" CONFIGURATION_BUILD_DIR=${BUILD_DIR}/${CONFIGURATION}-iphoneos clean archive
xcodebuild -workspace "${PROJECT_NAME}.xcworkspace" -scheme "${FRAMEWORK_NAME}" OTHER_CFLAGS="-fembed-bitcode" ONLY_ACTIVE_ARCH=NO -sdk iphonesimulator -configuration ${CONFIGURATION} ENABLE_BITCODE=YES BUILD_DIR="${BUILD_DIR}" BUILD_ROOT="${BUILD_ROOT}" CONFIGURATION_BUILD_DIR=${BUILD_DIR}/${CONFIGURATION}-iphonesimulator clean build
######################
# Create directory for universal
######################
rm -rf "${UNIVERSAL_BUILD_DIR}"
mkdir "${UNIVERSAL_BUILD_DIR}"
mkdir "${UNIVERSAL_FRAMEWORK_PATH}"
######################
# Copy files Framework
######################
cp -r "${DEVICE_FRAMEWORK_PATH}/." "${UNIVERSAL_FRAMEWORK_PATH}"
######################
# Make an universal binary
######################
lipo "${SIMULATOR_FRAMEWORK_PATH}/${FRAMEWORK_NAME}" "${DEVICE_FRAMEWORK_PATH}/${FRAMEWORK_NAME}" -create -output "${UNIVERSAL_FRAMEWORK_PATH}/${FRAMEWORK_NAME}"
# For Swift framework, Swiftmodule needs to be copied in the universal framework
if [ -d "${SIMULATOR_FRAMEWORK_PATH}/Modules/${FRAMEWORK_NAME}.swiftmodule/" ]; then
cp -f ${SIMULATOR_FRAMEWORK_PATH}/Modules/${FRAMEWORK_NAME}.swiftmodule/* "${UNIVERSAL_FRAMEWORK_PATH}/Modules/${FRAMEWORK_NAME}.swiftmodule/";
fi
if [ -d "${DEVICE_FRAMEWORK_PATH}/Modules/${FRAMEWORK_NAME}.swiftmodule/" ]; then
cp -f ${DEVICE_FRAMEWORK_PATH}/Modules/${FRAMEWORK_NAME}.swiftmodule/* "${UNIVERSAL_FRAMEWORK_PATH}/Modules/${FRAMEWORK_NAME}.swiftmodule/";
fi
######################
# On Release, copy the result to release directory
######################
OUTPUT_DIR="${PROJECT_DIR}/Example/${FRAMEWORK_NAME}"
rm -rf "$OUTPUT_DIR"
mkdir -p "$OUTPUT_DIR"
cp -r "${UNIVERSAL_FRAMEWORK_PATH}" "$OUTPUT_DIR"
open "${OUTPUT_DIR}/"
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment