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@dddnuts
Created June 4, 2016 10:39
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Build ipa from Unity project with fastlane
fastlane_version "1.94.0"
default_platform :ios
platform :ios do
desc "Run Unity Editor tests"
lane :test_unit do
unity(
run_editor_tests: true
)
end
desc "Run integration tests"
lane :test_integration do
unity(
execute_method: "TestHelper.SetUp"
)
unity(
execute_method: "UnityTest.Batch.RunIntegrationTests",
results_file_directory: "EditorTestResults"
)
end
desc "Submit a new Beta Build"
desc "This will also make sure the profile is up to date"
lane :beta do
unity(
execute_method: 'Builder.BuildiOS'
)
sigh(
adhoc: true
)
gym(
project: './Build/Unity-iPhone.xcodeproj',
scheme: 'Unity-iPhone',
use_legacy_build_api: true,
output_directory: './Build',
xcargs: 'CODE_SIGN_IDENTITY="iPhone Distribution"'
)
unless ENV['NO_DEPLOY']
changelog_from_git_commits
deploygate(
message: "Changes:\n\n#{lane_context[SharedValues::FL_CHANGELOG]}"
)
end
end
end
module Fastlane
module Actions
class UnityAction < Action
def self.run(params)
build_cmd = "#{params[:executable]}"
build_cmd << " -projectPath #{params[:project_path]}"
build_cmd << " -batchmode"
build_cmd << " -quit"
build_cmd << " -nographics" if params[:nographics]
build_cmd << " -executeMethod #{params[:execute_method]}" if params[:execute_method]
build_cmd << " -runEditorTests" if params[:run_editor_tests]
build_cmd << " -resultsFileDirectory=#{params[:results_file_directory]}" if params[:results_file_directory]
UI.message ""
UI.message Terminal::Table.new(
title: "Unity".green,
headings: ["Option", "Value"],
rows: params.values
)
UI.message ""
UI.message "Start running"
UI.message "Check out logs at \"~/Library/Logs/Unity/Editor.log\" if the build failed"
UI.message ""
sh build_cmd
UI.success "Completed"
end
#####################################################
# @!group Documentation
#####################################################
def self.description
"Run Unity in batch mode"
end
def self.available_options
[
FastlaneCore::ConfigItem.new(key: :executable,
env_name: "FL_UNITY_EXECUTABLE",
description: "Path for Unity executable",
default_value: "/Applications/Unity/Unity.app/Contents/MacOS/Unity"),
FastlaneCore::ConfigItem.new(key: :project_path,
env_name: "FL_UNITY_PROJECT_PATH",
description: "Path for Unity project",
default_value: "#{Dir.pwd}"),
FastlaneCore::ConfigItem.new(key: :execute_method,
env_name: "FL_UNITY_EXECUTE_METHOD",
description: "Method to execute",
optional: true,
default_value: nil),
FastlaneCore::ConfigItem.new(key: :nographics,
env_name: "FL_UNITY_NOGRAPHICS",
description: "Initialize graphics device or not",
is_string: false,
default_value: true),
FastlaneCore::ConfigItem.new(key: :run_editor_tests,
env_name: "FL_UNITY_RUN_EDITOR_TESTS",
description: "Option to run editor tests",
is_string: false,
default_value: false),
FastlaneCore::ConfigItem.new(key: :results_file_directory,
env_name: "FL_RESULTS_FILE_DIRECTORY",
description: "Path for integration test results",
optional: true,
default_value: nil)
]
end
def self.authors
["dddnuts"]
end
def self.is_supported?(platform)
[:ios].include?(platform)
end
end
end
end
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