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@OrionReed
OrionReed / dom3d.js
Last active November 16, 2024 13:18
3D DOM viewer, copy-paste this into your console to visualise the DOM topographically.
// 3D Dom viewer, copy-paste this into your console to visualise the DOM as a stack of solid blocks.
// You can also minify and save it as a bookmarklet (https://www.freecodecamp.org/news/what-are-bookmarklets/)
(() => {
const SHOW_SIDES = false; // color sides of DOM nodes?
const COLOR_SURFACE = true; // color tops of DOM nodes?
const COLOR_RANDOM = false; // randomise color?
const COLOR_HUE = 190; // hue in HSL (https://hslpicker.com)
const MAX_ROTATION = 180; // set to 360 to rotate all the way round
const THICKNESS = 20; // thickness of layers
const DISTANCE = 10000; // ¯\\_(ツ)_/¯
import type { Client, Opts, Ret } from "./deps.ts";
export type Api = {
[M in keyof Opts]: (
payload: Opts[M],
signal?: AbortSignal,
) => Promise<Ret[M]>;
};
export const createApi = (client: Client) =>
@Soulwest
Soulwest / README.md
Last active April 21, 2024 20:25
POP OS Lenovo legion 5 pro (linux, ubuntu 21.10)
@senderle
senderle / hand-modify-pdf.md
Created September 23, 2020 15:03
So you want to modify the text of a PDF by hand

So you want to modify the text of a PDF by hand...

If you, like me, resent every dollar spent on commercial PDF tools, you might want to know how to change the text content of a PDF without having to pay for Adobe Acrobat or another PDF tool. I didn't see an obvious open-source tool that lets you dig into PDF internals, but I did discover a few useful facts about how PDFs are structured that I think may prove useful to others (or myself) in the future. They are recorded here. They are surely not universally applicable --
the PDF standard is truly Byzantine -- but they worked for my case.

@adimancv
adimancv / css_dark_mode_gist_embed_code.css
Last active November 4, 2024 15:22
CSS Dark Mode Gist Embed Code
/*!
* Gist DarkCode ver 0.2.1
* Update 03/12/2021 www.adiman.web.id
*/
.gist{font-size: 18px}.gist-meta, .gist-file, .octotree_toggle, ul.comparison-list > li.title,button.button, a.button, span.button, button.minibutton, a.minibutton,span.minibutton, .clone-url-button > .clone-url-link{background: linear-gradient(#202020, #181818) !important;border-color: #383838 !important;border-radius: 0 0 3px 3px !important;text-shadow: none !important;color: #b5b5b5 !important}.markdown-format pre, .markdown-body pre, .markdown-format .highlight pre,.markdown-body .highlight pre, body.blog pre, #facebox pre, .blob-expanded,.terminal, .copyable-terminal, #notebook .input_area, .blob-code-context,.markdown-format code, body.blog pre > code, .api pre, .api code,.CodeMirror,.highlight{background-color: #1D1F21!important;color: #C5C8C6!important}.gist .blob-code{padding: 1px 10px !important;text-align: left;background: #000;border: 0}::selection{background: #24890d;color: #fff;text-shadow: none}::-moz-selection{background:
@timvisee
timvisee / falsehoods-programming-time-list.md
Last active November 16, 2024 05:10
Falsehoods programmers believe about time, in a single list

Falsehoods programmers believe about time

This is a compiled list of falsehoods programmers tend to believe about working with time.

Don't re-invent a date time library yourself. If you think you understand everything about time, you're probably doing it wrong.

Falsehoods

  • There are always 24 hours in a day.
  • February is always 28 days long.
  • Any 24-hour period will always begin and end in the same day (or week, or month).
@Pulimet
Pulimet / AdbCommands
Last active November 17, 2024 16:42
Adb useful commands list
Hi All!
I've recently launched a tool that wraps many of the commands here with a user interface. This desktop application is currently available for macOS. There's a roadmap outlining planned features for the near future.
Feel free to request any features you'd like to see, and I'll prioritize them accordingly.
One of the most important aspects of this application is that every command executed behind the scenes is displayed in a special log section. This allows you to see exactly what’s happening and learn from it.
Here's the link to the repository: https://github.com/Pulimet/ADBugger
App Description:
ADBugger is a desktop tool designed for debugging and QA of Android devices and emulators. It simplifies testing, debugging, and performance analysis by offering device management, automated testing, log analysis, and remote control capabilities. This ensures smooth app performance across various setups.
@Leejjon
Leejjon / texturesInScene2dgame.md
Last active October 23, 2024 03:00
How to organize your stages and textures in your libGDX game

Starting out

If you have started out to build a game with libGDX, you've were probably creating and disposing textures out like this:

public class MyGdxGame extends ApplicationAdapter {
    SpriteBatch batch;
    Texture badlogic;

    @Override

public void create () {

Contributing

When contributing to this repository, please first discuss the change you wish to make via issue, email, or any other method with the owners of this repository before making a change.

Please note we have a code of conduct, please follow it in all your interactions with the project.

Pull Request Process

  1. Ensure any install or build dependencies are removed before the end of the layer when doing a
@mastastealth
mastastealth / biblebooks.js
Last active September 30, 2024 12:25 — forked from amereservant/biblebooks.php
Simple JS array of the books of the Bible
var books = [
'Genesis',
'Exodus',
'Leviticus',
'Numbers',
'Deuteronomy',
'Joshua',
'Judges',
'Ruth',
'1 Samuel',