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@deathcap
Created February 15, 2016 07:08
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1c000001a2000021012caa016f020000ffff7f
<--- Last few GCs --->
43864 ms: Scavenge 1401.5 (1457.5) -> 1401.5 (1457.5) MB, 1.7 / 0 ms (+ 17.1 ms in 1 steps since last GC) [allocation failure] [incremental marking delaying mark-sweep].
44577 ms: Mark-sweep 1401.5 (1457.5) -> 1401.5 (1457.5) MB, 712.7 / 0 ms (+ 35.4 ms in 9 steps since start of marking, biggest step 17.1 ms) [last resort gc].
45272 ms: Mark-sweep 1401.5 (1457.5) -> 1401.5 (1457.5) MB, 694.9 / 0 ms [last resort gc].
<--- JS stacktrace --->
==== JS stack trace =========================================
Security context: 0x3cd21d2b4629 <JS Object>
1: forEach [native array.js:~943] [pc=0x1c2bf627f123] (this=0x2653a19cd371 <JS Array[1]>,bk=0x2653a1962819 <JS Function (SharedFunctionInfo 0x2a22cc667ae1)>,bl=0x3cd21d2041b9 <undefined>)
2: arguments adaptor frame: 1->2
3: produceArgs(aka produceArgs) [/Users/admin/games/voxeljs/node-minecraft-protocol/node_modules/protodef/dist/protodef.js:~38] [pc=0x1c2bf62a7f6b] (this=0x3cd21d20...
FATAL ERROR: CALL_AND_RETRY_LAST Allocation failed - process out of memory
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