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Script to generate Minecraft maps using Tectonicus
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#!/bin/sh | |
FILENAME="$1" | |
BINARY="bin/Tectonicus_v2.15.jar" | |
if [[ -z $FILENAME ]]; then | |
echo "Usage: $0 FILENAME" | |
exit -1 | |
fi | |
echo "Searching for level.dat, please wait..." | |
if [[ -z `tar tvjf "$FILENAME" | egrep ".*level\.dat$"` ]]; then | |
echo "Cannot find level.dat! Exiting..." | |
exit -2 | |
fi | |
rm -r -f opt | |
tar xvjf "$1" opt | |
java -mx2048m -jar "$BINARY" config=mapConfig.xml |
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<?xml version="1.0" encoding="UTF-8"?> | |
<tectonicus version="2"> | |
<config mode="cmd" outputDir="./Map" outputHtmlName="map.html" minecraftJar="/Users/username/Library/Application Support/minecraft/bin/minecraft.jar" texturePack="/Users/username/Library/Application Support/minecraft/bin/minecraft.jar" numZoomLevels="4" singlePlayerName="UserName" spawnInitiallyVisible="true" playersInitiallyVisible="true" bedsInitiallyVisible="false" signsInitiallyVisible="false" portalsInitiallyVisible="true" viewsInitiallyVisible="true" numDownsampleThreads="8" eraseOutputDir="false" useCache="true" logFile="./Shared/Minetographer/output/log.txt" /> | |
<link title="" destination="" image="" /> | |
<rasteriser type="lwjgl" colourDepth="16" alphaBits="8" numSamples="4" tileSize="512"/> | |
<map name="Terra" cameraAngle="45" cameraElevation="35" closestZoomSize="48" worldDir="./opt/minecraft/world/" dimension="terra" useBiomeColours="true"> | |
<signs filter="special" /> | |
<players filter="none" playerFilterFile="" /> | |
<portals filter="all" /> | |
<views filter="all" imageFormat="jpg" imageCompressionLevel="0.8" drawDistance="200" /> | |
<spawn show="true" /> | |
<layer name="Terra" lighting="day" imageFormat="jpg" imageCompressionLevel="0.75" /> | |
<layer name="Caves" lighting="cave" renderStyle="cave" imageFormat="jpg" imageCompressionLevel="0.75" /> | |
</map> | |
<map name="Nether" cameraAngle="45" cameraElevation="35" closestZoomSize="48" worldDir="./opt/minecraft/world/" dimension="nether" useBiomeColours="true"> | |
<signs filter="special" /> | |
<players filter="none" playerFilterFile="" /> | |
<portals filter="all" /> | |
<views filter="all" imageFormat="jpg" imageCompressionLevel="0.8" drawDistance="200" /> | |
<spawn show="true" /> | |
<layer name="Nether" lighting="cave" renderStyle="cave" imageFormat="jpg" imageCompressionLevel="0.75" /> | |
</map> | |
<map name="The_End" cameraAngle="45" cameraElevation="35" closestZoomSize="48" worldDir="./opt/minecraft/world/" dimension="ender" useBiomeColours="true"> | |
<signs filter="special" /> | |
<players filter="none" playerFilterFile="" /> | |
<portals filter="all" /> | |
<views filter="all" imageFormat="jpg" imageCompressionLevel="0.8" drawDistance="200" /> | |
<spawn show="true" /> | |
<layer name="The End" lighting="day" imageFormat="jpg" imageCompressionLevel="0.75" /> | |
</map> | |
<tweeks extractLwjglNatives="true" forceLoadAwt="false" force32BitNatives="false" force64BitNatives="false" /> | |
<!-- Debug options, you shouldn't need to tinker with these --> | |
<debug maxTiles="-1" /> | |
</tectonicus> |
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