Created
July 4, 2010 05:04
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data Flag = Live | Dead | |
type OrderedBoard = [Flag] | |
gen :: Int -> [(Int, Int)] -> OrderedBoard | |
gen sidelen pos = map (\(n, _) -> bool_to_flag (elem (n `div` sidelen, n `rem` sidelen) pos)) (zip [0,1..(sidelen^2-1)] (replicate (sidelen^2) Dead)) | |
bool_to_flag :: Bool -> Flag | |
bool_to_flag True = Live | |
bool_to_flag False = Dead | |
encode :: OrderedBoard -> [Int] | |
encode board = map encode_1 board | |
encode_1 :: Flag -> Int | |
encode_1 Live = 1 | |
encode_1 Dead = 0 | |
next_state :: OrderedBoard -> OrderedBoard | |
next_state board = map (live_or_dead board) (zip [0,1..length board] board) | |
live_or_dead :: OrderedBoard -> (Int, Flag) -> Flag | |
live_or_dead board (i, flag) = judge flag (foldl count_live_cell 0 (map (\n -> board !! n) (neighbors (fromEnum (sqrt (fromIntegral (length board)))) i))) | |
judge :: Flag -> Int -> Flag | |
judge _ 3 = Live | |
judge Live 2 = Live | |
judge _ _ = Dead | |
count_live_cell :: Int -> Flag -> Int | |
count_live_cell n Live = n + 1 | |
count_live_cell n Dead = n | |
neighbors :: Int -> Int -> [Int] | |
neighbors sidelen n = filter (\index -> index >= 0 && index < sidelen^2 && index /= n) (neighbors_1 sidelen n) | |
neighbors_1 :: Int -> Int -> [Int] | |
neighbors_1 sidelen n | n < 0 = [] | |
| n > sidelen^2 = [] | |
| n `rem` sidelen == 0 = [n - sidelen, n - sidelen + 1, n, n + 1, n + sidelen, n + sidelen + 1] | |
| n `rem` sidelen == sidelen - 1 = [n - sidelen - 1, n - sidelen, n - 1, n, n + sidelen - 1, n + sidelen] | |
| otherwise = [n - sidelen - 1, n - sidelen, n - sidelen + 1, n - 1, n, n + 1, n + sidelen - 1, n + sidelen, n + sidelen + 1] |
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