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@dedmen
Last active March 31, 2017 19:05
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New Pre-release 218
Fixed fast moving Player's voice lagging behind. (requires TS plugin update)
Added Setting to configure Position update Interval(edited)
New Pre-release 219
Fixed unable to Access Zeus with German keyboard layout and default LR Additonal hotkey (https://github.com/michail-nikolaev/task-force-arma-3-radio/issues/1221) (Default LR Additonal hotkey changed from Y to CTRL+T)
Fixed TFAR_SameLRFrequenciesForSide being ignored (https://github.com/michail-nikolaev/task-force-arma-3-radio/issues/1218)
New Pre-release 221
Fixed (or Added?) comma is now also accepted as seperator when entering a frequency (https://github.com/michail-nikolaev/task-force-arma-3-radio/issues/896)
Added prevent using SR/LR Radio when already transmitting on the other type. Fixes possible bug where you could transmit on both at the same time without knowing (That bug existed in 0.9.7 this is just a safety measure so it can never happen again)
Reworked Hotkey handling while pressing additonal modifiers (This fixes not being able to use a key without modifiers for LRTransmit) (https://github.com/michail-nikolaev/task-force-arma-3-radio/issues/1073)
Result of the reworked hotkey handling is that you can enable Radios while pressing additonal Modifiers. Which was already possible before but was bugging out if LRTransmit had no modifiers. And it wasn't even able to call LRTransmit.
Now for example if you have LRTransmit bound to CTRL+CAPS it also triggers when pressing SHIFT+CTRL+CAPS for example when you are sprinting.
The key with the most Modifiers takes precedence. For example LRTransmit CTRL+CAPS and SWTransmit CTRL+ALT+CAPS. If you press CTRL+SHIFT+ALT+CAPS the Sw will trigger. because it has more required modifiers.(edited)
New Pre-release 222
Added HUD Volume indicator (https://github.com/michail-nikolaev/task-force-arma-3-radio/issues/1159)
Added message that TFAR doesn't work in SP when trying to use Radio in SP
New Pre-release 223
Fixed EnforceUsageModule applying opposite settings (https://github.com/michail-nikolaev/task-force-arma-3-radio/issues/1230)
Fixed couldn't transmit with Radio while underwater (https://github.com/michail-nikolaev/task-force-arma-3-radio/issues/1127)
Fixed sideFrequency Module SW freq setting not working
New Pre-release 224
Fixed all vehicles had LR Radio (https://github.com/michail-nikolaev/task-force-arma-3-radio/issues/1223)
Hide VoiceVolume HUD in Zeus Interface
Add Vanilla Spectator compatability (Need some beta-tester to confirm this is working. Worked for me...)
Added Eden Attribute to make Unit hear from Curator Camera when in Curator Mode. (Untested)
I didn't test a final build of this.. Could be script errors... But I don't think I did anything wrong ^^
//#TODO add option to hide Transmitting/ channel switch HUD
//#TODO add click sound when switching channel using hotkey
//#TODO Remove Voice volume hint and instead only use the HUD element. And flash the Hud element for a short time if player want's the hud hidden
New Pre-release 225
Fixed horribly lagging Position updates (if higher than 100m above sealevel) because TFAR didn't notice that nearPlayers were actually near. @yourstruly
Added more diagnosing for Position updates to Teamspeak.
I don't know how no other Beta-tester noticed this yet. This issue was horrible.(edited)
New Pre-release 226
Fixed Units in Players group may get double the Position updates
Fixed hearing from Curator Unit's Camera
Added Click sound for Radio Channel/Cycle/Stereo Hotkeys
Fixed wrong default size of the Volume HUD indicator
Replaced Speak volume Hint by the new Volume HUD Indicator
Added Option to use old way to display volume Hint instead of HUD Indicator
Added Option to Hide Transmitting Hint
Added Option to Hide Channel changed Hint
New Pre-release 227
Fixed old Voice Volume hint wasn't showing current volume anymore
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