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| /* | |
| * Open all three doors to exit. | |
| * | |
| * The answer is ?. | |
| */ | |
| var mode = "centering"; | |
| var position = 0; | |
| var sequences = [ | |
| [1, 0, 0], // On | |
| [1, 0, 0], // Off | |
| [0, 1, 0], // On | |
| [0, 1, 0], // Off | |
| [0, 0, 1], // On | |
| [0, 0, 1], // Off | |
| [1, 1, 1], // On | |
| [1, 1, 1], // Off | |
| [1, 1, 0], // On | |
| [1, 1, 0], // Off | |
| [1, 0, 1], // On | |
| [1, 0, 1], // Off | |
| [0, 1, 1], // On | |
| [0, 1, 1], // Off | |
| ] | |
| var sequence_no = 0; | |
| var sequence = sequences[sequence_no]; | |
| var stop = function(self) { | |
| self.thrusters.top(false); | |
| self.thrusters.left(false); | |
| self.thrusters.bottom(false); | |
| self.thrusters.right(false); | |
| } | |
| this.on("start", function() { | |
| this.thrusters.bottom(true); | |
| }); | |
| this.on("sensor:top", function(){ | |
| if (mode == "centering") { | |
| mode = "scan"; | |
| stop(this); | |
| this.radar.angle(0); | |
| this.radar.ping(); | |
| this.thrusters.left(true); | |
| } | |
| }); | |
| this.on("radar:hit", function(angle, distance){ | |
| if (mode == "scan" && angle == 0) { | |
| if ((position == 0 && Math.abs(distance - 375) < 10) || | |
| (position == 1 && Math.abs(distance - 280) < 10) || | |
| (position == 2 && Math.abs(distance - 170) < 10)) { | |
| position += 1; | |
| if (sequence[position - 1]) { | |
| stop(this); | |
| this.thrusters.bottom(true); | |
| this.radar.angle(270); | |
| mode = "switch"; | |
| } | |
| } else if (Math.abs(distance - 150) < 10) { | |
| stop(this); | |
| this.thrusters.right(true); | |
| this.radar.angle(0); | |
| mode = "comeback"; | |
| } | |
| this.radar.ping(); | |
| } | |
| if (mode == "switch" || mode == "switch_back") { | |
| if ((Math.abs(distance - 115) < 5)) { | |
| stop(this); | |
| mode = "switch_back"; | |
| this.thrusters.top(true); | |
| } | |
| if (mode == "switch_back" && Math.abs(distance - 170) < 5) { | |
| stop(this); | |
| if (position == sequence.length) { | |
| this.thrusters.right(true); | |
| this.radar.angle(0); | |
| mode = "comeback"; | |
| } else { | |
| this.thrusters.left(true); | |
| this.radar.angle(0); | |
| mode = "scan"; | |
| } | |
| } | |
| this.radar.ping(); | |
| } | |
| if (mode == "comeback") { | |
| if ((Math.abs(distance - 250) < 20)) { | |
| stop(this); | |
| this.radar.angle(90); | |
| mode = "test_exit"; | |
| } | |
| if ((Math.abs(distance - 400) < 5)) { | |
| mode = "scan"; | |
| sequence_no += 1; | |
| position = 0; | |
| sequence = sequences[sequence_no]; | |
| console.log(sequence); | |
| stop(this); | |
| this.radar.angle(0); | |
| this.radar.ping(); | |
| this.thrusters.left(true); | |
| } | |
| this.radar.ping(); | |
| } | |
| if (mode == "test_exit") { | |
| this.thrusters.right(true); | |
| this.radar.angle(0); | |
| mode = "comeback"; | |
| } | |
| }); | |
| this.on("radar:miss", function(){ | |
| stop(this); | |
| this.thrusters.top(true); | |
| }); |
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